Player Matchup

Medusa
Medusa
Masters
AnimalPizza1369
Medusa
Masters
Level 126
God Stats
15W - 12L
1,726 SR
Queue Stats
285W - 317L
2,098 MMR
Party 1
King Arthur
King Arthur
Diamond IV
BlorpisGlorpis
King Arthur
Diamond IV
Level 129
God Stats
4W - 8L
1,671 SR
Queue Stats
106W - 105L
2,137 MMR
Party 1
Chang'e
Chang'e
Diamond I
Ghoul Crusade
Chang'e
Diamond I
Level 130
God Stats
5W - 5L
1,776 SR
Queue Stats
439W - 396L
2,477 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,724 SR
2,237 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,769 SR
2,201 MMR
Olorun
Olorun
Grandmaster
 
Olorun
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum III
EliteRock
Hercules
Platinum III
Level 78
God Stats
12W - 14L
1,571 SR
Queue Stats
127W - 145L
1,892 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
Мeno
Hou Yi
Grandmaster
Level 109
God Stats
121W - 6L
2,235 SR
Queue Stats
453W - 36L
3,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
9,165
539
9,129
13,513
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
BlorpisGlorpis
King Arthur
13
1 / 3 / 2
10,308
606
8,253
18,738
22,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
13
2 / 6 / 2
9,715
571
9,307
17,425
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
FenrirSolGilgameshThothGeb

VS

Bans
ArtioSobekOdinGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 0 / 8
11,704
688
17,929
12,468
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
EliteRock
Hercules
14
2 / 1 / 9
11,443
673
5,911
16,296
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Мeno
Hou Yi
16
6 / 3 / 8
11,404
671
21,395
9,721
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
8
11
L
1
6
1
0.25
L
King Arthur
BlorpisGlorpis
King Arthur
1
3
2
0.67
W
Hercules
EliteRock
Hercules
2
1
9
6.5
L
Chang'e
2
6
2
0.5
W
Hou Yi
Мeno
Hou Yi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
45,235
49,676
Taken
38,485
35,057
Mitigated
26,293
16,226
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,929
9,600
1,139
8,928
12,468
10,023
949
4,422
7,721
60,264
7,617
L
9,129
3,022
0
570
13,513
5,677
0
3,678
9,835
0
37,933
L
King Arthur
BlorpisGlorpis
King Arthur
8,253
106
0
4,335
18,738
22,350
0
6,090
12,648
1,334
24,104
W
Hercules
EliteRock
Hercules
5,911
1,030
570
6,213
16,296
12,726
116
2,675
13,319
2,140
12,354
L
Chang'e
9,307
347
4,466
6,855
17,425
7,030
0
6,493
10,932
29,020
0
W
Hou Yi
Мeno
Hou Yi
21,395
9,751
0
3,120
9,721
3,544
1,788
2,311
7,224
0
58,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
34,551
166
Minions Killed
200
3
Camps Cleared
11
962,681
Distance Traveled
883,146
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,704
688
103
6
9
312,733
1
L
Medusa
9,165
539
62
4
2
313,654
3
L
King Arthur
10,308
606
46
3
0
344,061
3
W
Hercules
11,443
673
16
1
0
288,295
3
L
Chang'e
9,715
571
58
3
1
304,966
2
W
Hou Yi
11,404
671
81
5
2
282,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role