Player Matchup

He Bo
He Bo
BillyKimber69
He Bo
Level 5
God Stats
3W - 3L
1,607 SR
Queue Stats
7W - 5L
1,643 Elo+
Solo
Neith
Neith
DanteDavo
Neith
Level 6
God Stats
2W - 1L
1,803 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Osiris
Osiris
DisVinnieBro
Osiris
Level 29
God Stats
0W - 1L
1,807 SR
Queue Stats
10W - 4L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
Slim_Pickens0
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,615 Elo+
Solo
Da Ji
Da Ji
sleyri
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,663 Elo+
Solo
Team Averages
Level 12
1,643 SR
1,634 Elo+

VS

Team Averages
Level 19
1,556 SR
1,708 Elo+
Ah Puch
Ah Puch
ScumTHC
Ah Puch
Level 21
God Stats
3W - 1L
1,489 SR
Queue Stats
5W - 1L
1,852 Elo+
Solo
Izanami
Izanami
Slick Toxico
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,760 Elo+
Solo
Khepri
Khepri
Sytr0n_r0st_
Khepri
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Agni
Agni
harrypaddle
Agni
Level 28
God Stats
2W - 0L
1,623 SR
Queue Stats
3W - 1L
1,837 Elo+
Solo
Neith
Neith
iLiketoRaidSen
Neith
Level 25
God Stats
4W - 2L
1,668 SR
Queue Stats
19W - 15L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,179
536
9,279
12,247
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DanteDavo
Neith
12
0 / 4 / 2
7,223
380
1,550
9,959
2,253
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
15
9 / 4 / 3
9,914
522
10,286
15,456
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Slim_Pickens0
Gilgamesh
12
0 / 2 / 4
7,967
419
2,844
13,261
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
sleyri
Da Ji
12
1 / 5 / 2
7,372
388
1,049
8,248
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ScumTHC
Ah Puch
13
2 / 6 / 2
9,659
508
4,907
9,194
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Slick Toxico
Izanami
20
4 / 1 / 0
13,355
703
6,804
10,793
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Khepri
12
3 / 1 / 6
9,632
507
2,751
6,290
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
2 / 4 / 3
10,622
559
10,121
9,166
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 4
11,925
628
14,226
13,264
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
19
19
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Neith
DanteDavo
Neith
0
4
2
0.25
L
Osiris
9
4
3
2.63
W
Ah Puch
ScumTHC
Ah Puch
2
6
2
0.5
W
Izanami
Slick Toxico
Izanami
4
1
0
4
L
Gilgamesh
Slim_Pickens0
Gilgamesh
0
2
4
1
W
Khepri
3
1
6
6
W
2
4
3
0.88
W
8
3
4
3.33
L
Da Ji
sleyri
Da Ji
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
38,809
59,171
Taken
48,707
27,455
Mitigated
24,977
9,817
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,279
42
0
3,242
12,247
3,531
429
3,422
8,825
59,126
0
L
Neith
DanteDavo
Neith
1,550
901
0
623
9,959
2,253
0
655
9,304
0
24,287
L
Osiris
10,286
4,690
0
4,357
15,456
9,848
0
5,638
9,818
0
56,071
W
Ah Puch
ScumTHC
Ah Puch
4,907
130
0
719
9,194
2,686
412
1,861
7,237
36,092
0
W
Izanami
Slick Toxico
Izanami
6,804
3,913
0
4,879
10,793
4,775
6,742
1,787
8,946
0
131,300
L
Gilgamesh
Slim_Pickens0
Gilgamesh
2,844
778
0
1,139
13,261
7,623
557
4,585
8,676
0
35,083
W
Khepri
2,751
391
0
1,120
6,290
7,782
531
420
5,794
14,422
0
W
10,121
737
0
1,828
9,166
4,331
209
353
8,801
62,534
0
W
14,226
5,608
0
5,584
13,264
5,403
3,973
4,438
8,650
0
84,487
L
Da Ji
sleyri
Da Ji
1,049
130
0
456
8,248
4,200
587
3,951
4,297
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
55,193
341
Minions Killed
560
0
Camps Cleared
0
1,729,850
Distance Traveled
1,702,436
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,179
536
113
6
0
324,582
3
L
Neith
7,223
380
42
2
0
287,577
0
L
Osiris
9,914
522
81
4
0
402,711
5
W
Ah Puch
9,659
508
63
3
0
320,607
1
W
Izanami
13,355
703
229
12
0
369,219
3
L
Gilgamesh
7,967
419
57
3
0
341,249
0
W
Khepri
9,632
507
28
1
0
363,240
1
W
Agni
10,622
559
96
5
0
345,784
0
W
Neith
11,925
628
144
8
0
303,586
0
L
Da Ji
7,372
388
48
3
0
373,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role