Player Matchup

Fenrir
Fenrir
FlafiKrul
Fenrir
Level 22
God Stats
3W - 5L
1,525 SR
Queue Stats
31W - 39L
1,434 Elo+
Solo
Kukulkan
Kukulkan
MaddNash
Kukulkan
Level 16
God Stats
1W - 1L
1,979 SR
Queue Stats
5W - 5L
1,647 Elo+
Party 3
Discordia
Discordia
Mesorphic
Discordia
Level 25
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 8L
1,352 Elo+
Party 3
Bellona
Bellona
OcZrus
Bellona
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Cthulhu
Cthulhu
TheBioson
Cthulhu
Level 25
God Stats
4W - 3L
1,790 SR
Queue Stats
9W - 9L
1,317 Elo+
Party 3
Team Averages
Level 19
1,636 SR
1,389 Elo+

VS

Team Averages
Level 24
1,403 SR
1,368 Elo+
Bacchus
Bacchus
JollyRoger89
Bacchus
Level 20
God Stats
6W - 6L
1,472 SR
Queue Stats
22W - 35L
1,274 Elo+
Party 2
Anubis
Anubis
LoJuCo
Anubis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 41L
1,307 Elo+
Party 1
Neith
Neith
MMalex
Neith
Level 22
God Stats
4W - 4L
1,350 SR
Queue Stats
24W - 39L
1,237 Elo+
Party 2
Guan Yu
Guan Yu
Viskmannen89
Guan Yu
Level 39
God Stats
45W - 46L
1,469 SR
Queue Stats
153W - 161L
1,398 Elo+
Party 1
Thanatos
Thanatos
jeveux77
Thanatos
Level 18
God Stats
3W - 8L
1,226 SR
Queue Stats
26W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlafiKrul
Fenrir
9
0 / 16 / 2
6,735
354
8,616
21,474
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MaddNash
Kukulkan
9
0 / 9 / 1
6,225
328
4,808
9,643
1,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Mesorphic
Discordia
13
3 / 8 / 5
9,267
488
12,712
10,540
2,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OcZrus
Bellona
14
7 / 6 / 3
9,902
521
12,380
19,590
19,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
TheBioson
Cthulhu
13
2 / 6 / 4
8,361
440
9,973
18,163
6,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JollyRoger89
Bacchus
14
4 / 3 / 12
9,574
504
6,328
18,025
25,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LoJuCo
Anubis
18
14 / 3 / 7
11,828
623
15,588
14,702
7,934
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MMalex
Neith
15
7 / 1 / 15
9,948
524
18,225
13,616
6,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Viskmannen89
Guan Yu
16
5 / 3 / 15
10,785
568
13,651
15,694
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
jeveux77
Thanatos
16
15 / 3 / 5
11,045
581
14,272
16,455
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
12
Kills
45
45
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FlafiKrul
Fenrir
0
16
2
0.06
W
Bacchus
JollyRoger89
Bacchus
4
3
12
3.33
W
Anubis
LoJuCo
Anubis
14
3
7
5.83
W
Neith
MMalex
Neith
7
1
15
14.5
L
Kukulkan
MaddNash
Kukulkan
0
9
1
0.06
L
Discordia
Mesorphic
Discordia
3
8
5
0.69
L
Bellona
OcZrus
Bellona
7
6
3
1.42
L
Cthulhu
TheBioson
Cthulhu
2
6
4
0.67
W
Guan Yu
Viskmannen89
Guan Yu
5
3
15
4.17
W
Thanatos
jeveux77
Thanatos
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
68,064
79,410
Taken
78,492
34,816
Mitigated
62,878
8,746
Healing
41,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FlafiKrul
Fenrir
8,616
2,338
0
3,562
21,474
5,053
0
6,440
14,892
0
41,718
W
Bacchus
JollyRoger89
Bacchus
6,328
1,088
0
3,280
18,025
25,303
863
5,641
12,302
20,241
0
W
Anubis
LoJuCo
Anubis
15,588
909
0
8,669
14,702
7,934
2,752
5,521
9,181
83,426
0
W
Neith
MMalex
Neith
18,225
10,818
1,376
5,522
13,616
6,231
3,988
7,405
6,211
0
62,187
L
Kukulkan
MaddNash
Kukulkan
4,808
329
0
865
9,643
1,873
42
2,838
6,654
20,173
0
L
Discordia
Mesorphic
Discordia
12,712
1,165
0
210
10,540
2,124
0
4,438
6,055
27,723
0
L
Bellona
OcZrus
Bellona
12,380
2,681
0
633
19,590
19,360
0
4,211
14,990
7,162
25,295
L
Cthulhu
TheBioson
Cthulhu
9,973
673
82
3,394
18,163
6,406
25
3,989
13,683
36,894
0
W
Guan Yu
Viskmannen89
Guan Yu
13,651
1,558
1,384
7,097
15,694
15,024
949
5,967
9,727
0
63,118
W
Thanatos
jeveux77
Thanatos
14,272
4,601
0
14,018
16,455
8,386
535
5,918
10,537
0
61,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
53,180
247
Minions Killed
503
0
Camps Cleared
0
1,549,738
Distance Traveled
1,732,814
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,735
354
60
3
0
311,130
3
W
Bacchus
9,574
504
22
1
0
366,413
0
W
Anubis
11,828
623
137
7
0
312,810
1
W
Neith
9,948
524
107
6
0
306,881
0
L
Kukulkan
6,225
328
28
1
0
244,992
1
L
Discordia
9,267
488
41
2
0
304,406
3
L
Bellona
9,902
521
50
3
0
347,249
0
L
Cthulhu
8,361
440
68
4
0
341,961
3
W
Guan Yu
10,785
568
136
7
0
366,970
6
W
Thanatos
11,045
581
101
5
0
379,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role