Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DullerRex643620
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,593 Elo+
Solo
Ganesha
Ganesha
OG_Bro_Zaddy
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,596 Elo+
Solo
Anubis
Anubis
THEHOMIEFREE
Anubis
Level 29
God Stats
1W - 3L
1,154 SR
Queue Stats
57W - 55L
1,599 Elo+
Solo
Serqet
Serqet
Trolleus
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,722 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,602 Elo+

VS

Team Averages
Level 25
1,653 SR
1,609 Elo+
Hercules
Hercules
Atlchevyboy2
Hercules
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
102W - 91L
1,558 Elo+
Solo
Artemis
Artemis
CarryMainOnly
Artemis
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
63W - 11L
1,867 Elo+
Solo
Ares
Ares
FoolProofMirror
Ares
Level 25
God Stats
9W - 8L
1,599 SR
Queue Stats
64W - 57L
1,519 Elo+
Solo
Bakasura
Bakasura
Taytrel
Bakasura
Level 26
God Stats
3W - 4L
1,540 SR
Queue Stats
88W - 80L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 26
God Stats
41W - 43L
1,614 SR
Queue Stats
73W - 106L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 3 / 1
7,472
498
3,904
8,688
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
DullerRex643620
Heimdallr
13
1 / 5 / 0
7,720
515
7,511
11,489
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
OG_Bro_Zaddy
Ganesha
9
0 / 2 / 5
5,984
399
2,964
8,314
5,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
1 / 4 / 3
7,088
473
6,772
9,914
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Trolleus
Serqet
13
4 / 3 / 4
8,062
537
7,597
10,635
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atlchevyboy2
Hercules
9
4 / 4 / 3
6,823
455
4,315
10,953
4,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
15
4 / 1 / 5
8,940
596
11,731
9,339
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 1
7,810
521
8,056
12,879
15,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Taytrel
Bakasura
16
2 / 1 / 3
8,707
580
5,901
9,914
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
omyglob
Zhong Kui
15
3 / 2 / 2
8,813
588
4,989
6,138
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
17
17
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
1
1.5
W
Hercules
Atlchevyboy2
Hercules
4
4
3
1.38
W
Artemis
4
1
5
6.5
L
Heimdallr
DullerRex643620
Heimdallr
1
5
0
0.2
W
4
2
1
2.25
L
Ganesha
OG_Bro_Zaddy
Ganesha
0
2
5
1.25
L
Anubis
1
4
3
0.63
W
Bakasura
Taytrel
Bakasura
2
1
3
3.5
L
Serqet
Trolleus
Serqet
4
3
4
2
W
Zhong Kui
omyglob
Zhong Kui
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
34,992
49,040
Taken
49,223
18,472
Mitigated
30,285
12,694
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,904
1,727
0
3,350
8,688
1,636
0
939
7,749
0
36,290
W
Hercules
Atlchevyboy2
Hercules
4,315
1,566
0
2,424
10,953
4,834
0
3,130
7,588
0
21,792
W
Artemis
11,731
5,419
0
4,626
9,339
2,875
384
1,802
7,225
0
69,459
L
Heimdallr
DullerRex643620
Heimdallr
7,511
4,078
0
3,367
11,489
4,254
530
7,401
3,878
0
47,049
W
8,056
207
0
2,828
12,879
15,104
0
0
12,804
37,316
0
L
Ganesha
OG_Bro_Zaddy
Ganesha
2,964
167
282
1,529
8,314
5,133
0
1,280
6,964
12,310
0
L
Anubis
6,772
320
0
3,913
9,914
4,300
230
2,058
7,326
38,268
0
W
Bakasura
Taytrel
Bakasura
5,901
3,867
0
4,353
9,914
4,047
0
2,681
6,609
0
61,036
L
Serqet
Trolleus
Serqet
7,597
1,401
0
253
10,635
3,149
0
1,367
9,198
0
56,353
W
Zhong Kui
omyglob
Zhong Kui
4,989
0
385
2,930
6,138
3,425
1,580
2,414
3,524
54,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
41,093
326
Minions Killed
443
0
Camps Cleared
0
1,270,462
Distance Traveled
1,471,776
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,472
498
69
5
0
246,338
5
W
Hercules
6,823
455
30
2
0
249,765
1
W
Artemis
8,940
596
106
7
0
272,865
2
L
Heimdallr
7,720
515
86
6
0
235,225
4
W
Ares
7,810
521
56
4
0
268,611
5
L
Ganesha
5,984
399
9
1
0
241,913
1
L
Anubis
7,088
473
73
5
0
225,934
2
W
Bakasura
8,707
580
134
9
0
393,058
1
L
Serqet
8,062
537
89
6
0
321,052
0
W
Zhong Kui
8,813
588
117
8
0
287,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role