Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
LuzbelitoSQ
Ullr
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
122W - 98L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
RafajitS2
Ao Kuang
Level 97
God Stats
12W - 6L
1,607 SR
Queue Stats
505W - 562L
1,516 Elo+
Party 3
Hera
Hera
UpwindCoin041
Hera
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 86L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
bloodbullet123
Kumbhakarna
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 202L
1,469 Elo+
Party 1
Team Averages
Level 75
1,478 SR
1,490 Elo+

VS

Team Averages
Level 71
1,545 SR
1,512 Elo+
Vamana
Vamana
 
Vamana
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Lchingon
Zeus
Level 24
God Stats
1W - 3L
1,586 SR
Queue Stats
68W - 41L
1,583 Elo+
Party 2
Discordia
Discordia
crystal-dragun
Discordia
Level 84
God Stats
11W - 5L
1,637 SR
Queue Stats
329W - 351L
1,508 Elo+
Solo
Cliodhna
Cliodhna
wellinaci325
Cliodhna
Level 47
God Stats
10W - 5L
1,505 SR
Queue Stats
83W - 95L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 1
5,018
502
3,991
6,877
3,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 4 / 0
5,611
561
3,704
7,067
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RafajitS2
Ao Kuang
7
0 / 5 / 0
4,480
448
1,810
7,219
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 6 / 1
5,319
532
3,998
6,833
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
bloodbullet123
Kumbhakarna
6
0 / 4 / 0
4,174
417
2,226
9,541
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 1 / 4
6,680
668
4,728
8,325
6,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
 
Cerberus
10
3 / 0 / 7
6,272
627
3,672
3,986
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
10
2 / 1 / 3
5,744
574
5,363
5,221
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
crystal-dragun
Discordia
11
5 / 0 / 7
6,571
657
5,702
3,571
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
wellinaci325
Cliodhna
12
9 / 1 / 8
7,076
708
8,660
7,051
2,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
21
21
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Vamana
 
Vamana
2
1
4
4
W
Cerberus
 
Cerberus
3
0
7
6.5
W
Zeus
2
1
3
3.5
L
2
4
0
0.5
L
Ao Kuang
RafajitS2
Ao Kuang
0
5
0
0
L
1
6
1
0.25
L
Kumbhakarna
bloodbullet123
Kumbhakarna
0
4
0
0
W
Discordia
crystal-dragun
Discordia
5
0
7
8.5
W
Cliodhna
wellinaci325
Cliodhna
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
28,125
37,537
Taken
28,154
12,986
Mitigated
13,577
7,416
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,991
1,110
0
2,270
6,877
3,157
0
424
6,408
0
24,597
W
Vamana
 
Vamana
4,728
1,405
0
3,659
8,325
6,150
15
1,275
7,050
0
39,936
W
Cerberus
 
Cerberus
3,672
464
0
1,800
3,986
2,729
0
1,351
2,617
17,060
0
W
Zeus
5,363
509
0
1,983
5,221
1,368
190
1,168
4,053
30,403
0
L
3,704
1,654
0
488
7,067
2,031
0
4,434
2,633
0
31,907
L
Ao Kuang
RafajitS2
Ao Kuang
1,810
620
0
1,500
7,219
2,508
0
1,356
5,737
13,541
5,497
L
3,998
1,095
0
1,280
6,833
1,791
0
2,773
3,786
28,779
0
L
Kumbhakarna
bloodbullet123
Kumbhakarna
2,226
781
0
1,878
9,541
3,499
0
5,255
4,236
8,026
0
W
Discordia
crystal-dragun
Discordia
5,702
198
0
985
3,571
1,023
434
914
2,587
32,733
0
W
Cliodhna
wellinaci325
Cliodhna
8,660
1,495
0
1,992
7,051
2,307
99
2,916
4,007
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
32,343
234
Minions Killed
312
0
Camps Cleared
0
916,563
Distance Traveled
998,962
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,018
502
50
5
0
183,250
1
W
Vamana
6,680
668
92
9
0
199,303
4
W
Cerberus
6,272
627
31
3
0
193,703
4
W
Zeus
5,744
574
51
5
0
197,148
4
L
Ullr
5,611
561
67
7
0
177,699
2
L
Ao Kuang
4,480
448
37
4
0
195,224
2
L
Hera
5,319
532
67
7
0
167,173
0
L
Kumbhakarna
4,174
417
13
1
0
193,217
0
W
Discordia
6,571
657
74
7
0
186,266
2
W
Cliodhna
7,076
708
64
6
0
222,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role