Player Matchup

Izanami
Izanami
Chennie136
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
MoniNiflheim
Awilix
Level 27
God Stats
3W - 8L
1,403 SR
Queue Stats
121W - 147L
1,302 Elo+
Party 3
Bellona
Bellona
ZeroToooHero
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,366 Elo+
Party 3
Ao Kuang
Ao Kuang
conejo9080
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,178 Elo+
Party 1
Cerberus
Cerberus
poseq2021
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,178 Elo+
Party 1
Team Averages
Level 10
1,481 SR
1,305 Elo+

VS

Team Averages
Level 19
1,556 SR
1,452 Elo+
Apollo
Apollo
FreemanC346
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,665 Elo+
Party 2
Arachne
Arachne
K1ngFl1ppyN1ps
Arachne
Level 26
God Stats
4W - 4L
1,774 SR
Queue Stats
75W - 69L
1,517 Elo+
Solo
Ares
Ares
feyuh
Ares
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 77L
1,458 Elo+
Party 2
Vamana
Vamana
krishnakiller
Vamana
Level 21
God Stats
2W - 0L
1,505 SR
Queue Stats
3W - 9L
1,122 Elo+
Solo
Olorun
Olorun
葵kui
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chennie136
Izanami
10
4 / 12 / 8
7,200
480
13,554
12,187
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
5 / 6 / 0
7,456
497
5,483
10,715
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ZeroToooHero
Bellona
12
3 / 3 / 2
8,184
546
7,372
9,751
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
conejo9080
Ao Kuang
9
3 / 6 / 5
6,774
452
6,892
12,558
4,420
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
poseq2021
Cerberus
8
0 / 4 / 4
5,913
394
960
8,053
5,891
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
10 / 2 / 4
8,949
597
12,946
9,101
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 1 / 5
9,783
652
10,757
11,269
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
feyuh
Ares
9
1 / 2 / 8
6,605
440
3,506
7,768
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 11
6,536
436
2,674
12,558
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
葵kui
Olorun
11
8 / 6 / 4
8,158
544
8,699
12,279
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
31
31
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chennie136
Izanami
4
12
8
0.67
W
Apollo
10
2
4
6
W
11
1
5
13.5
L
Awilix
5
6
0
0.83
L
Bellona
ZeroToooHero
Bellona
3
3
2
1.33
L
Ao Kuang
conejo9080
Ao Kuang
3
6
5
0.92
W
Ares
feyuh
Ares
1
2
8
2.5
W
1
5
11
1.3
L
Cerberus
poseq2021
Cerberus
0
4
4
0.5
W
Olorun
葵kui
Olorun
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
38,582
53,264
Taken
52,975
25,862
Mitigated
29,603
5,529
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chennie136
Izanami
13,554
8,335
0
549
12,187
3,753
0
5,027
7,004
0
31,758
W
Apollo
12,946
9,319
0
1,918
9,101
3,196
3,940
915
8,186
0
57,857
W
10,757
6,652
0
5,116
11,269
6,503
0
709
10,560
0
72,777
L
Awilix
5,483
2,294
0
1,002
10,715
3,339
1,043
716
9,919
0
28,565
L
Bellona
ZeroToooHero
Bellona
7,372
2,234
0
929
9,751
8,459
371
1,697
7,884
0
33,564
L
Ao Kuang
conejo9080
Ao Kuang
6,892
2,873
0
2,390
12,558
4,420
0
4,277
8,116
16,424
2,556
W
Ares
feyuh
Ares
3,506
385
0
571
7,768
6,469
32
2,155
5,613
11,279
0
W
2,674
1,221
0
2,975
12,558
8,891
49
2,017
10,541
0
16,469
L
Cerberus
poseq2021
Cerberus
960
199
0
659
8,053
5,891
0
488
7,565
21,767
0
W
Olorun
葵kui
Olorun
8,699
4,613
966
5,070
12,279
4,544
955
1,275
11,004
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
40,031
275
Minions Killed
340
0
Camps Cleared
0
1,167,077
Distance Traveled
1,367,392
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,200
480
41
3
0
212,271
0
W
Apollo
8,949
597
106
7
0
267,285
0
W
Arachne
9,783
652
118
8
0
354,428
4
L
Awilix
7,456
497
60
4
0
280,045
0
L
Bellona
8,184
546
80
5
0
238,701
1
L
Ao Kuang
6,774
452
32
2
0
233,594
0
W
Ares
6,605
440
14
1
0
259,541
2
W
Vamana
6,536
436
26
2
0
237,929
0
L
Cerberus
5,913
394
62
4
0
202,466
1
W
Olorun
8,158
544
76
5
0
248,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role