Player Matchup

Neith
Neith
Maik95_
Neith
Level 17
God Stats
15W - 10L
1,563 SR
Queue Stats
100W - 83L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
Teddonimous95
Danzaburou
Level 60
God Stats
17W - 18L
1,466 SR
Queue Stats
77W - 65L
1,460 Elo+
Party 3
Nox
Nox
TheSylveonGirl
Nox
Level 128
God Stats
18W - 31L
1,400 SR
Queue Stats
355W - 417L
1,547 Elo+
Solo
Arachne
Arachne
Yuna_Madame
Arachne
Level 32
God Stats
6W - 7L
1,328 SR
Queue Stats
210W - 181L
1,489 Elo+
Party 1
Chaac
Chaac
xD3NK0
Chaac
Level 103
God Stats
6W - 4L
1,593 SR
Queue Stats
285W - 250L
1,552 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,501 Elo+

VS

Team Averages
Level 104
1,691 SR
1,518 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bartek88
Scylla
Level 18
God Stats
1W - 0L
1,825 SR
Queue Stats
9W - 8L
1,562 Elo+
Party 2
Chaac
Chaac
Goldsmith115
Chaac
Level 123
God Stats
10W - 3L
1,740 SR
Queue Stats
112W - 101L
1,489 Elo+
Solo
Chronos
Chronos
dedicated_genius
Chronos
Level 145
God Stats
3W - 0L
1,748 SR
Queue Stats
219W - 232L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
sawka20
Gilgamesh
Level 125
God Stats
4W - 5L
1,641 SR
Queue Stats
27W - 23L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maik95_
Neith
15
0 / 5 / 5
8,806
881
8,071
12,802
4,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Teddonimous95
Danzaburou
16
5 / 6 / 7
10,791
1,079
10,157
14,257
5,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 7
10,151
1,015
5,115
4,818
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Yuna_Madame
Arachne
16
1 / 7 / 7
9,269
927
6,151
16,238
5,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xD3NK0
Chaac
16
7 / 5 / 6
10,989
1,099
21,547
17,631
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

160

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 2 / 11
11,280
1,128
16,994
7,256
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Bartek88
Scylla
16
2 / 4 / 10
9,720
972
5,046
7,128
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 11
10,302
1,030
11,839
13,103
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 6 / 9
11,201
1,120
21,591
17,368
7,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
sawka20
Gilgamesh
16
3 / 2 / 7
9,502
950
5,955
9,074
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
15
Kills
23
23
Deaths
15
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
11
5.75
W
Scylla
Bartek88
Scylla
2
4
10
1.75
W
4
1
11
9.5
L
Neith
Maik95_
Neith
0
5
5
0.5
L
Danzaburou
Teddonimous95
Danzaburou
5
6
7
1.42
L
2
0
7
5.5
L
Arachne
Yuna_Madame
Arachne
1
7
7
0.64
W
8
6
9
2.08
W
Gilgamesh
sawka20
Gilgamesh
3
2
7
3.25
L
Chaac
xD3NK0
Chaac
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
61,425
65,746
Taken
53,929
35,751
Mitigated
37,904
15,756
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,994
1,095
0
1,240
7,256
3,265
0
268
6,664
41,875
0
W
Scylla
Bartek88
Scylla
5,046
290
0
25
7,128
2,511
0
505
6,530
25,589
0
W
11,839
1,869
0
6,286
13,103
16,239
0
1,647
10,936
2,939
24,621
L
Neith
Maik95_
Neith
8,071
3,593
0
610
12,802
4,959
0
9,087
3,390
0
21,000
L
Danzaburou
Teddonimous95
Danzaburou
10,157
4,372
0
1,054
14,257
5,506
0
9,454
4,166
0
26,146
L
5,115
584
0
1,007
4,818
1,987
0
2,258
2,349
37,697
0
L
Arachne
Yuna_Madame
Arachne
6,151
3,615
126
4,422
16,238
5,941
0
12,862
3,045
0
12,860
W
21,591
7,950
0
3,180
17,368
7,845
0
1,083
15,673
31,240
0
W
Gilgamesh
sawka20
Gilgamesh
5,955
1,035
0
816
9,074
8,044
0
1,612
7,373
0
14,051
L
Chaac
xD3NK0
Chaac
21,547
4,120
0
8,537
17,631
17,358
0
11,292
5,834
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
52,005
189
Minions Killed
218
7
Camps Cleared
6
992,535
Distance Traveled
954,203
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,280
1,128
68
7
0
215,949
0
W
Scylla
9,720
972
68
7
0
185,672
0
W
Chaac
10,302
1,030
44
4
3
212,293
0
L
Neith
8,806
881
31
3
1
178,797
0
L
Danzaburou
10,791
1,079
32
3
1
184,521
0
L
Nox
10,151
1,015
80
8
3
208,269
0
L
Arachne
9,269
927
7
1
2
211,993
1
W
Chronos
11,201
1,120
23
2
1
186,663
1
W
Gilgamesh
9,502
950
15
2
2
153,626
2
L
Chaac
10,989
1,099
39
4
0
208,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role