Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CronicShadow
Baba Yaga
Level 101
God Stats
1W - 6L
1,071 SR
Queue Stats
69W - 65L
1,412 Elo+
Solo
Bacchus
Bacchus
GooseyLoosey
Bacchus
Level 85
God Stats
26W - 21L
1,542 SR
Queue Stats
247W - 286L
1,471 Elo+
Solo
Skadi
Skadi
SkollundHati
Skadi
Level 69
God Stats
43W - 50L
1,450 SR
Queue Stats
96W - 137L
1,404 Elo+
Solo
Ravana
Ravana
Аанг8814
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 116L
1,405 Elo+
Party 1
Team Averages
Level 76
1,413 SR
1,438 Elo+

VS

Team Averages
Level 83
1,465 SR
1,463 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KEMAGANS
Cliodhna
Level 128
God Stats
8W - 4L
1,529 SR
Queue Stats
350W - 366L
1,475 Elo+
Solo
Artemis
Artemis
Kel19
Artemis
Level 87
God Stats
35W - 34L
1,511 SR
Queue Stats
389W - 435L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Kuramaxx
Sun Wukong
Level 59
God Stats
2W - 2L
1,285 SR
Queue Stats
249W - 280L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 1
9,562
503
10,566
12,246
10,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
CronicShadow
Baba Yaga
14
1 / 6 / 1
8,819
464
10,112
10,524
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GooseyLoosey
Bacchus
12
2 / 4 / 2
8,577
451
7,865
13,616
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 2
9,342
492
4,966
18,391
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
2 / 6 / 0
8,321
438
4,218
8,757
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 9
10,100
532
10,485
11,762
5,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
15
5 / 1 / 15
9,369
493
7,074
15,902
14,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
KEMAGANS
Cliodhna
17
6 / 2 / 5
10,630
559
10,610
11,461
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Kel19
Artemis
18
5 / 0 / 6
10,826
570
11,727
14,810
5,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Kuramaxx
Sun Wukong
15
3 / 4 / 5
9,292
489
4,684
10,834
8,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
9
Kills
25
25
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
1
1.17
W
Anubis
 
Anubis
6
2
9
5.25
W
Sylvanus
 
Sylvanus
5
1
15
12.5
L
Baba Yaga
CronicShadow
Baba Yaga
1
6
1
0.25
L
Bacchus
GooseyLoosey
Bacchus
2
4
2
0.75
W
Cliodhna
KEMAGANS
Cliodhna
6
2
5
4.25
W
Artemis
Kel19
Artemis
5
0
6
8
W
Sun Wukong
Kuramaxx
Sun Wukong
3
4
5
1.38
L
1
6
2
0.33
L
Ravana
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
44,580
63,534
Taken
64,769
35,794
Mitigated
39,338
14,668
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,566
1,087
32
3,552
12,246
10,500
219
5,407
6,839
49,572
0
W
Anubis
 
Anubis
10,485
370
241
4,258
11,762
5,835
414
7,218
4,544
56,952
0
W
Sylvanus
 
Sylvanus
7,074
2,171
2,249
6,009
15,902
14,008
216
8,289
7,613
23,538
8,766
L
Baba Yaga
CronicShadow
Baba Yaga
10,112
482
0
2,557
10,524
2,816
179
4,030
6,494
66,098
0
L
Bacchus
GooseyLoosey
Bacchus
7,865
481
0
1,980
13,616
14,580
170
4,325
9,291
27,618
0
W
Cliodhna
KEMAGANS
Cliodhna
10,610
1,767
0
3,851
11,461
5,395
0
3,621
7,840
0
84,421
W
Artemis
Kel19
Artemis
11,727
7,080
0
7,101
14,810
5,886
396
3,000
11,810
0
97,610
W
Sun Wukong
Kuramaxx
Sun Wukong
4,684
942
0
1,837
10,834
8,214
126
6,486
4,348
8,437
40,493
L
4,966
2,225
0
5,067
18,391
4,202
439
1,308
17,083
0
71,634
L
Ravana
4,218
862
0
1,480
8,757
3,696
13
3,149
5,608
0
48,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
50,217
466
Minions Killed
545
0
Camps Cleared
0
1,688,561
Distance Traveled
1,782,492
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,562
503
101
5
0
344,121
2
W
Anubis
10,100
532
104
5
0
343,307
5
W
Sylvanus
9,369
493
48
3
0
365,504
1
L
Baba Yaga
8,819
464
114
6
0
348,656
3
L
Bacchus
8,577
451
30
2
0
368,116
8
W
Cliodhna
10,630
559
143
8
0
392,134
9
W
Artemis
10,826
570
142
7
0
320,617
7
W
Sun Wukong
9,292
489
108
6
0
360,930
4
L
Skadi
9,342
492
128
7
0
316,582
6
L
Ravana
8,321
438
93
5
0
311,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role