Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
MataPatosPT
Mercury
Level 144
God Stats
1W - 1L
1,322 SR
Queue Stats
97W - 86L
1,577 Elo+
Party 2
Team Averages
Level 144
1,441 SR
1,526 Elo+

VS

Team Averages
Level 134
1,500 SR
1,730 Elo+
Charybdis
Charybdis
Adamedm
Charybdis
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 18L
1,721 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LETHALSKILLZzzz
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 49L
1,752 Elo+
Party 1
Cliodhna
Cliodhna
RICOREXE2
Cliodhna
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 81L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
8 / 3 / 7
9,706
809
10,441
10,294
4,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
 
Sylvanus
15
4 / 2 / 13
9,618
802
10,099
10,803
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
MataPatosPT
Mercury
12
5 / 4 / 6
8,996
750
5,062
11,679
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adamedm
Charybdis
11
3 / 6 / 4
8,183
682
6,918
9,778
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LETHALSKILLZzzz
Morgan Le Fay
11
1 / 5 / 6
7,909
659
9,275
8,269
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
RICOREXE2
Cliodhna
10
4 / 6 / 4
8,213
684
8,263
12,953
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
8
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
7
3.83
W
Sylvanus
 
Sylvanus
4
2
13
5.25
L
Charybdis
Adamedm
Charybdis
3
6
4
0.83
L
Morgan Le Fay
LETHALSKILLZzzz
Morgan Le Fay
1
5
6
0.8
W
Mercury
MataPatosPT
Mercury
5
4
6
2
L
Cliodhna
RICOREXE2
Cliodhna
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,602
Damage
24,456
32,776
Taken
31,000
18,733
Mitigated
14,548
11,362
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,441
5,212
0
1,828
10,294
4,395
1,974
2,279
7,591
0
34,982
W
Sylvanus
 
Sylvanus
10,099
2,701
1,989
5,782
10,803
9,735
5
3,398
6,787
25,390
4,267
L
Charybdis
Adamedm
Charybdis
6,918
3,699
0
785
9,778
2,840
289
2,865
6,913
0
24,539
L
Morgan Le Fay
LETHALSKILLZzzz
Morgan Le Fay
9,275
1,630
0
741
8,269
2,478
0
2,018
6,251
27,484
0
W
Mercury
MataPatosPT
Mercury
5,062
2,856
0
1,763
11,679
4,603
899
3,456
7,723
0
21,341
L
Cliodhna
RICOREXE2
Cliodhna
8,263
818
0
1,981
12,953
9,230
0
4,641
8,312
0
10,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
24,305
138
Minions Killed
92
10
Camps Cleared
0
644,523
Distance Traveled
554,221
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,706
809
69
6
3
190,313
1
W
Sylvanus
9,618
802
44
4
2
203,563
3
L
Charybdis
8,183
682
44
4
0
178,696
0
L
Morgan Le Fay
7,909
659
43
4
0
166,775
0
W
Mercury
8,996
750
25
2
5
250,647
4
L
Cliodhna
8,213
684
5
0
0
208,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role