Player Matchup

Neith
Neith
Croƒt
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,504 Elo+
Solo
Athena
Athena
FlafiKrul
Athena
Level 22
God Stats
6W - 5L
1,564 SR
Queue Stats
31W - 39L
1,419 Elo+
Solo
Odin
Odin
Isumir
Odin
Level 28
God Stats
8W - 8L
1,447 SR
Queue Stats
71W - 70L
1,478 Elo+
Party 2
Merlin
Merlin
Simplycyty
Merlin
Level 18
God Stats
41W - 26L
1,588 SR
Queue Stats
70W - 65L
1,479 Elo+
Party 2
Nemesis
Nemesis
naibator666
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,613 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,499 Elo+

VS

Team Averages
Level 24
1,289 SR
1,523 Elo+
Mercury
Mercury
Baidun
Mercury
Level 26
God Stats
0W - 6L
1,272 SR
Queue Stats
41W - 49L
1,462 Elo+
Solo
Guan Yu
Guan Yu
GuaVa eLZabeL
Guan Yu
Level 27
God Stats
2W - 4L
1,229 SR
Queue Stats
136W - 118L
1,532 Elo+
Party 1
Neith
Neith
ProWhie
Neith
Level 27
God Stats
4W - 3L
1,390 SR
Queue Stats
16W - 12L
1,595 Elo+
Solo
Olorun
Olorun
SlappyDawg
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,534 Elo+
Party 1
Ares
Ares
TLP Demon4813
Ares
Level 15
God Stats
0W - 2L
1,053 SR
Queue Stats
7W - 12L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Croƒt
Neith
14
12 / 1 / 7
9,796
612
18,173
9,793
4,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
FlafiKrul
Athena
12
4 / 1 / 13
9,102
569
4,796
12,147
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Isumir
Odin
14
0 / 2 / 7
7,723
483
7,142
12,009
7,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Simplycyty
Merlin
16
8 / 0 / 3
9,266
579
10,323
6,102
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
naibator666
Nemesis
11
2 / 4 / 1
6,910
432
2,422
7,770
1,596
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baidun
Mercury
13
2 / 4 / 1
8,367
523
7,895
12,425
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
14
6 / 3 / 0
8,358
522
10,450
12,710
12,120
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ProWhie
Neith
9
0 / 7 / 0
5,816
364
6,237
8,649
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
SlappyDawg
Olorun
13
0 / 2 / 0
7,557
472
3,986
7,860
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 10 / 2
6,528
408
3,087
17,371
8,165
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
26
Kills
8
8
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Baidun
Mercury
2
4
1
0.63
W
Neith
Croƒt
Neith
12
1
7
15.5
W
Athena
FlafiKrul
Athena
4
1
13
10.5
L
Guan Yu
6
3
0
2
W
Odin
Isumir
Odin
0
2
7
1.75
L
Neith
ProWhie
Neith
0
7
0
0
W
Merlin
Simplycyty
Merlin
8
0
3
9.5
L
Olorun
SlappyDawg
Olorun
0
2
0
0
L
0
10
2
0.1
W
Nemesis
naibator666
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
31,655
47,821
Taken
59,015
29,706
Mitigated
31,840
12,833
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Baidun
Mercury
7,895
3,139
0
2,293
12,425
5,925
0
2,368
9,950
0
55,032
W
Neith
Croƒt
Neith
18,173
12,247
0
3,813
9,793
4,295
3,657
2,241
7,552
0
65,438
W
Athena
FlafiKrul
Athena
4,796
2,042
0
2,806
12,147
13,212
57
3,562
8,585
11,375
0
L
Guan Yu
10,450
2,335
230
5,050
12,710
12,120
111
1,826
10,784
0
44,447
W
Odin
Isumir
Odin
7,142
1,695
0
2,877
12,009
7,460
83
88
11,921
0
44,524
L
Neith
ProWhie
Neith
6,237
3,428
92
1,327
8,649
2,557
0
2,677
5,870
0
25,133
W
Merlin
Simplycyty
Merlin
10,323
972
130
1,871
6,102
3,143
59
1,182
4,920
58,245
0
L
Olorun
SlappyDawg
Olorun
3,986
2,383
0
4,035
7,860
3,073
1,007
3,311
4,181
52,403
0
L
3,087
612
949
658
17,371
8,165
105
4,132
13,111
14,283
0
W
Nemesis
naibator666
Nemesis
2,422
594
0
1,336
7,770
1,596
0
0
7,770
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
36,626
389
Minions Killed
363
0
Camps Cleared
0
1,506,498
Distance Traveled
1,395,115
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,367
523
108
7
0
338,390
2
W
Neith
9,796
612
119
7
0
293,706
2
W
Athena
9,102
569
16
1
0
319,238
3
L
Guan Yu
8,358
522
87
5
0
305,123
0
W
Odin
7,723
483
88
6
0
309,273
2
L
Neith
5,816
364
36
2
0
208,716
2
W
Merlin
9,266
579
123
8
0
281,483
7
L
Olorun
7,557
472
111
7
0
289,184
3
L
Ares
6,528
408
21
1
0
253,702
2
W
Nemesis
6,910
432
43
3
0
302,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role