Player Matchup

Medusa
Medusa
AFN_316
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Loki
Loki
Arkserver420707
Loki
Level 8
God Stats
0W - 1L
1,837 SR
Queue Stats
4W - 5L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
BattaYattaB
Zhong Kui
Level 24
God Stats
0W - 3L
1,526 SR
Queue Stats
8W - 12L
1,369 Elo+
Solo
Bellona
Bellona
BenjiHaragan
Bellona
Level 28
God Stats
24W - 20L
1,576 SR
Queue Stats
166W - 173L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
bowchikawawa
Ao Kuang
Level 23
God Stats
4W - 8L
1,323 SR
Queue Stats
117W - 101L
1,410 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,356 Elo+

VS

Team Averages
Level 23
1,572 SR
1,473 Elo+
Chiron
Chiron
Cruznick
Chiron
Level 26
God Stats
18W - 6L
1,696 SR
Queue Stats
176W - 157L
1,493 Elo+
Solo
Sol
Sol
Guttym
Sol
Level 24
God Stats
3W - 2L
1,597 SR
Queue Stats
26W - 32L
1,390 Elo+
Solo
Neith
Neith
TearzxSlim
Neith
Level 26
God Stats
5W - 3L
1,485 SR
Queue Stats
31W - 24L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
haydenatorz
Baron Samedi
Level 23
God Stats
2W - 2L
1,402 SR
Queue Stats
20W - 17L
1,625 Elo+
Solo
Janus
Janus
stunas
Janus
Level 14
God Stats
10W - 9L
1,681 SR
Queue Stats
23W - 27L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFN_316
Medusa
20
1 / 7 / 9
12,686
906
6,972
20,441
7,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 17 / 7
12,761
912
11,066
27,092
9,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
BattaYattaB
Zhong Kui
20
6 / 6 / 5
14,399
1,029
22,890
24,021
15,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
BenjiHaragan
Bellona
20
6 / 10 / 9
14,196
1,014
22,261
33,037
22,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
bowchikawawa
Ao Kuang
20
4 / 5 / 10
13,934
995
9,888
13,425
5,080
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cruznick
Chiron
20
7 / 4 / 25
14,576
1,041
27,716
17,406
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Guttym
Sol
20
9 / 4 / 25
15,539
1,110
20,076
14,585
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
6 / 5 / 19
13,552
968
15,539
13,191
4,225
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
haydenatorz
Baron Samedi
20
19 / 2 / 20
17,400
1,243
28,012
13,268
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
stunas
Janus
20
3 / 5 / 30
13,646
975
18,304
17,474
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
163
20
Kills
44
45
Deaths
20
40
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Medusa
AFN_316
Medusa
1
7
9
0.79
L
3
17
7
0.38
L
Zhong Kui
BattaYattaB
Zhong Kui
6
6
5
1.42
L
Bellona
BenjiHaragan
Bellona
6
10
9
1.05
W
Chiron
Cruznick
Chiron
7
4
25
4.88
W
Sol
Guttym
Sol
9
4
25
5.38
W
Neith
6
5
19
3.1
L
Ao Kuang
bowchikawawa
Ao Kuang
4
5
10
1.8
W
Baron Samedi
haydenatorz
Baron Samedi
19
2
20
14.5
W
Janus
stunas
Janus
3
5
30
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,077
Damage
109,647
118,016
Taken
75,924
59,966
Mitigated
23,776
13,149
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AFN_316
Medusa
6,972
5,137
0
285
20,441
7,019
0
12,561
7,880
0
35,652
L
11,066
2,067
0
0
27,092
9,768
0
12,238
14,854
0
25,338
L
Zhong Kui
BattaYattaB
Zhong Kui
22,890
587
101
9,288
24,021
15,357
0
12,739
11,282
73,995
0
L
Bellona
BenjiHaragan
Bellona
22,261
2,010
70
1,526
33,037
22,742
0
18,564
14,473
0
39,335
W
Chiron
Cruznick
Chiron
27,716
18,187
1,736
5,092
17,406
4,909
0
5,785
11,621
0
54,529
W
Sol
Guttym
Sol
20,076
6,412
0
5,029
14,585
4,940
0
5,794
8,791
42,464
2,546
W
Neith
15,539
9,596
0
635
13,191
4,225
0
6,173
7,018
0
38,706
L
Ao Kuang
bowchikawawa
Ao Kuang
9,888
1,762
0
1,879
13,425
5,080
0
8,964
4,461
21,812
0
W
Baron Samedi
haydenatorz
Baron Samedi
28,012
1,638
3,873
3,091
13,268
5,219
0
6,527
6,741
46,168
0
W
Janus
stunas
Janus
18,304
1,162
711
1,704
17,474
4,483
0
8,499
8,975
36,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,976
Gold Earned
74,713
256
Minions Killed
262
6
Camps Cleared
9
1,144,507
Distance Traveled
1,124,700
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,686
906
52
4
0
174,552
1
L
Loki
12,761
912
26
2
2
230,473
0
L
Zhong Kui
14,399
1,029
119
9
4
258,435
1
L
Bellona
14,196
1,014
24
2
0
239,601
0
W
Chiron
14,576
1,041
64
5
4
231,967
0
W
Sol
15,539
1,110
56
4
1
226,930
1
W
Neith
13,552
968
48
3
0
224,203
0
L
Ao Kuang
13,934
995
35
3
0
241,446
0
W
Baron Samedi
17,400
1,243
44
3
4
267,881
0
W
Janus
13,646
975
50
4
0
173,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role