Player Matchup

Eset
Eset
GrimPcNorris
Eset
Level 52
God Stats
3W - 2L
1,680 SR
Queue Stats
135W - 80L
1,609 Elo+
Party 1
Tiamat
Tiamat
Larmos
Tiamat
Level 99
God Stats
1W - 1L
1,734 SR
Queue Stats
216W - 203L
1,516 Elo+
Solo
Aphrodite
Aphrodite
LesOgameZ
Aphrodite
Level 47
God Stats
2W - 2L
1,499 SR
Queue Stats
121W - 77L
1,592 Elo+
Party 1
Pele
Pele
i__P____R____O__
Pele
Level 129
God Stats
0W - 5L
1,266 SR
Queue Stats
64W - 57L
1,594 Elo+
Party 1
Vulcan
Vulcan
skull425
Vulcan
Level 35
God Stats
4W - 4L
1,581 SR
Queue Stats
161W - 117L
1,582 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,579 Elo+

VS

Team Averages
Level 118
1,521 SR
1,549 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
DaAlchemist
Skadi
Level 116
God Stats
2W - 3L
1,359 SR
Queue Stats
152W - 149L
1,544 Elo+
Party 3
Persephone
Persephone
KamrenJS
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,559 Elo+
Solo
Hades
Hades
Kyiu
Hades
Level 116
God Stats
1W - 0L
1,711 SR
Queue Stats
33W - 19L
1,604 Elo+
Party 2
Yemoja
Yemoja
Llightmare
Yemoja
Level 126
God Stats
3W - 7L
1,535 SR
Queue Stats
198W - 191L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,460
697
14,342
12,778
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Larmos
Tiamat
17
1 / 6 / 14
10,469
698
10,505
14,927
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
LesOgameZ
Aphrodite
18
2 / 5 / 16
10,658
711
11,450
19,899
14,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 6 / 4
12,839
856
26,868
23,874
10,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
skull425
Vulcan
17
1 / 3 / 14
10,390
693
17,988
10,220
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 4 / 14
11,951
797
11,909
31,479
15,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 7 / 11
11,357
757
11,644
12,349
3,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
KamrenJS
Persephone
19
7 / 3 / 13
12,235
816
20,269
13,762
5,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Kyiu
Hades
20
9 / 4 / 13
13,358
891
22,641
25,691
26,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Llightmare
Yemoja
17
1 / 4 / 13
10,241
683
4,278
16,207
11,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
22
Kills
25
25
Deaths
22
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
14
2.75
W
4
7
11
1.36
L
5
5
7
1.7
W
Persephone
KamrenJS
Persephone
7
3
13
4.5
W
Hades
Kyiu
Hades
9
4
13
3.88
L
Tiamat
Larmos
Tiamat
1
6
14
1.33
L
Aphrodite
LesOgameZ
Aphrodite
2
5
16
2
W
Yemoja
Llightmare
Yemoja
1
4
13
1.88
L
13
6
4
2.5
L
Vulcan
skull425
Vulcan
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,153
Damage
70,741
81,698
Taken
99,488
42,199
Mitigated
62,832
38,195
Healing
50,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,909
2,546
1,805
10,254
31,479
15,907
635
17,989
13,490
0
16,655
W
11,644
4,255
268
0
12,349
3,948
1,587
5,532
6,817
0
36,886
L
14,342
1,292
3,100
2,243
12,778
4,975
153
7,265
5,323
26,799
0
W
Persephone
KamrenJS
Persephone
20,269
1,673
545
1,992
13,762
5,042
1,226
7,147
6,612
43,396
0
W
Hades
Kyiu
Hades
22,641
3,029
1,505
8,757
25,691
26,734
1,114
14,584
11,107
40,737
0
L
Tiamat
Larmos
Tiamat
10,505
1,211
1,734
3,836
14,927
8,342
1,229
7,630
7,086
23,739
0
L
Aphrodite
LesOgameZ
Aphrodite
11,450
1,833
11,214
10,471
19,899
14,479
486
10,199
9,395
19,480
0
W
Yemoja
Llightmare
Yemoja
4,278
651
19,972
5,345
16,207
11,201
1,267
9,033
7,174
11,378
0
L
26,868
7,617
362
4,426
23,874
10,524
872
13,908
9,642
0
41,882
L
Vulcan
skull425
Vulcan
17,988
5,115
0
809
10,220
3,879
634
7,088
3,064
33,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
59,142
144
Minions Killed
159
0
Camps Cleared
0
1,474,271
Distance Traveled
1,370,612
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,951
797
17
1
0
324,432
1
W
Skadi
11,357
757
43
3
0
252,774
1
L
Eset
10,460
697
33
2
0
278,827
3
W
Persephone
12,235
816
44
3
0
280,815
3
W
Hades
13,358
891
45
3
0
243,599
0
L
Tiamat
10,469
698
36
2
0
264,421
0
L
Aphrodite
10,658
711
25
2
0
309,154
2
W
Yemoja
10,241
683
10
1
0
268,992
0
L
Pele
12,839
856
17
1
0
299,426
0
L
Vulcan
10,390
693
33
2
0
322,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role