Player Matchup

Jormungandr
Jormungandr
Im 2wo Nasty
Jormungandr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Solo
Loki
Loki
SadSadist369
Loki
Level 22
God Stats
10W - 3L
1,575 SR
Queue Stats
101W - 109L
1,441 Elo+
Solo
Scylla
Scylla
ZionVibez-
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,536 Elo+
Solo
Nemesis
Nemesis
emilio_rm17
Nemesis
Level 15
God Stats
76W - 79L
1,536 SR
Queue Stats
89W - 96L
1,457 Elo+
Solo
Chernobog
Chernobog
x Deus Non x
Chernobog
Level 29
God Stats
31W - 26L
1,516 SR
Queue Stats
247W - 265L
1,453 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,453 Elo+

VS

Team Averages
Level 20
1,550 SR
1,451 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Wawasose
Thor
Level 15
God Stats
1W - 10L
1,179 SR
Queue Stats
36W - 50L
1,437 Elo+
Solo
Charybdis
Charybdis
ZuLouGaming
Charybdis
Level 21
God Stats
1W - 1L
1,807 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Fenrir
Fenrir
code_firebat
Fenrir
Level 27
God Stats
1W - 3L
1,478 SR
Queue Stats
45W - 57L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thospawn
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,787 SR
Queue Stats
22W - 33L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Im 2wo Nasty
Jormungandr
20
10 / 5 / 25
13,571
1,234
19,533
16,459
22,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 1 / 15
12,780
1,162
8,413
11,278
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ZionVibez-
Scylla
20
9 / 1 / 25
13,405
1,219
18,571
8,231
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
emilio_rm17
Nemesis
19
6 / 2 / 21
11,921
1,084
12,539
11,716
4,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
x Deus Non x
Chernobog
19
12 / 6 / 15
13,414
1,219
22,867
16,880
7,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 10 / 10
11,975
1,089
13,823
24,680
27,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
18
2 / 7 / 8
11,358
1,033
6,098
19,692
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ZuLouGaming
Charybdis
18
6 / 6 / 6
13,219
1,202
24,962
14,960
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
2 / 13 / 3
10,252
932
3,866
17,625
7,170
Morgan Le Fay
thospawn
Morgan Le Fay
17
3 / 8 / 6
11,195
1,018
9,628
15,421
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
44
Kills
15
15
Deaths
44
101
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
10
10
0.7
W
Jormungandr
Im 2wo Nasty
Jormungandr
10
5
25
4.5
W
7
1
15
14.5
L
Thor
2
7
8
0.86
W
Scylla
ZionVibez-
Scylla
9
1
25
21.5
L
Charybdis
ZuLouGaming
Charybdis
6
6
6
1.5
L
Fenrir
2
13
3
0.27
W
Nemesis
emilio_rm17
Nemesis
6
2
21
8.25
L
Morgan Le Fay
thospawn
Morgan Le Fay
3
8
6
0.75
W
Chernobog
x Deus Non x
Chernobog
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,923
Damage
58,377
64,564
Taken
92,378
41,606
Mitigated
55,269
5,415
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,823
1,878
447
10
24,680
27,086
0
7,233
17,447
38,200
0
W
Jormungandr
Im 2wo Nasty
Jormungandr
19,533
4,455
0
0
16,459
22,312
0
7,481
8,978
39,052
0
W
8,413
1,351
144
1,006
11,278
4,524
0
3,298
7,980
0
28,757
L
Thor
6,098
1,999
0
616
19,692
7,881
0
8,075
11,617
0
16,544
W
Scylla
ZionVibez-
Scylla
18,571
1,446
0
1,885
8,231
2,847
0
2,412
5,819
30,297
0
L
Charybdis
ZuLouGaming
Charybdis
24,962
11,837
0
1,078
14,960
6,803
0
6,773
8,187
0
55,546
L
Fenrir
3,866
165
0
16
17,625
7,170
0
8,548
9,077
0
8,364
W
Nemesis
emilio_rm17
Nemesis
12,539
6,599
0
526
11,716
4,837
0
4,055
7,661
0
26,424
L
Morgan Le Fay
thospawn
Morgan Le Fay
9,628
1,710
0
347
15,421
6,329
0
7,475
7,946
24,568
0
W
Chernobog
x Deus Non x
Chernobog
22,867
16,865
0
1,854
16,880
7,086
0
6,205
10,675
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,091
Gold Earned
57,999
187
Minions Killed
156
14
Camps Cleared
4
1,093,449
Distance Traveled
997,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,975
1,089
54
5
0
224,872
0
W
Jormungandr
13,571
1,234
40
4
0
199,143
0
W
Loki
12,780
1,162
38
3
11
243,396
0
L
Thor
11,358
1,033
9
1
3
199,984
0
W
Scylla
13,405
1,219
28
3
1
237,132
0
L
Charybdis
13,219
1,202
69
6
1
176,092
0
L
Fenrir
10,252
932
4
0
0
205,073
0
W
Nemesis
11,921
1,084
38
3
1
235,344
0
L
Morgan Le Fay
11,195
1,018
20
2
0
191,377
0
W
Chernobog
13,414
1,219
43
4
1
178,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role