Player Matchup

Zhong Kui
Zhong Kui
Cyber_TSC
Zhong Kui
Level 128
God Stats
3W - 3L
1,235 SR
Queue Stats
228W - 238L
1,480 Elo+
Party 3
Charybdis
Charybdis
FA_Tyrael
Charybdis
Level 18
God Stats
2W - 7L
1,165 SR
Queue Stats
19W - 25L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Feno_2105
Cthulhu
Level 61
God Stats
2W - 2L
1,273 SR
Queue Stats
257W - 278L
1,502 Elo+
Party 3
Bellona
Bellona
brandoutd
Bellona
Level 28
God Stats
24W - 11L
1,592 SR
Queue Stats
43W - 29L
1,444 Elo+
Party 3
Thor
Thor
not_mockllover
Thor
Level 49
God Stats
4W - 0L
1,814 SR
Queue Stats
133W - 134L
1,392 Elo+
Party 2
Team Averages
Level 57
1,416 SR
1,438 Elo+

VS

Team Averages
Level 43
1,486 SR
1,446 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Blessed_Gonzales
Danzaburou
Level 25
God Stats
11W - 6L
1,715 SR
Queue Stats
38W - 27L
1,600 Elo+
Party 4
Cabrakan
Cabrakan
CarlosTheRex
Cabrakan
Level 60
God Stats
2W - 4L
1,216 SR
Queue Stats
81W - 112L
1,362 Elo+
Party 1
Artemis
Artemis
Diego20069223
Artemis
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 79L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
POCKETT_POTATO
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyber_TSC
Zhong Kui
20
12 / 2 / 3
15,014
626
23,756
24,315
25,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
FA_Tyrael
Charybdis
19
8 / 4 / 9
13,514
563
21,328
16,606
7,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Feno_2105
Cthulhu
17
5 / 4 / 10
12,948
540
12,881
29,849
47,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
brandoutd
Bellona
19
6 / 2 / 7
13,004
542
9,155
18,057
24,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 3 / 2
13,717
572
17,465
18,116
10,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 8 / 4
8,915
371
9,543
18,981
5,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Blessed_Gonzales
Danzaburou
20
6 / 8 / 2
15,343
639
18,060
21,894
8,886
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
CarlosTheRex
Cabrakan
17
2 / 8 / 9
11,472
478
11,679
24,210
33,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
18
6 / 8 / 6
11,756
490
13,936
23,529
16,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
1 / 12 / 5
9,456
394
7,175
19,481
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
44
Kills
15
15
Deaths
44
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
8
4
0.25
L
Danzaburou
Blessed_Gonzales
Danzaburou
6
8
2
0.88
L
Cabrakan
CarlosTheRex
Cabrakan
2
8
9
0.81
W
Zhong Kui
Cyber_TSC
Zhong Kui
12
2
3
6.75
L
Artemis
6
8
6
1.13
W
Charybdis
FA_Tyrael
Charybdis
8
4
9
3.13
W
Cthulhu
Feno_2105
Cthulhu
5
4
10
2.5
L
Kukulkan
1
12
5
0.29
W
Bellona
brandoutd
Bellona
6
2
7
4.75
W
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,585
Damage
60,393
106,943
Taken
108,095
114,849
Mitigated
70,927
30,739
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,543
1,359
0
863
18,981
5,992
115
4,658
14,323
0
44,638
L
Danzaburou
Blessed_Gonzales
Danzaburou
18,060
9,845
0
3,131
21,894
8,886
2,828
6,862
15,032
0
118,699
L
Cabrakan
CarlosTheRex
Cabrakan
11,679
1,413
301
3,019
24,210
33,468
0
8,274
15,936
46,804
0
W
Zhong Kui
Cyber_TSC
Zhong Kui
23,756
4,866
0
14,011
24,315
25,421
5,496
6,741
17,243
120,913
0
L
Artemis
13,936
7,107
406
5,488
23,529
16,211
0
8,792
14,737
0
57,831
W
Charybdis
FA_Tyrael
Charybdis
21,328
8,067
26
4,569
16,606
7,403
6,813
3,422
13,073
0
86,117
W
Cthulhu
Feno_2105
Cthulhu
12,881
1,296
852
4,117
29,849
47,107
657
7,019
22,774
54,831
0
L
Kukulkan
7,175
1,461
0
1,566
19,481
6,370
0
10,088
9,393
37,246
0
W
Bellona
brandoutd
Bellona
9,155
1,090
0
3,631
18,057
24,201
3,403
1,655
16,359
15,451
52,087
W
17,465
5,032
0
3,533
18,116
10,717
0
3,873
14,144
0
82,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,197
Gold Earned
56,942
600
Minions Killed
478
0
Camps Cleared
0
2,121,702
Distance Traveled
1,922,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,915
371
67
3
0
443,948
1
L
Danzaburou
15,343
639
219
9
0
365,804
0
L
Cabrakan
11,472
478
72
3
0
335,823
0
W
Zhong Kui
15,014
626
161
7
0
378,821
2
L
Artemis
11,756
490
62
3
0
400,066
1
W
Charybdis
13,514
563
126
5
0
404,332
0
W
Cthulhu
12,948
540
63
3
0
407,194
0
L
Kukulkan
9,456
394
58
2
0
376,956
0
W
Bellona
13,004
542
118
5
0
458,522
0
W
Thor
13,717
572
132
6
0
472,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role