Player Matchup

Hera
Hera
 
Hera
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EkteNorskBrunost
Cliodhna
Level 74
God Stats
5W - 2L
1,517 SR
Queue Stats
354W - 405L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
PogOfGreed
Cernunnos
Level 71
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 2
Yemoja
Yemoja
Pr0seEdda
Yemoja
Level 110
God Stats
1W - 0L
1,384 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 2
Chaac
Chaac
zeldadarian
Chaac
Level 69
God Stats
48W - 53L
1,505 SR
Queue Stats
186W - 239L
1,402 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,366 Elo+

VS

Team Averages
Level 90
1,476 SR
1,386 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RRoshan18
Neith
Level 68
God Stats
141W - 157L
1,396 SR
Queue Stats
325W - 411L
1,252 Elo+
Solo
Chang'e
Chang'e
Typnaamhier
Chang'e
Level 128
God Stats
3W - 2L
1,664 SR
Queue Stats
98W - 112L
1,413 Elo+
Solo
Cerberus
Cerberus
joziee
Cerberus
Level 102
God Stats
0W - 3L
1,319 SR
Queue Stats
105W - 128L
1,405 Elo+
Solo
Fenrir
Fenrir
rastagucio
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 1 / 3
6,598
660
6,352
5,410
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
6,232
623
4,776
6,550
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
PogOfGreed
Cernunnos
10
6 / 0 / 0
6,329
633
8,237
5,778
1,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Pr0seEdda
Yemoja
8
0 / 0 / 5
5,600
560
1,836
2,956
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
5,950
595
4,354
5,763
4,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,645
565
3,661
7,338
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
RRoshan18
Neith
9
1 / 2 / 1
5,589
559
3,958
5,675
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Typnaamhier
Chang'e
9
0 / 4 / 2
5,330
533
3,472
7,373
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
joziee
Cerberus
8
0 / 3 / 1
4,959
496
2,526
9,981
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
rastagucio
Fenrir
9
1 / 3 / 0
5,442
544
3,150
7,493
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
3
5.5
L
Chaac
 
Chaac
0
0
0
0
W
2
1
6
5
W
Cernunnos
PogOfGreed
Cernunnos
6
0
0
6
W
Yemoja
Pr0seEdda
Yemoja
0
0
5
2.5
L
Neith
RRoshan18
Neith
1
2
1
0.75
L
Chang'e
Typnaamhier
Chang'e
0
4
2
0.25
L
Cerberus
joziee
Cerberus
0
3
1
0.17
L
Fenrir
rastagucio
Fenrir
1
3
0
0.33
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
16,767
26,457
Taken
37,860
11,634
Mitigated
16,470
12,716
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,352
1,834
0
1,915
5,410
1,627
792
2,350
3,060
36,047
0
L
Chaac
 
Chaac
3,661
510
0
4,352
7,338
4,766
0
0
7,338
1,114
31,112
W
4,776
621
0
2,969
6,550
2,290
14
939
5,611
0
32,358
W
Cernunnos
PogOfGreed
Cernunnos
8,237
4,637
0
2,227
5,778
1,699
741
1,428
4,350
0
38,640
W
Yemoja
Pr0seEdda
Yemoja
1,836
1,207
1,844
1,349
2,956
1,876
333
1,329
1,627
4,020
0
L
Neith
RRoshan18
Neith
3,958
698
453
2,242
5,675
1,274
0
1,569
4,054
0
24,622
L
Chang'e
Typnaamhier
Chang'e
3,472
152
833
3,383
7,373
1,975
0
2,767
4,374
27,890
0
L
Cerberus
joziee
Cerberus
2,526
262
293
4,174
9,981
6,173
0
2,598
7,361
16,847
0
L
Fenrir
rastagucio
Fenrir
3,150
952
0
3,051
7,493
2,282
0
906
6,545
0
23,000
W
4,354
708
0
2,412
5,763
4,142
0
113
4,900
0
32,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
26,965
294
Minions Killed
280
0
Camps Cleared
0
1,013,883
Distance Traveled
1,039,597
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,598
660
85
9
0
206,062
2
L
Chaac
5,645
565
83
8
0
211,062
3
W
Cliodhna
6,232
623
78
8
0
231,249
3
W
Cernunnos
6,329
633
62
6
0
195,101
0
W
Yemoja
5,600
560
3
0
0
190,037
4
L
Neith
5,589
559
59
6
0
200,859
3
L
Chang'e
5,330
533
62
6
0
204,980
1
L
Cerberus
4,959
496
27
3
0
201,967
3
L
Fenrir
5,442
544
49
5
0
220,729
2
W
Chaac
5,950
595
66
7
0
191,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role