Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ASAP_Ray197
Bakasura
Level 49
God Stats
13W - 7L
1,655 SR
Queue Stats
102W - 79L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
FlozZzy
Hou Yi
Level 28
God Stats
6W - 0L
1,889 SR
Queue Stats
70W - 44L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
i-ERICK-i
Nu Wa
Level 107
God Stats
6W - 0L
1,842 SR
Queue Stats
174W - 84L
1,684 Elo+
Party 1
Arachne
Arachne
vDJ_-Ovuvuvuevue
Arachne
Level 114
God Stats
42W - 12L
1,742 SR
Queue Stats
211W - 134L
1,681 Elo+
Party 1
Team Averages
Level 73
1,726 SR
1,615 Elo+

VS

Team Averages
Level 70
1,562 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BlackKeeno
Aphrodite
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 126L
1,460 Elo+
Solo
Geb
Geb
King_Wolf158
Geb
Level 40
God Stats
1W - 2L
1,641 SR
Queue Stats
99W - 81L
1,543 Elo+
Solo
Mulan
Mulan
ThaB3ast8
Mulan
Level 106
God Stats
37W - 31L
1,570 SR
Queue Stats
488W - 463L
1,470 Elo+
Party 2
Achilles
Achilles
Trojanman032730
Achilles
Level 49
God Stats
3W - 3L
1,597 SR
Queue Stats
80W - 73L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 2
5,421
542
3,568
6,788
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ASAP_Ray197
Bakasura
9
2 / 2 / 4
5,606
561
3,510
5,565
2,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
FlozZzy
Hou Yi
10
3 / 1 / 3
6,024
602
5,791
4,987
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
i-ERICK-i
Nu Wa
10
4 / 3 / 4
5,940
594
3,824
4,035
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
6,875
688
4,135
5,860
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 2 / 0
5,959
596
2,918
4,924
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
BlackKeeno
Aphrodite
11
2 / 3 / 3
6,122
612
2,964
6,359
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,347
535
2,969
6,516
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
ThaB3ast8
Mulan
9
3 / 3 / 1
5,651
565
4,799
9,167
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
7
0 / 3 / 1
4,409
441
1,708
4,658
2,275

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
9
10
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
2
0.33
L
Danzaburou
 
Danzaburou
4
2
0
2
W
Bakasura
ASAP_Ray197
Bakasura
2
2
4
2
L
Aphrodite
BlackKeeno
Aphrodite
2
3
3
1.17
W
Hou Yi
FlozZzy
Hou Yi
3
1
3
4.5
L
0
2
2
0.5
L
Mulan
ThaB3ast8
Mulan
3
3
1
1.17
L
Achilles
0
3
1
0.17
W
Nu Wa
i-ERICK-i
Nu Wa
4
3
4
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
15,358
27,235
Taken
31,624
8,959
Mitigated
12,355
10,986
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,568
656
99
3,412
6,788
2,117
41
2,619
4,169
32,716
0
L
Danzaburou
 
Danzaburou
2,918
931
0
747
4,924
1,328
1,110
805
3,754
0
39,459
W
Bakasura
ASAP_Ray197
Bakasura
3,510
2,507
0
992
5,565
2,265
0
577
4,988
0
18,257
L
Aphrodite
BlackKeeno
Aphrodite
2,964
827
1,521
3,027
6,359
1,905
0
2,055
3,903
32,982
0
W
Hou Yi
FlozZzy
Hou Yi
5,791
2,147
0
2,035
4,987
1,174
0
1,532
3,455
0
25,018
L
2,969
70
144
1,526
6,516
3,464
0
1,853
4,488
21,909
0
L
Mulan
ThaB3ast8
Mulan
4,799
364
0
3,076
9,167
3,383
0
2,180
6,756
0
30,258
L
Achilles
1,708
135
0
545
4,658
2,275
0
123
4,513
0
10,676
W
Nu Wa
i-ERICK-i
Nu Wa
3,824
590
0
466
4,035
771
173
1,205
2,830
23,153
0
W
4,135
2,287
0
3,982
5,860
2,632
1,091
0
5,860
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
27,488
285
Minions Killed
272
0
Camps Cleared
0
965,570
Distance Traveled
826,689
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,421
542
71
7
0
185,283
3
L
Danzaburou
5,959
596
82
8
0
186,139
3
W
Bakasura
5,606
561
54
5
0
194,419
0
L
Aphrodite
6,122
612
70
7
0
162,074
2
W
Hou Yi
6,024
602
57
6
0
204,784
3
L
Geb
5,347
535
46
5
0
220,690
0
L
Mulan
5,651
565
55
6
0
198,129
2
L
Achilles
4,409
441
19
2
0
59,657
0
W
Nu Wa
5,940
594
49
5
0
171,068
0
W
Arachne
6,875
688
54
5
0
210,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role