Player Matchup

Odin
Odin
II Hades1 II
Odin
Level 8
God Stats
1W - 2L
1,623 SR
Queue Stats
1W - 2L
1,349 Elo+
Party 2
Artemis
Artemis
II Hiraa1 II
Artemis
Level 24
God Stats
2W - 1L
1,852 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 2
Loki
Loki
Loki69Fun
Loki
Level 19
God Stats
11W - 11L
1,422 SR
Queue Stats
19W - 20L
1,359 Elo+
Party 1
Merlin
Merlin
oORussoOo
Merlin
Level 34
God Stats
10W - 20L
1,381 SR
Queue Stats
62W - 84L
1,358 Elo+
Party 1
Ganesha
Ganesha
sharbellabbous
Ganesha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,181 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,336 Elo+

VS

Team Averages
Level 12
1,414 SR
1,381 Elo+
Anubis
Anubis
Dranix64
Anubis
Level 41
God Stats
6W - 4L
1,198 SR
Queue Stats
128W - 158L
1,358 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsYaman
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JimmyJaffer
Kuzenbo
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 16L
1,384 Elo+
Solo
Bellona
Bellona
cryton24
Bellona
Level 7
God Stats
5W - 4L
1,374 SR
Queue Stats
9W - 10L
1,165 Elo+
Party 3
Nemesis
Nemesis
ДядиВуди
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,276
442
3,222
12,255
9,251
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
II Hiraa1 II
Artemis
16
2 / 8 / 3
10,296
490
7,979
12,088
3,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
6 / 6 / 5
9,699
462
9,743
12,687
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
oORussoOo
Merlin
14
4 / 3 / 4
9,569
456
14,967
13,239
4,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 3
7,565
360
4,024
14,496
3,281
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dranix64
Anubis
17
7 / 4 / 7
11,095
528
10,350
15,663
6,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ItsYaman
Tsukuyomi
15
9 / 4 / 0
10,619
506
9,263
11,059
3,852
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JimmyJaffer
Kuzenbo
18
7 / 0 / 8
11,783
561
12,924
16,474
23,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
cryton24
Bellona
18
8 / 3 / 0
11,705
557
10,782
13,368
16,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 2
9,091
433
2,600
12,286
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
15
Kills
32
32
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dranix64
Anubis
7
4
7
2.63
L
3
6
0
0.5
L
Artemis
II Hiraa1 II
Artemis
2
8
3
0.44
W
Tsukuyomi
ItsYaman
Tsukuyomi
9
4
0
2.25
W
Kuzenbo
JimmyJaffer
Kuzenbo
7
0
8
11
L
Loki
6
6
5
1.42
W
Bellona
cryton24
Bellona
8
3
0
2.67
L
Merlin
oORussoOo
Merlin
4
3
4
2
L
0
9
3
0.17
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
45,919
64,765
Taken
68,850
25,349
Mitigated
56,088
8,845
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dranix64
Anubis
10,350
546
0
8,454
15,663
6,801
1,197
9,057
6,606
64,678
0
L
3,222
1,212
0
276
12,255
9,251
0
1,940
10,315
0
20,610
L
Artemis
II Hiraa1 II
Artemis
7,979
2,692
0
330
12,088
3,799
3,666
3,912
8,176
0
59,668
W
Tsukuyomi
ItsYaman
Tsukuyomi
9,263
2,139
0
1,192
11,059
3,852
359
3,084
7,872
0
47,856
W
Kuzenbo
JimmyJaffer
Kuzenbo
12,924
2,693
0
2,139
16,474
23,395
160
2,963
13,474
76,205
0
L
Loki
9,743
2,683
0
2,145
12,687
4,643
536
5,340
7,347
0
46,435
W
Bellona
cryton24
Bellona
10,782
3,949
0
2,647
13,368
16,774
2,027
707
12,377
19,559
57,033
L
Merlin
oORussoOo
Merlin
14,967
1,733
121
4,421
13,239
4,375
413
7,462
5,777
54,442
0
L
4,024
521
263
1,289
14,496
3,281
317
7,011
7,485
31,984
0
W
2,600
1,160
0
1,591
12,286
5,266
1,134
3,180
9,106
0
52,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
54,293
383
Minions Killed
537
0
Camps Cleared
0
1,650,652
Distance Traveled
1,913,703
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,095
528
127
6
0
354,420
3
L
Odin
9,276
442
35
2
0
295,169
0
L
Artemis
10,296
490
131
6
0
331,337
1
W
Tsukuyomi
10,619
506
70
3
0
357,228
5
W
Kuzenbo
11,783
561
105
5
0
407,998
0
L
Loki
9,699
462
75
4
0
361,227
2
W
Bellona
11,705
557
152
7
0
343,334
0
L
Merlin
9,569
456
104
5
0
359,024
2
L
Ganesha
7,565
360
38
2
0
303,895
0
W
Nemesis
9,091
433
83
4
0
450,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role