Player Matchup

Kuzenbo
Kuzenbo
BangFeonyx
Kuzenbo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 165L
1,455 Elo+
Party 1
Discordia
Discordia
Djiibz
Discordia
Level 41
God Stats
18W - 14L
1,559 SR
Queue Stats
171W - 163L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Zorthonette
Gilgamesh
Level 46
God Stats
24W - 10L
1,624 SR
Queue Stats
174W - 166L
1,445 Elo+
Party 1
Team Averages
Level 65
1,561 SR
1,449 Elo+

VS

Team Averages
Level 87
1,646 SR
1,513 Elo+
Athena
Athena
ISaimonI
Athena
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Loki
Loki
XxPedritoxX
Loki
Level 82
God Stats
0W - 1L
1,723 SR
Queue Stats
55W - 88L
1,363 Elo+
Solo
Raijin
Raijin
nedonat07
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BangFeonyx
Kuzenbo
14
0 / 7 / 16
11,198
622
7,709
18,647
30,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Djiibz
Discordia
17
8 / 3 / 9
12,649
703
14,157
7,846
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zorthonette
Gilgamesh
18
16 / 3 / 6
14,415
801
27,538
19,470
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ISaimonI
Athena
14
0 / 6 / 9
10,504
584
6,225
23,819
25,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 9 / 2
12,391
688
9,718
17,659
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
nedonat07
Raijin
16
5 / 9 / 7
12,282
682
15,088
17,263
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
13
13
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BangFeonyx
Kuzenbo
0
7
16
1.14
W
Discordia
Djiibz
Discordia
8
3
9
4.17
L
Athena
ISaimonI
Athena
0
6
9
0.75
L
8
9
2
1
W
Gilgamesh
Zorthonette
Gilgamesh
16
3
6
6.33
L
Raijin
nedonat07
Raijin
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
31,031
45,963
Taken
58,741
42,584
Mitigated
37,680
4,440
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BangFeonyx
Kuzenbo
7,709
2,735
0
10
18,647
30,152
472
9,905
8,212
23,313
0
W
Discordia
Djiibz
Discordia
14,157
1,835
0
870
7,846
3,011
716
4,327
3,287
50,963
0
L
Athena
ISaimonI
Athena
6,225
1,895
370
1,613
23,819
25,685
0
9,828
13,991
27,648
0
L
9,718
2,449
0
534
17,659
5,753
0
6,880
10,779
0
35,034
W
Gilgamesh
Zorthonette
Gilgamesh
27,538
12,646
0
3,560
19,470
9,421
904
7,606
10,320
0
62,257
L
Raijin
nedonat07
Raijin
15,088
1,081
0
0
17,263
6,242
0
6,710
10,553
43,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
35,177
153
Minions Killed
166
10
Camps Cleared
6
976,108
Distance Traveled
802,287
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,198
622
17
1
2
306,606
6
W
Discordia
12,649
703
81
5
2
305,007
0
L
Athena
10,504
584
52
3
1
303,184
5
L
Loki
12,391
688
53
3
4
232,322
1
W
Gilgamesh
14,415
801
55
3
6
364,495
3
L
Raijin
12,282
682
61
3
1
266,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role