Player Matchup

Chaac
Chaac
Emlohnetslow
Chaac
Level 124
God Stats
2W - 0L
1,493 SR
Queue Stats
127W - 87L
1,701 Elo+
Party 2
Sylvanus
Sylvanus
Hizie
Sylvanus
Level 160
God Stats
6W - 6L
1,607 SR
Queue Stats
283W - 160L
1,783 Elo+
Party 2
Olorun
Olorun
LVL20Boss
Olorun
Level 139
God Stats
4W - 1L
1,707 SR
Queue Stats
284W - 224L
1,714 Elo+
Party 2
Team Averages
Level 141
1,602 SR
1,733 Elo+

VS

Team Averages
Level 58
1,530 SR
1,670 Elo+
Cerberus
Cerberus
Garbaddon
Cerberus
Level 80
God Stats
1W - 1L
1,561 SR
Queue Stats
156W - 102L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
OnlyDrack
Nu Wa
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 22L
1,717 Elo+
Party 1
Hou Yi
Hou Yi
lenkar205
Hou Yi
Level 88
God Stats
7W - 9L
1,528 SR
Queue Stats
83W - 56L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 10
9,309
716
11,924
15,020
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Hizie
Sylvanus
14
6 / 2 / 12
9,604
739
12,620
15,704
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
LVL20Boss
Olorun
14
7 / 0 / 11
9,771
752
11,598
8,231
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garbaddon
Cerberus
10
2 / 7 / 2
7,710
593
10,964
22,310
15,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
OnlyDrack
Nu Wa
12
2 / 6 / 3
7,820
602
6,600
8,762
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
lenkar205
Hou Yi
11
1 / 5 / 5
7,912
609
9,930
12,495
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
5
6
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Cerberus
Garbaddon
Cerberus
2
7
2
0.43
W
Sylvanus
Hizie
Sylvanus
6
2
12
6
W
Olorun
LVL20Boss
Olorun
7
0
11
12.5
L
Nu Wa
OnlyDrack
Nu Wa
2
6
3
0.58
L
Hou Yi
lenkar205
Hou Yi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
27,494
38,955
Taken
43,567
24,817
Mitigated
23,106
22,401
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,924
3,302
377
4,624
15,020
12,349
490
6,226
8,794
0
31,990
L
Cerberus
Garbaddon
Cerberus
10,964
797
0
7,828
22,310
15,914
0
12,724
9,191
24,287
0
W
Sylvanus
Hizie
Sylvanus
12,620
3,042
5,293
7,580
15,704
8,513
403
7,741
7,963
28,764
5,541
W
Olorun
LVL20Boss
Olorun
11,598
7,276
1,523
3,004
8,231
3,955
2,016
3,870
4,361
35,942
0
L
Nu Wa
OnlyDrack
Nu Wa
6,600
1,999
0
297
8,762
2,933
0
3,562
4,948
15,565
0
L
Hou Yi
lenkar205
Hou Yi
9,930
2,888
0
786
12,495
4,259
0
7,327
4,830
0
29,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
23,442
149
Minions Killed
98
7
Camps Cleared
3
731,926
Distance Traveled
648,385
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,309
716
49
4
3
233,102
2
L
Cerberus
7,710
593
30
2
1
215,313
1
W
Sylvanus
9,604
739
31
2
2
234,163
3
W
Olorun
9,771
752
69
5
2
264,661
0
L
Nu Wa
7,820
602
22
2
1
219,943
0
L
Hou Yi
7,912
609
46
4
1
213,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role