Player Matchup

Persephone
Persephone
Aladaner
Persephone
Level 13
God Stats
2W - 0L
1,654 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DemetreK
Ymir
Level 43
God Stats
7W - 14L
1,503 SR
Queue Stats
24W - 31L
1,304 Elo+
Party 2
Izanami
Izanami
GhostRooter
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,304 Elo+
Party 2
Team Averages
Level 46
1,552 SR
1,369 Elo+

VS

Team Averages
Level 88
1,331 SR
1,289 Elo+
Nu Wa
Nu Wa
LordByron628
Nu Wa
Level 128
God Stats
15W - 17L
1,460 SR
Queue Stats
264W - 370L
1,400 Elo+
Party 1
Nemesis
Nemesis
Mystogan33
Nemesis
Level 129
God Stats
0W - 4L
1,106 SR
Queue Stats
127W - 197L
1,374 Elo+
Party 1
Artemis
Artemis
TheThib88
Artemis
Level 8
God Stats
15W - 11L
1,425 SR
Queue Stats
105W - 91L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aladaner
Persephone
16
4 / 6 / 6
14,231
593
20,436
18,474
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
2 / 1 / 8
14,047
585
19,388
21,424
18,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GhostRooter
Izanami
17
6 / 6 / 5
15,656
652
22,888
21,499
5,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
14,447
602
22,675
16,482
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Mystogan33
Nemesis
16
1 / 5 / 6
13,448
560
11,232
32,784
29,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
TheThib88
Artemis
17
5 / 4 / 4
14,084
587
17,870
21,315
7,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
12
13
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aladaner
Persephone
4
6
6
1.17
W
Ymir
2
1
8
6
W
Izanami
GhostRooter
Izanami
6
6
5
1.42
L
6
3
4
2.67
L
Nemesis
Mystogan33
Nemesis
1
5
6
0.8
L
Artemis
TheThib88
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,712
Damage
51,777
61,397
Taken
70,581
28,560
Mitigated
42,123
8,827
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aladaner
Persephone
20,436
1,623
116
2,968
18,474
4,899
585
6,599
11,569
70,734
0
W
Ymir
19,388
1,149
255
2,746
21,424
18,237
437
5,462
15,560
56,099
0
W
Izanami
GhostRooter
Izanami
22,888
12,143
0
2,742
21,499
5,424
2,019
10,929
10,042
0
78,839
L
22,675
3,654
317
3,342
16,482
5,125
0
7,546
8,936
80,797
0
L
Nemesis
Mystogan33
Nemesis
11,232
3,510
1,263
6,210
32,784
29,304
0
21,634
11,150
651
33,360
L
Artemis
TheThib88
Artemis
17,870
5,152
0
2,120
21,315
7,694
602
11,780
9,535
0
46,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
41,979
279
Minions Killed
202
9
Camps Cleared
9
1,214,724
Distance Traveled
1,315,364
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,231
593
111
5
2
405,178
0
W
Ymir
14,047
585
69
3
2
451,507
4
W
Izanami
15,656
652
99
4
5
358,039
0
L
Nu Wa
14,447
602
110
5
5
443,045
5
L
Nemesis
13,448
560
33
1
3
425,177
6
L
Artemis
14,084
587
59
2
1
447,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role