Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DynamicMechanix
Guan Yu
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
26W - 29L
1,398 Elo+
Party 1
Nemesis
Nemesis
notanraapido
Nemesis
Level 119
God Stats
0W - 1L
1,227 SR
Queue Stats
74W - 110L
1,419 Elo+
Solo
Sobek
Sobek
wooogus
Sobek
Level 125
God Stats
2W - 2L
1,635 SR
Queue Stats
233W - 251L
1,392 Elo+
Party 4
Team Averages
Level 115
1,476 SR
1,442 Elo+

VS

Team Averages
Level 89
1,600 SR
1,382 Elo+
Cliodhna
Cliodhna
DONT_TRUST_MEH_
Cliodhna
Level 108
God Stats
8W - 9L
1,512 SR
Queue Stats
53W - 50L
1,464 Elo+
Party 2
Chaac
Chaac
MontanaInChicago
Chaac
Level 84
God Stats
4W - 0L
1,745 SR
Queue Stats
32W - 38L
1,319 Elo+
Party 3
Janus
Janus
RnG__ALMIGHTY
Janus
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 2
Medusa
Medusa
TheBlacklist001
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,317 Elo+
Party 3
Terra
Terra
WhyTavara
Terra
Level 71
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 4 / 1
6,259
447
3,699
7,826
2,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
 
Agni
10
0 / 5 / 0
6,043
432
2,807
6,343
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 0
7,059
504
8,355
9,847
11,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
notanraapido
Nemesis
12
1 / 2 / 0
7,172
512
3,024
9,599
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
wooogus
Sobek
9
1 / 3 / 2
6,525
466
4,426
11,303
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
9 / 1 / 2
8,602
614
10,313
11,509
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 3 / 0
7,389
528
5,255
11,598
5,401
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 5
6,869
491
3,383
4,697
1,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 5
6,822
487
7,112
4,740
1,492
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
WhyTavara
Terra
11
2 / 1 / 6
7,387
528
4,634
8,779
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
L
Agni
 
Agni
0
5
0
0
W
Cliodhna
9
1
2
10
L
3
2
0
1.5
W
2
3
0
0.67
W
0
0
5
2.5
W
3
1
5
5.5
W
Terra
WhyTavara
Terra
2
1
6
5
L
Nemesis
notanraapido
Nemesis
1
2
0
0.5
L
Sobek
wooogus
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
30,697
44,918
Taken
41,323
28,943
Mitigated
18,911
11,319
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,699
2,160
0
2,073
7,826
2,049
114
2,888
4,938
0
33,898
L
Agni
 
Agni
2,807
40
0
470
6,343
1,361
0
682
5,593
28,339
0
W
Cliodhna
10,313
1,446
170
7,477
11,509
4,064
51
1,997
9,512
0
53,442
L
8,355
2,249
110
3,381
9,847
11,711
0
509
8,704
0
38,913
W
5,255
1,389
0
5,166
11,598
5,401
580
420
11,178
2,205
35,489
W
3,383
410
181
709
4,697
1,244
475
1,131
3,566
33,543
0
W
7,112
3,211
0
1,310
4,740
1,492
556
714
4,026
0
31,659
W
Terra
WhyTavara
Terra
4,634
531
348
4,107
8,779
6,710
120
2,971
5,808
21,429
0
L
Nemesis
notanraapido
Nemesis
3,024
772
0
698
9,599
3,317
0
1,594
7,825
0
43,794
L
Sobek
wooogus
Sobek
4,426
400
0
4,587
11,303
10,505
0
2,609
8,654
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
37,069
341
Minions Killed
321
0
Camps Cleared
0
1,334,867
Distance Traveled
1,351,907
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,259
447
79
6
0
216,926
5
L
Agni
6,043
432
66
5
0
262,366
4
W
Cliodhna
8,602
614
94
7
0
321,694
2
L
Guan Yu
7,059
504
74
5
0
271,222
4
W
Chaac
7,389
528
61
4
0
246,319
2
W
Janus
6,869
491
68
5
0
287,082
3
W
Medusa
6,822
487
61
4
0
237,107
0
W
Terra
7,387
528
37
3
0
259,705
2
L
Nemesis
7,172
512
95
7
0
318,716
4
L
Sobek
6,525
466
27
2
0
265,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role