Player Matchup

Hades
Hades
H1ddenAce_
Hades
Level 17
God Stats
3W - 4L
1,502 SR
Queue Stats
31W - 38L
1,406 Elo+
Solo
Chiron
Chiron
davewendy1010013
Chiron
Level 146
God Stats
124W - 129L
1,511 SR
Queue Stats
852W - 937L
1,519 Elo+
Party 1
Cerberus
Cerberus
yunasti
Cerberus
Level 120
God Stats
24W - 25L
1,510 SR
Queue Stats
502W - 551L
1,477 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,467 Elo+

VS

Team Averages
Level 80
1,644 SR
1,526 Elo+
Chaac
Chaac
EnekoGamer12
Chaac
Level 21
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 5L
1,319 Elo+
Solo
Sol
Sol
OriginalCADC
Sol
Level 104
God Stats
2W - 1L
1,548 SR
Queue Stats
291W - 198L
1,656 Elo+
Party 2
Achilles
Achilles
iixy x
Achilles
Level 116
God Stats
8W - 4L
1,615 SR
Queue Stats
318W - 277L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
4 / 7 / 1
7,781
778
6,582
13,434
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
6,611
661
5,238
8,825
3,187
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
yunasti
Cerberus
9
0 / 6 / 5
6,807
681
5,001
18,165
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 14
7,819
782
10,151
10,915
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 6
9,227
923
11,602
5,970
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
iixy x
Achilles
12
9 / 2 / 5
8,917
892
14,473
13,422
9,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
18
18
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
Hades
4
7
1
0.64
W
8
0
6
11
L
1
5
3
0.5
W
Achilles
iixy x
Achilles
9
2
5
5.75
L
Cerberus
yunasti
Cerberus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
36,226
40,424
Taken
30,307
25,088
Mitigated
20,847
9,142
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,151
1,683
0
3,104
10,915
9,015
0
4,256
6,659
0
16,294
L
Hades
6,582
642
470
2,837
13,434
5,690
0
4,340
8,721
14,417
0
W
11,602
5,493
0
3,095
5,970
1,977
2,587
3,156
2,814
32,263
4,076
L
5,238
2,446
658
1,020
8,825
3,187
0
2,244
6,451
0
16,055
W
Achilles
iixy x
Achilles
14,473
3,888
0
2,472
13,422
9,855
66
4,692
8,730
7,639
26,985
L
Cerberus
yunasti
Cerberus
5,001
800
302
3,855
18,165
16,211
0
6,628
10,977
16,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
25,963
85
Minions Killed
123
2
Camps Cleared
7
514,651
Distance Traveled
609,997
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,819
782
11
1
1
204,393
3
L
Hades
7,781
778
21
2
0
168,632
3
W
Sol
9,227
923
72
7
4
190,453
1
L
Chiron
6,611
661
32
3
2
167,126
1
W
Achilles
8,917
892
40
4
2
215,151
5
L
Cerberus
6,807
681
32
3
0
178,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role