Player Matchup

Achilles
Achilles
Chasteddoor
Achilles
Level 128
God Stats
6W - 7L
1,557 SR
Queue Stats
534W - 474L
1,530 Elo+
Party 1
Sol
Sol
CriticalShihtzu
Sol
Level 107
God Stats
7W - 3L
1,890 SR
Queue Stats
277W - 236L
1,547 Elo+
Party 1
Discordia
Discordia
Foot_Oceanic
Discordia
Level 76
God Stats
5W - 1L
1,749 SR
Queue Stats
177W - 188L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
KandiMandi
Aphrodite
Level 13
God Stats
11W - 3L
1,753 SR
Queue Stats
11W - 7L
1,561 Elo+
Party 1
Arachne
Arachne
Kermit6041
Arachne
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 109L
1,393 Elo+
Solo
Team Averages
Level 73
1,690 SR
1,498 Elo+

VS

Team Averages
Level 84
1,412 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FerAlvarez
Sol
Level 159
God Stats
6W - 10L
1,570 SR
Queue Stats
180W - 193L
1,495 Elo+
Party 2
Achilles
Achilles
MURATALLAA
Achilles
Level 41
God Stats
2W - 5L
1,294 SR
Queue Stats
86W - 83L
1,496 Elo+
Party 2
Camazotz
Camazotz
Rivake
Camazotz
Level 48
God Stats
3W - 11L
1,233 SR
Queue Stats
53W - 60L
1,468 Elo+
Solo
Chronos
Chronos
SS4CoNcUsSiOn
Chronos
Level 34
God Stats
20W - 27L
1,465 SR
Queue Stats
84W - 78L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chasteddoor
Achilles
18
10 / 2 / 4
10,902
641
19,729
17,355
13,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 5
9,623
566
14,989
13,584
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Foot_Oceanic
Discordia
15
4 / 2 / 6
9,498
559
11,369
9,294
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
KandiMandi
Aphrodite
13
0 / 0 / 8
8,699
512
3,934
10,671
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Kermit6041
Arachne
16
2 / 2 / 6
9,785
576
8,286
13,460
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 6 / 2
7,565
445
7,278
21,318
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 0
7,448
438
11,583
12,062
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
MURATALLAA
Achilles
10
0 / 5 / 3
6,991
411
6,142
19,200
21,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Rivake
Camazotz
14
4 / 5 / 1
8,920
525
6,984
16,668
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
11
0 / 3 / 3
6,695
394
2,485
9,744
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
6
6
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
2
0.33
W
Achilles
Chasteddoor
Achilles
10
2
4
6
W
6
0
5
8.5
L
1
3
0
0.33
W
Discordia
Foot_Oceanic
Discordia
4
2
6
3.5
W
Aphrodite
KandiMandi
Aphrodite
0
0
8
4
W
Arachne
Kermit6041
Arachne
2
2
6
2.5
L
Achilles
MURATALLAA
Achilles
0
5
3
0.3
L
Camazotz
Rivake
Camazotz
4
5
1
0.9
L
Chronos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,307
Damage
34,472
64,364
Taken
78,992
36,157
Mitigated
51,962
34,490
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,278
2,684
0
6,292
21,318
17,582
0
5,011
16,102
1,540
38,777
W
Achilles
Chasteddoor
Achilles
19,729
10,095
0
8,042
17,355
13,383
367
1,851
14,755
136
77,882
W
14,989
6,827
1,101
6,842
13,584
5,677
5,429
4,788
8,750
67,087
8,238
L
11,583
3,799
0
5,468
12,062
4,544
0
5,012
7,000
56,348
7,586
W
Discordia
Foot_Oceanic
Discordia
11,369
542
51
2,253
9,294
3,528
308
670
8,536
59,017
0
W
Aphrodite
KandiMandi
Aphrodite
3,934
1,053
6,908
6,120
10,671
8,795
741
2,641
7,940
18,671
0
W
Arachne
Kermit6041
Arachne
8,286
5,154
0
3,173
13,460
4,774
0
3,342
10,028
0
77,759
L
Achilles
MURATALLAA
Achilles
6,142
788
0
4,260
19,200
21,351
20
5,348
13,668
0
21,127
L
Camazotz
Rivake
Camazotz
6,984
1,325
0
7,759
16,668
5,594
0
6,567
9,887
0
43,326
L
Chronos
2,485
595
0
686
9,744
2,891
0
6,116
3,216
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
37,619
523
Minions Killed
336
0
Camps Cleared
0
1,680,469
Distance Traveled
1,535,700
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,565
445
79
5
0
244,117
8
W
Achilles
10,902
641
129
8
0
311,227
0
W
Sol
9,623
566
143
8
0
328,209
5
L
Sol
7,448
438
96
6
0
298,659
1
W
Discordia
9,498
559
94
6
0
332,009
5
W
Aphrodite
8,699
512
38
2
0
322,782
1
W
Arachne
9,785
576
119
7
0
386,242
1
L
Achilles
6,991
411
27
2
0
317,693
5
L
Camazotz
8,920
525
86
5
0
337,118
6
L
Chronos
6,695
394
48
3
0
338,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role