Player Matchup

Cernunnos
Cernunnos
Buraddorasuto
Cernunnos
Level 122
God Stats
4W - 4L
1,597 SR
Queue Stats
373W - 405L
1,494 Elo+
Party 2
Agni
Agni
CRoW16Bw
Agni
Level 137
God Stats
1W - 2L
1,441 SR
Queue Stats
80W - 77L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
DracoLogic
Gilgamesh
Level 124
God Stats
1W - 1L
1,678 SR
Queue Stats
42W - 44L
1,579 Elo+
Party 2
Da Ji
Da Ji
StutterMcGee
Da Ji
Level 143
God Stats
6W - 5L
1,444 SR
Queue Stats
83W - 102L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
ZayBakaBoii
Cthulhu
Level 52
God Stats
2W - 6L
1,325 SR
Queue Stats
5W - 15L
1,253 Elo+
Party 2
Team Averages
Level 116
1,497 SR
1,480 Elo+

VS

Team Averages
Level 94
1,621 SR
1,551 Elo+
Horus
Horus
Cisco-F
Horus
Level 114
God Stats
8W - 6L
1,837 SR
Queue Stats
330W - 321L
1,545 Elo+
Solo
Susano
Susano
Dominat0r2000
Susano
Level 96
God Stats
2W - 4L
1,299 SR
Queue Stats
325W - 307L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
EGricunasLX
Nu Wa
Level 108
God Stats
23W - 24L
1,527 SR
Queue Stats
396W - 394L
1,583 Elo+
Party 3
Geb
Geb
Nyct75
Geb
Level 89
God Stats
2W - 1L
1,663 SR
Queue Stats
35W - 31L
1,547 Elo+
Party 1
Izanami
Izanami
Tedevans
Izanami
Level 62
God Stats
6W - 7L
1,777 SR
Queue Stats
36W - 28L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buraddorasuto
Cernunnos
13
1 / 3 / 2
7,683
427
2,698
10,670
3,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 4 / 0
9,204
511
12,766
11,887
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DracoLogic
Gilgamesh
15
0 / 5 / 1
8,404
467
7,709
15,540
10,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 2
8,641
480
7,738
15,137
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ZayBakaBoii
Cthulhu
11
0 / 3 / 3
7,261
403
3,017
12,520
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cisco-F
Horus
17
4 / 0 / 4
10,459
581
10,130
13,062
12,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 7
9,173
510
7,133
13,734
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 5
10,050
558
14,426
9,744
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
Nyct75
Geb
14
3 / 0 / 8
9,021
501
5,476
10,793
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Tedevans
Izanami
17
6 / 1 / 6
10,042
558
7,238
10,272
4,109
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Buraddorasuto
Cernunnos
1
3
2
0.67
L
Agni
2
4
0
0.5
W
Horus
Cisco-F
Horus
4
0
4
6
W
4
5
7
1.5
L
Gilgamesh
DracoLogic
Gilgamesh
0
5
1
0.1
W
4
1
5
6.5
W
Geb
Nyct75
Geb
3
0
8
7
L
4
6
2
0.83
W
Izanami
Tedevans
Izanami
6
1
6
9
L
Cthulhu
ZayBakaBoii
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
44,403
65,754
Taken
57,605
30,066
Mitigated
32,094
13,476
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Buraddorasuto
Cernunnos
2,698
1,085
0
1,428
10,670
3,148
0
1,937
8,711
0
45,907
L
Agni
12,766
1,191
0
1,953
11,887
2,909
1,018
5,719
5,816
77,460
0
W
Horus
Cisco-F
Horus
10,130
5,174
436
6,904
13,062
12,562
187
176
12,822
0
67,132
W
7,133
1,604
0
3,428
13,734
4,540
0
2,953
10,633
0
53,364
L
Gilgamesh
DracoLogic
Gilgamesh
7,709
2,238
0
4,148
15,540
10,936
0
2,434
13,006
0
56,423
W
14,426
2,414
152
1,786
9,744
3,173
1,228
6,338
2,982
72,277
0
W
Geb
Nyct75
Geb
5,476
140
2,313
2,220
10,793
7,710
0
3,210
7,381
29,134
0
L
7,738
1,783
0
4,716
15,137
4,823
0
4,166
10,818
0
59,312
W
Izanami
Tedevans
Izanami
7,238
5,288
0
1,471
10,272
4,109
0
2,479
7,675
0
79,167
L
Cthulhu
ZayBakaBoii
Cthulhu
3,017
0
0
1,231
12,520
8,250
0
4,875
7,501
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
48,745
480
Minions Killed
537
0
Camps Cleared
0
1,587,488
Distance Traveled
1,707,377
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,683
427
87
5
0
301,842
2
L
Agni
9,204
511
141
8
0
307,791
4
W
Horus
10,459
581
133
7
0
327,123
6
W
Susano
9,173
510
82
5
0
356,111
3
L
Gilgamesh
8,404
467
120
7
0
295,684
0
W
Nu Wa
10,050
558
145
8
0
314,071
5
W
Geb
9,021
501
31
2
0
377,773
7
L
Da Ji
8,641
480
96
5
0
340,441
1
W
Izanami
10,042
558
146
8
0
332,299
0
L
Cthulhu
7,261
403
36
2
0
341,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role