Player Matchup

Nemesis
Nemesis
Dylandark2020
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Lucamarcinelle
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Potatopudi
Kuzenbo
Level 17
God Stats
4W - 5L
1,407 SR
Queue Stats
41W - 46L
1,264 Elo+
Party 2
He Bo
He Bo
XYT6774
He Bo
Level 17
God Stats
0W - 2L
1,210 SR
Queue Stats
47W - 59L
1,264 Elo+
Party 2
Persephone
Persephone
enrikdark
Persephone
Level 21
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 7L
1,172 Elo+
Solo
Team Averages
Level 12
1,443 SR
1,340 Elo+

VS

Team Averages
Level 8
1,507 SR
1,347 Elo+
Ganesha
Ganesha
DesktopElf10743
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,500 Elo+
Solo
Ares
Ares
Opportune2106
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ProBallPlayer07
Ao Kuang
Level 25
God Stats
1W - 7L
1,171 SR
Queue Stats
7W - 10L
1,275 Elo+
Solo
Neith
Neith
Righteous953064
Neith
Level 7
God Stats
1W - 1L
1,864 SR
Queue Stats
13W - 20L
1,315 Elo+
Solo
Nemesis
Nemesis
TDavidD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 8 / 1
6,515
362
1,479
8,451
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 10 / 2
6,643
369
2,630
9,560
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Potatopudi
Kuzenbo
12
0 / 1 / 1
7,448
414
2,532
7,137
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
XYT6774
He Bo
12
4 / 6 / 4
7,815
434
7,027
9,802
2,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
enrikdark
Persephone
15
15 / 4 / 0
10,516
584
16,780
12,810
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 7
7,325
407
3,220
15,854
12,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 10 / 2
8,363
465
4,915
15,238
9,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
13
5 / 2 / 3
8,349
464
3,154
10,938
3,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
13 / 0 / 5
12,005
667
15,421
9,858
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TDavidD
Nemesis
14
5 / 1 / 3
8,747
486
5,115
8,737
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
20
Kills
28
29
Deaths
22
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
9
7
0.39
L
Nemesis
1
8
1
0.19
L
0
10
2
0.1
W
5
10
2
0.6
L
Kuzenbo
Potatopudi
Kuzenbo
0
1
1
0.5
W
Ao Kuang
5
2
3
3.25
W
13
0
5
15.5
W
Nemesis
TDavidD
Nemesis
5
1
3
6.5
L
He Bo
XYT6774
He Bo
4
6
4
1
L
Persephone
enrikdark
Persephone
15
4
0
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
31,825
47,760
Taken
60,625
15,437
Mitigated
32,898
4,449
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,220
461
75
240
15,854
12,040
0
7,918
7,424
17,171
0
L
Nemesis
1,479
1,122
0
154
8,451
2,790
0
1,768
6,683
0
11,336
L
2,630
1,300
0
233
9,560
2,026
272
2,738
6,822
0
20,868
W
4,915
506
0
424
15,238
9,756
230
9,584
5,285
22,425
0
L
Kuzenbo
Potatopudi
Kuzenbo
2,532
986
0
538
7,137
3,757
935
1,152
5,985
35,515
0
W
Ao Kuang
3,154
872
0
2,415
10,938
3,582
0
3,362
7,504
36,855
0
W
15,421
8,358
0
5,883
9,858
3,468
3,189
3,637
6,174
0
96,775
W
Nemesis
TDavidD
Nemesis
5,115
2,278
0
3,352
8,737
4,052
1,176
981
7,756
0
56,015
L
He Bo
XYT6774
He Bo
7,027
1,683
0
574
9,802
2,519
832
1,705
8,097
30,070
0
L
Persephone
enrikdark
Persephone
16,780
1,415
93
2,857
12,810
4,345
789
3,924
8,882
56,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
44,789
262
Minions Killed
381
0
Camps Cleared
0
1,439,972
Distance Traveled
1,725,662
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,325
407
4
0
0
337,193
0
L
Nemesis
6,515
362
19
1
0
270,516
0
L
Skadi
6,643
369
45
3
0
233,625
1
W
Ares
8,363
465
46
3
0
350,555
1
L
Kuzenbo
7,448
414
55
3
0
306,336
1
W
Ao Kuang
8,349
464
67
4
0
352,478
2
W
Neith
12,005
667
172
10
0
334,006
2
W
Nemesis
8,747
486
92
5
0
351,430
0
L
He Bo
7,815
434
46
3
0
309,327
0
L
Persephone
10,516
584
97
5
0
320,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role