Player Matchup

Chaac
Chaac
Accredited8571
Chaac
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 38L
1,354 Elo+
Solo
Aphrodite
Aphrodite
Deadjitlife
Aphrodite
Level 14
God Stats
2W - 1L
1,229 SR
Queue Stats
5W - 6L
1,159 Elo+
Solo
Artemis
Artemis
ElMarsik
Artemis
Level 28
God Stats
4W - 1L
1,605 SR
Queue Stats
119W - 134L
1,350 Elo+
Solo
Ra
Ra
MtFugi
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,339 Elo+
Solo
Bastet
Bastet
Tornshadow128
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,345 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,310 Elo+

VS

Team Averages
Level 11
1,390 SR
1,441 Elo+
Susano
Susano
Flazhy Scare
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
T3ckSupp0rt
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Verciles
Sylvanus
Level 11
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 13L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
daromu00
Tsukuyomi
Level 12
God Stats
0W - 2L
1,485 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
nidael23
Danzaburou
Level 15
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
11,560
503
8,123
19,314
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Deadjitlife
Aphrodite
11
0 / 9 / 4
8,870
386
1,027
14,548
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
ElMarsik
Artemis
20
18 / 2 / 4
14,748
641
23,490
13,960
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
20
7 / 1 / 6
13,632
593
9,245
11,355
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 3 / 2
12,632
549
15,164
15,919
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 7 / 1
6,487
282
401
4,990
1,662
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 15 / 2
8,657
376
6,817
18,435
3,949
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Verciles
Sylvanus
12
4 / 2 / 0
9,065
394
6,821
8,356
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
daromu00
Tsukuyomi
17
5 / 8 / 3
10,623
462
9,509
19,717
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
nidael23
Danzaburou
15
4 / 10 / 3
10,624
462
12,705
23,956
8,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
37
Kills
14
16
Deaths
42
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Aphrodite
Deadjitlife
Aphrodite
0
9
4
0.22
W
Artemis
ElMarsik
Artemis
18
2
4
10
L
Susano
0
7
1
0.07
W
Ra
7
1
6
10
L
1
15
2
0.13
W
8
3
2
3
L
Sylvanus
Verciles
Sylvanus
4
2
0
2
L
Tsukuyomi
daromu00
Tsukuyomi
5
8
3
0.81
L
Danzaburou
nidael23
Danzaburou
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,049
Damage
36,253
75,096
Taken
75,454
46,045
Mitigated
32,058
25,628
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,123
1,024
0
5,649
19,314
23,054
1,789
3,109
16,205
12,379
51,500
W
Aphrodite
Deadjitlife
Aphrodite
1,027
217
408
4,467
14,548
4,930
410
1,366
13,182
9,197
0
W
Artemis
ElMarsik
Artemis
23,490
13,310
0
6,396
13,960
5,688
6,759
2,494
11,466
0
98,098
L
Susano
401
92
0
0
4,990
1,662
74
179
4,775
0
7,548
W
Ra
9,245
1,053
776
5,419
11,355
4,845
5,136
2,401
8,954
107,687
0
L
6,817
2,659
0
1,593
18,435
3,949
849
3,828
14,558
38,722
0
W
15,164
4,669
0
2,513
15,919
7,528
1,090
3,539
12,380
0
86,961
L
Sylvanus
Verciles
Sylvanus
6,821
2,012
0
2,136
8,356
9,578
74
1,247
6,811
31,023
7,401
L
Tsukuyomi
daromu00
Tsukuyomi
9,509
2,006
0
1,960
19,717
8,446
219
4,763
14,780
0
50,410
L
Danzaburou
nidael23
Danzaburou
12,705
5,714
0
3,257
23,956
8,423
1,012
1,690
21,951
0
57,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
45,456
606
Minions Killed
290
0
Camps Cleared
0
2,073,609
Distance Traveled
1,539,924
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,560
503
101
4
0
429,918
0
W
Aphrodite
8,870
386
19
1
0
335,087
8
W
Artemis
14,748
641
155
7
0
379,429
1
L
Susano
6,487
282
5
0
0
158,024
1
W
Ra
13,632
593
215
9
0
442,528
1
L
Sol
8,657
376
66
3
0
318,500
0
W
Bastet
12,632
549
116
5
0
486,647
0
L
Sylvanus
9,065
394
78
3
0
227,637
5
L
Tsukuyomi
10,623
462
57
2
0
445,983
1
L
Danzaburou
10,624
462
84
4
0
389,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role