Player Matchup

Chernobog
Chernobog
Ich_bin_Cosmo1
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 3
Izanami
Izanami
Javiercito35
Izanami
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
96W - 110L
1,455 Elo+
Party 2
Ares
Ares
Majere3338
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
TC_VoX_G4onza
Sun Wukong
Level 22
God Stats
1W - 2L
1,457 SR
Queue Stats
62W - 79L
1,324 Elo+
Party 2
Sol
Sol
ich_bin_Wanda1
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,722 Elo+
Party 3
Team Averages
Level 14
1,496 SR
1,478 Elo+

VS

Team Averages
Level 23
1,496 SR
1,453 Elo+
Kuzenbo
Kuzenbo
MikaL0v3
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 80L
1,519 Elo+
Solo
Bellona
Bellona
StThresh
Bellona
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
70W - 80L
1,397 Elo+
Party 1
Anhur
Anhur
UPendragon-
Anhur
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
54W - 35L
1,413 Elo+
Solo
Arachne
Arachne
anil_frio
Arachne
Level 29
God Stats
10W - 12L
1,494 SR
Queue Stats
87W - 104L
1,399 Elo+
Party 1
Scylla
Scylla
oogawoogabooga
Scylla
Level 17
God Stats
1W - 2L
1,259 SR
Queue Stats
32W - 25L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ich_bin_Cosmo1
Chernobog
18
3 / 6 / 5
11,236
489
16,587
19,879
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Javiercito35
Izanami
14
2 / 9 / 3
9,241
402
6,098
19,073
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 7 / 4
9,167
399
11,334
23,069
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TC_VoX_G4onza
Sun Wukong
16
0 / 4 / 3
9,219
401
3,314
17,255
6,838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 5 / 0
10,994
478
8,166
16,484
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MikaL0v3
Kuzenbo
17
7 / 0 / 10
12,661
550
13,683
15,130
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
StThresh
Bellona
18
4 / 3 / 3
12,033
523
8,346
14,939
16,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 1 / 5
13,592
591
19,600
19,454
9,200
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
anil_frio
Arachne
18
2 / 4 / 7
11,690
508
6,907
20,045
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 4 / 6
13,140
571
25,227
16,388
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
31
31
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ich_bin_Cosmo1
Chernobog
3
6
5
0.92
L
Izanami
Javiercito35
Izanami
2
9
3
0.39
L
3
7
4
0.71
W
Kuzenbo
MikaL0v3
Kuzenbo
7
0
10
12
W
Bellona
StThresh
Bellona
4
3
3
1.83
L
Sun Wukong
TC_VoX_G4onza
Sun Wukong
0
4
3
0.38
W
10
1
5
12.5
W
Arachne
anil_frio
Arachne
2
4
7
1.38
L
4
5
0
0.8
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
73,763
95,760
Taken
85,956
42,574
Mitigated
64,912
20,172
Healing
38,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ich_bin_Cosmo1
Chernobog
16,587
8,490
0
6,511
19,879
6,840
360
7,259
12,620
0
92,867
L
Izanami
Javiercito35
Izanami
6,098
4,842
0
2,267
19,073
4,602
908
8,918
10,155
0
45,931
L
11,334
1,185
0
1,678
23,069
19,485
0
9,807
13,262
31,460
0
W
Kuzenbo
MikaL0v3
Kuzenbo
13,683
4,421
472
5,875
15,130
23,623
165
4,905
10,225
38,777
0
W
Bellona
StThresh
Bellona
8,346
1,648
0
2,436
14,939
16,777
1,576
1,127
13,812
20,148
56,536
L
Sun Wukong
TC_VoX_G4onza
Sun Wukong
3,314
384
0
3,233
17,255
6,838
990
5,790
11,465
0
62,624
W
19,600
10,002
0
12,686
19,454
9,200
3,651
4,879
14,575
0
122,675
W
Arachne
anil_frio
Arachne
6,907
4,409
0
10,755
20,045
8,599
0
4,135
15,910
0
98,925
L
8,166
2,042
35
6,448
16,484
4,809
390
8,950
7,534
62,250
4,070
W
25,227
2,462
0
6,617
16,388
6,713
1,971
4,270
12,118
103,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
63,116
535
Minions Killed
630
0
Camps Cleared
0
1,959,266
Distance Traveled
2,061,344
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,236
489
158
7
0
420,356
1
L
Izanami
9,241
402
105
5
0
347,500
2
L
Ares
9,167
399
44
2
0
377,602
0
W
Kuzenbo
12,661
550
47
2
0
430,896
1
W
Bellona
12,033
523
130
6
0
437,547
1
L
Sun Wukong
9,219
401
92
4
0
427,635
0
W
Anhur
13,592
591
172
7
0
378,633
1
W
Arachne
11,690
508
121
5
0
426,329
0
L
Sol
10,994
478
136
6
0
386,173
5
W
Scylla
13,140
571
160
7
0
387,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role