Player Matchup

Thor
Thor
B1GT4Y
Thor
Level 11
God Stats
0W - 2L
1,257 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Olorun
Olorun
FastHunger
Olorun
Level 18
God Stats
0W - 1L
1,506 SR
Queue Stats
19W - 26L
1,294 Elo+
Solo
Neith
Neith
PWiddy
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Bellona
Bellona
Testies3
Bellona
Level 29
God Stats
17W - 11L
1,678 SR
Queue Stats
155W - 147L
1,524 Elo+
Solo
Cupid
Cupid
cghost316
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,520 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,504 Elo+

VS

Team Averages
Level 27
1,328 SR
1,448 Elo+
Eset
Eset
Armytile
Eset
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 37L
1,502 Elo+
Solo
Achilles
Achilles
Borpin420
Achilles
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 57L
1,729 Elo+
Solo
Cerberus
Cerberus
CHRONOSBRAZILIAM
Cerberus
Level 29
God Stats
4W - 3L
1,548 SR
Queue Stats
71W - 50L
1,602 Elo+
Solo
Loki
Loki
Oldwarrior661
Loki
Level 38
God Stats
1W - 5L
1,123 SR
Queue Stats
35W - 85L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
criscore45
Danzaburou
Level 20
God Stats
4W - 12L
1,183 SR
Queue Stats
39W - 85L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B1GT4Y
Thor
5
1 / 5 / 0
4,470
447
1,925
5,189
1,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
FastHunger
Olorun
7
0 / 7 / 2
4,500
450
2,406
7,731
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PWiddy
Neith
7
1 / 8 / 0
4,416
442
1,679
6,172
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Testies3
Bellona
8
0 / 5 / 1
5,126
513
2,697
7,463
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
cghost316
Cupid
9
2 / 3 / 1
5,305
531
3,585
7,297
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
7 / 0 / 3
6,788
679
5,524
5,878
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Borpin420
Achilles
11
8 / 1 / 3
7,087
709
8,176
6,352
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 2 / 3
5,644
564
1,443
4,188
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 0 / 4
6,474
647
3,219
4,098
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
criscore45
Danzaburou
10
3 / 1 / 2
5,916
592
4,142
4,056
1,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
27
28
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
7
0
3
8.5
L
Thor
B1GT4Y
Thor
1
5
0
0.2
W
Achilles
Borpin420
Achilles
8
1
3
9.5
W
3
2
3
2.25
L
Olorun
FastHunger
Olorun
0
7
2
0.14
W
6
0
4
8
L
Neith
PWiddy
Neith
1
8
0
0.13
L
Bellona
Testies3
Bellona
0
5
1
0.1
L
Cupid
cghost316
Cupid
2
3
1
0.83
W
Danzaburou
criscore45
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
22,504
33,852
Taken
24,572
11,692
Mitigated
11,312
4,659
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,524
465
0
2,233
5,878
1,739
994
314
5,564
35,297
0
L
Thor
B1GT4Y
Thor
1,925
846
0
250
5,189
1,260
0
497
4,565
0
14,892
W
Achilles
Borpin420
Achilles
8,176
3,462
0
3,312
6,352
4,900
0
676
5,676
0
34,203
W
1,443
30
0
669
4,188
1,987
0
847
3,341
15,011
0
L
Olorun
FastHunger
Olorun
2,406
924
144
1,421
7,731
1,770
851
1,185
6,430
14,914
0
W
3,219
583
0
1,052
4,098
1,432
1,053
235
3,863
0
28,389
L
Neith
PWiddy
Neith
1,679
797
0
147
6,172
1,355
918
2,000
3,968
0
13,267
L
Bellona
Testies3
Bellona
2,697
814
0
658
7,463
5,290
290
0
6,940
2,379
16,940
L
Cupid
cghost316
Cupid
3,585
1,548
0
2,039
7,297
2,017
264
2,851
4,238
0
23,469
W
Danzaburou
criscore45
Danzaburou
4,142
1,311
0
1,280
4,056
1,254
1,539
847
3,209
0
24,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
31,909
183
Minions Killed
298
0
Camps Cleared
0
803,172
Distance Traveled
895,141
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,788
679
80
8
0
177,759
2
L
Thor
4,470
447
35
4
0
119,984
0
W
Achilles
7,087
709
69
7
0
204,198
1
W
Cerberus
5,644
564
44
4
0
129,159
2
L
Olorun
4,500
450
29
3
0
158,421
0
W
Loki
6,474
647
58
6
0
190,926
0
L
Neith
4,416
442
18
2
0
171,837
0
L
Bellona
5,126
513
52
5
0
192,120
4
L
Cupid
5,305
531
49
5
0
160,810
1
W
Danzaburou
5,916
592
47
5
0
193,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role