Player Matchup

Sun Wukong
Sun Wukong
CoolZSeb
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tae155
Morgan Le Fay
Level 115
God Stats
47W - 39L
1,591 SR
Queue Stats
469W - 459L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
xKami no Uchiha
Cabrakan
Level 144
God Stats
2W - 0L
1,640 SR
Queue Stats
304W - 244L
1,625 Elo+
Party 1
Team Averages
Level 129
1,577 SR
1,615 Elo+

VS

Team Averages
Level 48
1,647 SR
1,604 Elo+
Anhur
Anhur
Scoobymason
Anhur
Level 17
God Stats
1W - 1L
1,878 SR
Queue Stats
6W - 2L
1,711 Elo+
Party 2
Ra
Ra
Ultmepapa
Ra
Level 18
God Stats
0W - 1L
1,629 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 2
Chaac
Chaac
WideningCash435
Chaac
Level 108
God Stats
1W - 4L
1,433 SR
Queue Stats
82W - 79L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoolZSeb
Sun Wukong
18
9 / 4 / 10
14,704
735
20,716
27,614
31,223
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Tae155
Morgan Le Fay
18
10 / 5 / 10
15,027
751
19,436
14,414
7,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
16
2 / 8 / 14
13,030
652
9,610
26,460
33,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 8
13,567
678
18,120
18,530
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 12
13,675
684
15,657
12,246
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
3 / 6 / 12
12,832
642
19,517
25,256
29,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
21
Kills
17
17
Deaths
21
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CoolZSeb
Sun Wukong
9
4
10
3.5
L
9
9
8
1.44
W
Morgan Le Fay
Tae155
Morgan Le Fay
10
5
10
3
L
5
6
12
1.83
L
3
6
12
1.5
W
Cabrakan
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
53,294
68,488
Taken
56,032
72,840
Mitigated
41,303
11,679
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CoolZSeb
Sun Wukong
20,716
6,213
0
4,198
27,614
31,223
2,197
6,343
20,340
0
57,282
L
18,120
10,645
0
1,259
18,530
6,363
1,606
11,688
6,842
0
51,557
W
Morgan Le Fay
Tae155
Morgan Le Fay
19,436
1,094
0
2,310
14,414
7,661
0
3,162
11,071
77,646
0
L
15,657
808
2,539
2,632
12,246
5,843
737
6,435
5,811
70,412
0
L
19,517
3,243
288
6,033
25,256
29,097
186
11,138
14,118
0
41,177
W
Cabrakan
9,610
963
1,822
3,349
26,460
33,956
683
6,549
19,231
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
40,074
229
Minions Killed
221
8
Camps Cleared
7
1,025,924
Distance Traveled
1,010,837
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,704
735
98
5
2
372,814
7
L
Anhur
13,567
678
55
3
6
312,182
4
W
Morgan Le Fay
15,027
751
98
5
6
346,597
5
L
Ra
13,675
684
123
6
1
359,788
7
L
Chaac
12,832
642
43
2
0
338,867
0
W
Cabrakan
13,030
652
33
2
0
306,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role