Player Matchup

Serqet
Serqet
HilfMirDoch
Serqet
Level 14
God Stats
1W - 3L
1,690 SR
Queue Stats
102W - 105L
1,368 Elo+
Solo
Scylla
Scylla
StealthyJeffrey
Scylla
Level 48
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1
Ra
Ra
YurneroYuyu
Ra
Level 20
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1
Team Averages
Level 27
1,427 SR
1,246 Elo+

VS

Team Averages
Level 21
1,505 SR
1,382 Elo+
Kukulkan
Kukulkan
feretewa666
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 135L
1,302 Elo+
Solo
Nox
Nox
hest1447
Nox
Level 25
God Stats
2W - 2L
1,767 SR
Queue Stats
25W - 23L
1,386 Elo+
Solo
Izanami
Izanami
zapychaczgum
Izanami
Level 14
God Stats
15W - 17L
1,249 SR
Queue Stats
172W - 162L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 8 / 2
8,340
695
6,101
10,772
3,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 3 / 4
7,246
604
2,124
9,129
2,855
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 8 / 4
8,401
700
4,351
10,692
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
feretewa666
Kukulkan
13
4 / 3 / 14
9,396
783
8,070
7,050
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 11
9,376
781
8,220
6,517
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zapychaczgum
Izanami
14
10 / 3 / 6
9,944
829
10,001
9,147
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
8
2
0.63
L
0
3
4
0.67
L
2
8
4
0.5
W
Kukulkan
feretewa666
Kukulkan
4
3
14
3.67
W
5
1
11
10.5
W
Izanami
zapychaczgum
Izanami
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
26,291
30,593
Taken
22,714
9,730
Mitigated
7,330
3,572
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,101
815
49
712
10,772
3,556
0
5,576
4,701
0
10,198
L
2,124
148
0
1,475
9,129
2,855
0
4,426
4,497
17,516
0
L
4,351
309
339
997
10,692
3,319
0
5,354
4,914
19,001
0
W
Kukulkan
feretewa666
Kukulkan
8,070
566
515
687
7,050
2,307
481
1,942
4,826
31,683
0
W
8,220
319
58
634
6,517
2,009
1,153
2,034
3,799
26,853
0
W
Izanami
zapychaczgum
Izanami
10,001
5,644
0
1,690
9,147
3,014
764
2,707
5,982
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,987
Gold Earned
28,716
83
Minions Killed
165
1
Camps Cleared
9
617,093
Distance Traveled
644,503
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,340
695
14
1
0
192,870
3
L
Scylla
7,246
604
39
3
0
230,802
0
L
Ra
8,401
700
30
3
1
193,421
1
W
Kukulkan
9,396
783
56
5
3
203,449
1
W
Nox
9,376
781
52
4
3
225,387
1
W
Izanami
9,944
829
57
5
3
215,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role