Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Sniperwasp
Cliodhna
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,283 Elo+
Solo
Horus
Horus
benjxdioz
Horus
Level 109
God Stats
6W - 1L
1,751 SR
Queue Stats
379W - 389L
1,498 Elo+
Party 2
Vulcan
Vulcan
yupana
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,447 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,446 Elo+

VS

Team Averages
Level 81
1,501 SR
1,459 Elo+
Erlang Shen
Erlang Shen
Bleddyn
Erlang Shen
Level 126
God Stats
10W - 9L
1,585 SR
Queue Stats
386W - 403L
1,481 Elo+
Solo
Izanami
Izanami
Elitegamer301984
Izanami
Level 42
God Stats
3W - 2L
1,741 SR
Queue Stats
214W - 217L
1,417 Elo+
Party 1
Chaac
Chaac
LaughnCoffin533
Chaac
Level 99
God Stats
219W - 200L
1,566 SR
Queue Stats
785W - 825L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
ScarySausage
Cthulhu
Level 73
God Stats
3W - 3L
1,116 SR
Queue Stats
37W - 33L
1,528 Elo+
Solo
Raijin
Raijin
exogrm
Raijin
Level 63
God Stats
4W - 8L
1,497 SR
Queue Stats
391W - 374L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 2 / 2
10,452
550
12,676
21,349
16,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
 
Baron Samedi
15
6 / 1 / 4
9,626
507
17,429
14,264
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Sniperwasp
Cliodhna
15
6 / 4 / 1
10,156
535
9,050
16,414
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
benjxdioz
Horus
14
2 / 2 / 8
9,466
498
5,861
28,160
31,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
yupana
Vulcan
16
0 / 1 / 4
9,622
506
10,366
12,229
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bleddyn
Erlang Shen
15
4 / 4 / 2
9,606
506
11,623
17,137
8,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 1
8,956
471
10,769
12,194
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 4
7,538
397
12,343
20,596
15,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ScarySausage
Cthulhu
17
3 / 2 / 1
10,019
527
12,487
14,019
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
exogrm
Raijin
15
2 / 3 / 2
9,296
489
16,331
10,336
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
10
10
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
2
2
W
Baron Samedi
 
Baron Samedi
6
1
4
8
L
Erlang Shen
Bleddyn
Erlang Shen
4
4
2
1.25
L
1
4
1
0.38
L
0
4
4
0.5
L
Cthulhu
ScarySausage
Cthulhu
3
2
1
1.75
W
Cliodhna
Sniperwasp
Cliodhna
6
4
1
1.63
W
Horus
benjxdioz
Horus
2
2
8
3
L
Raijin
exogrm
Raijin
2
3
2
1
W
Vulcan
yupana
Vulcan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,382
Damage
63,553
92,416
Taken
74,282
66,480
Mitigated
47,122
44,392
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,676
1,807
0
11,837
21,349
16,049
648
10,713
9,355
204
73,008
W
Baron Samedi
 
Baron Samedi
17,429
1,184
2,642
4,656
14,264
6,605
592
3,293
10,971
59,439
0
L
Erlang Shen
Bleddyn
Erlang Shen
11,623
5,359
0
6,251
17,137
8,806
154
7,246
9,718
0
69,752
L
10,769
6,760
286
3,663
12,194
3,853
3,061
4,529
7,136
0
74,774
L
12,343
1,322
905
6,887
20,596
15,076
195
10,522
9,502
0
40,009
L
Cthulhu
ScarySausage
Cthulhu
12,487
887
624
5,631
14,019
15,670
99
109
13,910
58,405
0
W
Cliodhna
Sniperwasp
Cliodhna
9,050
1,919
0
4,998
16,414
6,709
38
3,321
12,845
0
77,082
W
Horus
benjxdioz
Horus
5,861
3,017
6,480
10,548
28,160
31,528
12
4,723
23,388
0
23,408
L
Raijin
exogrm
Raijin
16,331
1,163
198
1,913
10,336
3,717
0
4,223
6,024
67,117
0
W
Vulcan
yupana
Vulcan
10,366
2,693
174
3,057
12,229
5,589
644
5,371
6,858
74,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
45,415
518
Minions Killed
539
0
Camps Cleared
0
1,817,810
Distance Traveled
1,783,937
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,452
550
131
7
0
355,194
4
W
Baron Samedi
9,626
507
93
5
0
329,891
4
L
Erlang Shen
9,606
506
116
6
0
369,476
3
L
Izanami
8,956
471
123
6
0
305,320
6
L
Chaac
7,538
397
47
2
0
383,037
1
L
Cthulhu
10,019
527
125
7
0
401,774
8
W
Cliodhna
10,156
535
112
6
0
358,844
2
W
Horus
9,466
498
45
2
0
381,290
3
L
Raijin
9,296
489
128
7
0
324,330
9
W
Vulcan
9,622
506
137
7
0
392,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role