Player Matchup

Bacchus
Bacchus
Midget-Man799
Bacchus
Level 69
God Stats
16W - 22L
1,380 SR
Queue Stats
179W - 359L
1,260 Elo+
Party 1
Artemis
Artemis
davandy
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
poisonivy666uk
Neith
Level 4
God Stats
3W - 8L
1,234 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1
Team Averages
Level 27
1,371 SR
1,306 Elo+

VS

Team Averages
Level 45
1,454 SR
1,222 Elo+
Hercules
Hercules
Chrizzlix
Hercules
Level 106
God Stats
2W - 5L
1,354 SR
Queue Stats
78W - 112L
1,436 Elo+
Solo
Ra
Ra
GENERAL_GLA
Ra
Level 20
God Stats
2W - 5L
1,508 SR
Queue Stats
2W - 7L
999 Elo+
Solo
Vamana
Vamana
Prefernot2sa
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 3 / 1
7,661
511
7,661
15,678
17,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
davandy
Artemis
6
1 / 4 / 1
7,626
508
3,284
3,967
1,234
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
8,449
563
5,651
10,455
4,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chrizzlix
Hercules
15
6 / 0 / 5
10,751
717
8,938
16,870
16,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 3
9,613
641
8,897
7,642
2,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
10
1 / 2 / 6
8,914
594
5,176
10,670
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chrizzlix
Hercules
6
0
5
8.5
W
4
0
3
5.5
L
Bacchus
0
3
1
0.17
W
Vamana
1
2
6
2
L
Artemis
davandy
Artemis
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
23,011
30,100
Taken
35,182
23,551
Mitigated
25,959
5,277
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chrizzlix
Hercules
8,938
3,715
0
6,092
16,870
16,137
1,029
1,568
15,302
0
34,174
W
8,897
857
2,075
3,123
7,642
2,935
353
4,762
2,880
36,938
0
L
Bacchus
7,661
991
37
2,711
15,678
17,635
0
5,978
9,700
15,204
0
W
Vamana
5,176
2,533
0
1,377
10,670
6,887
0
3,148
7,522
0
9,498
L
Artemis
davandy
Artemis
3,284
2,232
0
152
3,967
1,234
0
708
3,259
0
8,171
L
5,651
3,273
0
2,377
10,455
4,682
154
2,439
8,016
0
26,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,736
Gold Earned
29,278
77
Minions Killed
133
1
Camps Cleared
6
591,225
Distance Traveled
892,897
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,751
717
67
4
1
293,557
0
W
Ra
9,613
641
64
4
5
301,980
1
L
Bacchus
7,661
511
5
0
0
304,478
1
W
Vamana
8,914
594
2
0
0
297,360
2
L
Artemis
7,626
508
11
1
0
89,724
1
L
Neith
8,449
563
61
4
1
197,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role