Player Matchup

Gilgamesh
Gilgamesh
Historieus
Gilgamesh
Level 107
God Stats
41W - 29L
1,631 SR
Queue Stats
106W - 123L
1,448 Elo+
Party 2
Eset
Eset
KhaledFelfal
Eset
Level 39
God Stats
4W - 3L
1,409 SR
Queue Stats
111W - 142L
1,323 Elo+
Solo
Chaac
Chaac
Safari-Man-
Chaac
Level 15
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 2
Ullr
Ullr
T0xic Buds 23
Ullr
Level 89
God Stats
18W - 20L
1,514 SR
Queue Stats
420W - 408L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Vanjabu01
Baron Samedi
Level 79
God Stats
1W - 8L
1,241 SR
Queue Stats
174W - 168L
1,544 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,437 Elo+

VS

Team Averages
Level 81
1,604 SR
1,450 Elo+
Sylvanus
Sylvanus
CosminMarius
Sylvanus
Level 124
God Stats
65W - 52L
1,579 SR
Queue Stats
1,095W - 1,198L
1,396 Elo+
Party 3
Artemis
Artemis
Reaghal
Artemis
Level 82
God Stats
50W - 40L
1,576 SR
Queue Stats
272W - 286L
1,460 Elo+
Party 3
Odin
Odin
darknesscaliph7
Odin
Level 49
God Stats
10W - 4L
1,516 SR
Queue Stats
397W - 427L
1,337 Elo+
Solo
The Morrigan
The Morrigan
dronez4
The Morrigan
Level 120
God Stats
413W - 324L
1,607 SR
Queue Stats
677W - 614L
1,517 Elo+
Party 3
Achilles
Achilles
mravak007
Achilles
Level 29
God Stats
3W - 1L
1,742 SR
Queue Stats
89W - 83L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Historieus
Gilgamesh
19
8 / 7 / 3
12,334
514
14,156
22,099
9,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 8
9,296
387
6,567
12,327
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 4
9,259
386
4,965
16,810
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 8 / 7
10,728
447
8,828
20,172
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vanjabu01
Baron Samedi
18
4 / 11 / 6
11,842
493
9,465
22,021
10,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CosminMarius
Sylvanus
17
3 / 5 / 16
11,045
460
9,687
19,733
29,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Reaghal
Artemis
19
11 / 1 / 9
12,753
531
16,776
12,887
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 12
11,432
476
9,645
10,585
10,483
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
dronez4
The Morrigan
20
11 / 5 / 8
14,272
595
21,485
12,416
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mravak007
Achilles
20
9 / 5 / 8
12,990
541
12,172
18,603
11,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
15
Kills
37
37
Deaths
16
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CosminMarius
Sylvanus
3
5
16
2.2
L
Gilgamesh
Historieus
Gilgamesh
8
7
3
1.36
L
2
5
8
1.2
W
Artemis
Reaghal
Artemis
11
1
9
15.5
L
0
6
4
0.33
L
1
8
7
0.56
L
Baron Samedi
Vanjabu01
Baron Samedi
4
11
6
0.64
W
3
0
12
9
W
The Morrigan
dronez4
The Morrigan
11
5
8
3
W
Achilles
mravak007
Achilles
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
69,765
93,429
Taken
74,224
48,387
Mitigated
63,057
15,275
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CosminMarius
Sylvanus
9,687
1,905
3,685
6,534
19,733
29,214
594
5,816
13,703
33,336
9,006
L
Gilgamesh
Historieus
Gilgamesh
14,156
3,278
0
5,484
22,099
9,698
0
7,126
14,832
0
74,252
L
6,567
789
334
2,083
12,327
9,625
0
3,191
9,088
21,463
0
W
Artemis
Reaghal
Artemis
16,776
10,673
0
1,961
12,887
5,802
4,698
2,759
9,954
0
80,635
L
4,965
1,019
0
2,673
16,810
11,918
716
2,921
13,571
0
29,481
L
8,828
3,418
0
1,195
20,172
6,171
0
4,674
15,358
0
83,366
L
Baron Samedi
Vanjabu01
Baron Samedi
9,465
669
360
3,146
22,021
10,975
0
9,828
12,143
63,879
0
W
9,645
1,636
0
1,105
10,585
10,483
1,064
1,935
8,108
0
45,178
W
The Morrigan
dronez4
The Morrigan
21,485
6,819
0
4,796
12,416
5,993
4,190
2,109
10,087
104,567
14,052
W
Achilles
mravak007
Achilles
12,172
3,507
0
3,175
18,603
11,565
148
2,708
15,583
0
92,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
62,492
437
Minions Killed
602
0
Camps Cleared
0
1,789,942
Distance Traveled
2,101,042
51
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,045
460
52
2
0
407,811
7
L
Gilgamesh
12,334
514
104
4
0
450,864
11
L
Eset
9,296
387
32
1
0
333,206
23
W
Artemis
12,753
531
126
5
0
449,188
2
L
Chaac
9,259
386
57
2
0
320,069
2
L
Ullr
10,728
447
129
5
0
399,689
2
L
Baron Samedi
11,842
493
115
5
0
286,114
13
W
Odin
11,432
476
103
4
0
416,239
10
W
The Morrigan
14,272
595
181
8
0
404,183
3
W
Achilles
12,990
541
140
6
0
423,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role