Player Matchup

Cerberus
Cerberus
Buzzlington2966
Cerberus
Level 17
God Stats
19W - 20L
1,464 SR
Queue Stats
60W - 74L
1,259 Elo+
Party 1
Aphrodite
Aphrodite
Hecklington
Aphrodite
Level 84
God Stats
3W - 3L
1,856 SR
Queue Stats
30W - 47L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zazlington
Tsukuyomi
Level 58
God Stats
6W - 4L
1,598 SR
Queue Stats
149W - 185L
1,334 Elo+
Party 1
Team Averages
Level 53
1,639 SR
1,315 Elo+

VS

Team Averages
Level 37
1,723 SR
1,656 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Badasshuhn3
Achilles
Level 23
God Stats
5W - 1L
1,847 SR
Queue Stats
32W - 6L
1,789 Elo+
Party 2
Gilgamesh
Gilgamesh
knuffi93
Gilgamesh
Level 60
God Stats
60W - 17L
1,821 SR
Queue Stats
355W - 273L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 1 / 1
6,203
620
3,593
10,498
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Hecklington
Aphrodite
11
1 / 3 / 2
6,460
646
3,310
7,093
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Zazlington
Tsukuyomi
10
2 / 4 / 1
6,435
644
7,245
7,592
1,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 4
6,535
654
3,755
4,375
1,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Badasshuhn3
Achilles
11
4 / 2 / 3
7,420
742
10,325
8,976
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
knuffi93
Gilgamesh
11
2 / 0 / 6
7,238
724
7,712
9,720
8,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
W
Achilles
Badasshuhn3
Achilles
4
2
3
2.75
L
Cerberus
0
1
1
0.5
L
Aphrodite
Hecklington
Aphrodite
1
3
2
0.67
L
Tsukuyomi
Zazlington
Tsukuyomi
2
4
1
0.63
W
Gilgamesh
knuffi93
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
21,792
25,183
Taken
23,071
10,286
Mitigated
14,037
8,994
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,755
34
753
1,112
4,375
1,913
155
1,132
3,243
18,195
0
W
Achilles
Badasshuhn3
Achilles
10,325
4,365
0
2,079
8,976
3,766
268
3,400
5,576
0
34,289
L
Cerberus
3,593
262
0
1,746
10,498
4,851
0
1,576
8,922
9,362
0
L
Aphrodite
Hecklington
Aphrodite
3,310
126
3,384
3,689
7,093
3,455
0
1,007
6,086
19,382
0
L
Tsukuyomi
Zazlington
Tsukuyomi
7,245
1,504
0
175
7,592
1,980
0
1,395
6,197
0
20,380
W
Gilgamesh
knuffi93
Gilgamesh
7,712
820
358
3,146
9,720
8,358
95
2,839
6,881
0
18,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
21,193
90
Minions Killed
103
4
Camps Cleared
5
555,890
Distance Traveled
584,696
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,535
654
25
3
1
174,205
3
W
Achilles
7,420
742
51
5
4
197,261
2
L
Cerberus
6,203
620
12
1
1
178,157
3
L
Aphrodite
6,460
646
44
4
0
181,601
2
L
Tsukuyomi
6,435
644
34
3
3
196,132
4
W
Gilgamesh
7,238
724
27
3
0
213,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role