Player Matchup

Ullr
Ullr
 
Ullr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Belerophon
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,400 Elo+
Party 3
Agni
Agni
DadPlease
Agni
Level 17
God Stats
0W - 2L
1,642 SR
Queue Stats
16W - 15L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
Emmyth
Cthulhu
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 3
Raijin
Raijin
ManofTaiChi
Raijin
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,288 Elo+
Party 3
Team Averages
Level 14
1,528 SR
1,369 Elo+

VS

Team Averages
Level 16
1,488 SR
1,518 Elo+
Bellona
Bellona
AmirAugustus
Bellona
Level 22
God Stats
6W - 7L
1,338 SR
Queue Stats
39W - 40L
1,365 Elo+
Party 1
Hera
Hera
Bavaram
Hera
Level 16
God Stats
5W - 1L
1,730 SR
Queue Stats
41W - 31L
1,505 Elo+
Solo
Jormungandr
Jormungandr
CloudLp92
Jormungandr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,428 Elo+
Party 1
Izanami
Izanami
Kaiserbg
Izanami
Level 14
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Thor
Thor
PvitReznow
Thor
Level 7
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 3 / 2
7,155
511
5,359
10,381
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Belerophon
Charybdis
10
0 / 5 / 1
6,219
444
2,581
8,932
2,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
2 / 3 / 2
7,167
512
6,163
8,182
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Emmyth
Cthulhu
8
1 / 6 / 0
5,680
406
2,530
9,104
5,101
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
12
1 / 4 / 0
7,027
502
1,879
9,638
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmirAugustus
Bellona
12
2 / 1 / 3
7,071
505
4,388
5,122
3,507
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Bavaram
Hera
15
7 / 2 / 3
8,829
631
11,449
6,587
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CloudLp92
Jormungandr
10
1 / 2 / 8
6,815
487
3,275
8,918
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Kaiserbg
Izanami
13
9 / 1 / 4
8,024
573
10,429
7,512
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
6,478
463
1,458
8,602
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
21
21
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
2
1.67
W
Bellona
AmirAugustus
Bellona
2
1
3
3.5
W
Hera
Bavaram
Hera
7
2
3
4.25
L
Charybdis
Belerophon
Charybdis
0
5
1
0.1
W
Jormungandr
CloudLp92
Jormungandr
1
2
8
2.5
L
Agni
2
3
2
1
L
Cthulhu
Emmyth
Cthulhu
1
6
0
0.17
W
Izanami
Kaiserbg
Izanami
9
1
4
11
L
Raijin
1
4
0
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
30,999
46,237
Taken
36,741
16,661
Mitigated
17,574
11,598
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,359
2,545
0
3,223
10,381
3,587
0
3,709
6,514
0
37,789
W
Bellona
AmirAugustus
Bellona
4,388
622
0
1,401
5,122
3,507
196
2,272
2,752
0
24,368
W
Hera
Bavaram
Hera
11,449
3,029
0
2,570
6,587
2,144
291
2,136
4,199
57,812
0
L
Charybdis
Belerophon
Charybdis
2,581
1,525
0
1,995
8,932
2,011
1,887
1,523
7,341
0
36,921
W
Jormungandr
CloudLp92
Jormungandr
3,275
830
0
672
8,918
6,958
248
3,291
5,529
16,752
0
L
Agni
6,163
811
0
3,028
8,182
2,468
0
3,115
4,945
37,242
0
L
Cthulhu
Emmyth
Cthulhu
2,530
485
0
784
9,104
5,101
0
3,309
5,767
20,166
0
W
Izanami
Kaiserbg
Izanami
10,429
6,744
0
2,516
7,512
2,592
3,191
1,928
5,538
0
50,072
L
Raijin
1,879
220
0
2,568
9,638
3,494
645
2,624
6,946
36,562
0
W
1,458
548
0
942
8,602
2,373
0
471
8,087
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
37,217
349
Minions Killed
342
0
Camps Cleared
0
1,207,706
Distance Traveled
1,383,006
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,155
511
65
5
0
266,071
2
W
Bellona
7,071
505
64
5
0
301,464
3
W
Hera
8,829
631
113
8
0
267,632
1
L
Charybdis
6,219
444
82
6
0
216,313
0
W
Jormungandr
6,815
487
34
2
0
248,460
1
L
Agni
7,167
512
76
5
0
260,571
1
L
Cthulhu
5,680
406
30
2
0
261,992
4
W
Izanami
8,024
573
73
5
0
264,487
0
L
Raijin
7,027
502
96
7
0
202,759
3
W
Thor
6,478
463
58
4
0
300,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role