Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Balisticbananas
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,539 Elo+
Party 1
Bacchus
Bacchus
EcuadorianNinja
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 41L
1,610 Elo+
Party 1
Tiamat
Tiamat
IssaOni
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Lyrràh
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,529 Elo+

VS

Team Averages
Level 63
1,424 SR
1,537 Elo+
Danzaburou
Danzaburou
BlankEmpty
Danzaburou
Level 17
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 0L
1,774 Elo+
Solo
King Arthur
King Arthur
Courier22
King Arthur
Level 139
God Stats
16W - 29L
1,379 SR
Queue Stats
685W - 687L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
IFartsies17
Nu Wa
Level 27
God Stats
2W - 0L
1,312 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Hades
Hades
MrScofield1
Hades
Level 15
God Stats
2W - 1L
1,372 SR
Queue Stats
85W - 89L
1,392 Elo+
Solo
Osiris
Osiris
Shiller69
Osiris
Level 118
God Stats
2W - 2L
1,468 SR
Queue Stats
193W - 176L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 9 / 6
9,151
763
12,697
19,641
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 8 / 5
11,175
931
16,612
18,954
8,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 8
8,726
727
8,320
18,765
18,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
IssaOni
Tiamat
12
0 / 5 / 2
7,972
664
3,292
6,244
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Lyrràh
Jormungandr
16
3 / 8 / 8
9,739
812
12,380
20,548
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlankEmpty
Danzaburou
19
11 / 4 / 14
11,741
978
23,396
14,420
7,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Courier22
King Arthur
15
5 / 4 / 16
9,898
825
7,850
14,773
14,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 4 / 21
10,407
867
13,724
9,536
3,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 2 / 19
12,364
1,030
20,381
15,581
10,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Shiller69
Osiris
18
6 / 4 / 22
11,009
917
9,218
15,624
13,448
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
17
Kills
37
38
Deaths
18
29
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
9
6
0.78
L
9
8
5
1.44
W
Danzaburou
BlankEmpty
Danzaburou
11
4
14
4.5
W
King Arthur
Courier22
King Arthur
5
4
16
3.25
L
1
8
8
0.63
W
3
4
21
3.38
L
Tiamat
IssaOni
Tiamat
0
5
2
0.2
L
Jormungandr
Lyrràh
Jormungandr
3
8
8
0.88
W
12
2
19
10.75
W
Osiris
Shiller69
Osiris
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,301
Damage
74,569
84,152
Taken
69,934
61,238
Mitigated
48,775
20,285
Healing
28,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,697
2,327
0
5,899
19,641
8,286
1,068
6,372
13,269
25,202
0
L
16,612
11,808
667
6,509
18,954
8,840
210
6,649
12,264
0
25,423
W
Danzaburou
BlankEmpty
Danzaburou
23,396
11,791
726
4,750
14,420
7,335
3,021
8,105
6,121
0
54,753
W
King Arthur
Courier22
King Arthur
7,850
312
2,541
3,301
14,773
14,042
224
6,881
7,552
0
15,493
L
8,320
463
1,419
1,553
18,765
18,855
252
7,791
10,974
18,633
0
W
13,724
4,729
1,348
1,892
9,536
3,820
1,487
5,879
3,495
22,164
0
L
Tiamat
IssaOni
Tiamat
3,292
216
0
699
6,244
2,134
0
3,076
3,168
12,504
0
L
Jormungandr
Lyrràh
Jormungandr
12,380
3,030
1,725
1,814
20,548
23,123
0
10,217
10,314
30,403
0
W
20,381
1,106
1,211
7,599
15,581
10,130
1,538
8,308
6,250
32,599
0
W
Osiris
Shiller69
Osiris
9,218
3,057
1,962
3,603
15,624
13,448
626
6,389
9,008
0
17,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
55,419
108
Minions Killed
148
0
Camps Cleared
0
900,999
Distance Traveled
1,174,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,151
763
24
2
0
197,230
0
L
Arachne
11,175
931
23
2
0
206,821
2
W
Danzaburou
11,741
978
60
5
0
191,114
1
W
King Arthur
9,898
825
13
1
0
233,526
3
L
Bacchus
8,726
727
18
2
0
188,401
0
W
Nu Wa
10,407
867
24
2
0
218,512
0
L
Tiamat
7,972
664
21
2
0
133,236
0
L
Jormungandr
9,739
812
22
2
0
175,311
0
W
Hades
12,364
1,030
36
3
0
253,199
1
W
Osiris
11,009
917
15
1
0
278,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role