Player Matchup

Hou Yi
Hou Yi
DrHofmannjpja14
Hou Yi
Level 18
God Stats
11W - 8L
1,623 SR
Queue Stats
17W - 15L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manimalister
Tsukuyomi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 128L
1,402 Elo+
Solo
Ganesha
Ganesha
Nielzito
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 139L
1,437 Elo+
Solo
Kukulkan
Kukulkan
OtakuHaven
Kukulkan
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ra
Ra
mckool1337
Ra
Level 7
God Stats
8W - 8L
1,330 SR
Queue Stats
94W - 74L
1,359 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,432 Elo+

VS

Team Averages
Level 21
1,504 SR
1,332 Elo+
Gilgamesh
Gilgamesh
Ancientgamer246
Gilgamesh
Level 21
God Stats
10W - 15L
1,530 SR
Queue Stats
104W - 122L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Inboundheart
Danzaburou
Level 27
God Stats
20W - 7L
1,829 SR
Queue Stats
107W - 99L
1,451 Elo+
Party 1
Neith
Neith
TheMyrchik
Neith
Level 5
God Stats
3W - 4L
1,280 SR
Queue Stats
53W - 47L
1,092 Elo+
Solo
Pele
Pele
obsida
Pele
Level 28
God Stats
38W - 62L
1,324 SR
Queue Stats
85W - 110L
1,357 Elo+
Solo
Yemoja
Yemoja
penguinunix
Yemoja
Level 26
God Stats
44W - 35L
1,556 SR
Queue Stats
107W - 115L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 17
14,611
1,044
16,498
21,525
11,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Manimalister
Tsukuyomi
20
12 / 12 / 14
15,733
1,124
39,447
29,675
14,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Nielzito
Ganesha
20
0 / 2 / 32
14,980
1,070
15,222
23,961
47,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
OtakuHaven
Kukulkan
20
4 / 2 / 13
13,227
945
13,347
6,898
3,443
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 9 / 18
16,348
1,168
33,424
16,529
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ancientgamer246
Gilgamesh
20
10 / 5 / 12
15,464
1,105
21,369
32,450
35,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Inboundheart
Danzaburou
20
8 / 10 / 17
15,521
1,109
22,164
29,010
8,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
20
5 / 11 / 16
14,131
1,009
21,331
20,190
6,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
obsida
Pele
20
5 / 10 / 10
13,555
968
18,849
23,664
6,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
3 / 3 / 15
14,068
1,005
7,060
20,299
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
101
38
Kills
31
31
Deaths
39
94
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ancientgamer246
Gilgamesh
10
5
12
3.2
W
8
6
17
2.75
L
Danzaburou
Inboundheart
Danzaburou
8
10
17
1.65
W
Tsukuyomi
Manimalister
Tsukuyomi
12
12
14
1.58
W
Ganesha
Nielzito
Ganesha
0
2
32
8
W
Kukulkan
OtakuHaven
Kukulkan
4
2
13
5.25
L
Neith
5
11
16
1.18
W
14
9
18
2.56
L
Pele
obsida
Pele
5
10
10
1
L
Yemoja
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,938
Damage
90,773
98,588
Taken
125,613
85,430
Mitigated
67,182
18,661
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ancientgamer246
Gilgamesh
21,369
5,591
0
2,399
32,450
35,892
0
12,887
19,563
611
29,180
W
16,498
11,098
0
5,971
21,525
11,776
0
1,670
19,855
0
40,983
L
Danzaburou
Inboundheart
Danzaburou
22,164
14,354
0
2,306
29,010
8,799
0
18,538
10,472
0
57,221
W
Tsukuyomi
Manimalister
Tsukuyomi
39,447
12,256
0
188
29,675
14,613
0
1,538
28,137
0
62,106
W
Ganesha
Nielzito
Ganesha
15,222
952
846
2,882
23,961
47,220
0
1,940
22,021
31,727
0
W
Kukulkan
OtakuHaven
Kukulkan
13,347
1,353
106
789
6,898
3,443
0
694
6,204
41,246
0
L
Neith
21,331
13,664
0
2,072
20,190
6,446
0
4,969
15,221
0
36,433
W
33,424
4,036
5,865
2,014
16,529
8,378
0
1,829
14,700
50,310
0
L
Pele
obsida
Pele
18,849
3,348
0
626
23,664
6,071
0
11,985
11,679
0
47,344
L
Yemoja
7,060
971
1,485
1,175
20,299
9,974
0
13,614
6,685
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,899
Gold Earned
72,739
222
Minions Killed
223
6
Camps Cleared
7
1,241,427
Distance Traveled
1,247,773
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,464
1,105
11
1
0
292,337
0
W
Hou Yi
14,611
1,044
59
4
4
241,698
1
L
Danzaburou
15,521
1,109
84
6
2
245,130
0
W
Tsukuyomi
15,733
1,124
44
3
1
264,357
0
W
Ganesha
14,980
1,070
2
0
0
251,918
0
W
Kukulkan
13,227
945
63
5
0
214,215
0
L
Neith
14,131
1,009
24
2
0
188,119
0
W
Ra
16,348
1,168
54
4
1
269,239
1
L
Pele
13,555
968
68
5
5
296,841
1
L
Yemoja
14,068
1,005
36
3
0
225,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role