Player Matchup

Thor
Thor
Gingasaurus8Rex
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,241 Elo+
Solo
Cernunnos
Cernunnos
Sept_de_trefle
Cernunnos
Level 121
God Stats
2W - 7L
1,439 SR
Queue Stats
16W - 41L
1,227 Elo+
Party 1
Vamana
Vamana
arroyo_segundo0
Vamana
Level 15
God Stats
3W - 1L
1,850 SR
Queue Stats
29W - 42L
1,258 Elo+
Solo
Olorun
Olorun
lil_choni
Olorun
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 20L
1,181 Elo+
Party 1
Cliodhna
Cliodhna
znante
Cliodhna
Level 29
God Stats
11W - 8L
1,535 SR
Queue Stats
186W - 195L
1,372 Elo+
Solo
Team Averages
Level 37
1,565 SR
1,256 Elo+

VS

Team Averages
Level 11
1,456 SR
1,335 Elo+
Bellona
Bellona
Hightler9923
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
RedLegoHead
Sol
Level 25
God Stats
2W - 1L
1,359 SR
Queue Stats
17W - 21L
1,271 Elo+
Party 2
Pele
Pele
Syn_SCP
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,044 Elo+
Solo
Fenrir
Fenrir
Velvetumbra
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
harlito
Anubis
Level 20
God Stats
47W - 54L
1,421 SR
Queue Stats
53W - 68L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 16 / 13
12,350
950
16,038
27,890
9,086
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Sept_de_trefle
Cernunnos
20
7 / 6 / 13
13,957
1,074
19,332
18,609
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 5 / 16
13,461
1,035
6,225
21,428
15,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
lil_choni
Olorun
20
3 / 12 / 15
12,858
989
14,589
25,099
8,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
znante
Cliodhna
20
15 / 5 / 11
16,021
1,232
32,686
17,695
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hightler9923
Bellona
19
4 / 4 / 11
12,654
973
8,838
13,714
12,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 24
14,040
1,080
28,774
19,850
13,491
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Syn_SCP
Pele
20
1 / 11 / 16
12,579
968
10,967
20,686
6,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
26 / 5 / 7
18,574
1,429
34,782
23,212
13,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
harlito
Anubis
20
10 / 6 / 17
15,076
1,160
17,404
18,900
9,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
119
29
Kills
44
44
Deaths
29
68
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
16
13
0.59
W
Bellona
Hightler9923
Bellona
4
4
11
2.38
W
3
3
24
5
L
Cernunnos
Sept_de_trefle
Cernunnos
7
6
13
2.25
W
Pele
Syn_SCP
Pele
1
11
16
0.82
W
Fenrir
26
5
7
5.9
L
1
5
16
1.8
W
Anubis
harlito
Anubis
10
6
17
3.08
L
Olorun
lil_choni
Olorun
3
12
15
0.88
L
Cliodhna
znante
Cliodhna
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,870
Damage
100,765
110,721
Taken
96,362
45,420
Mitigated
55,150
15,797
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,038
6,178
0
0
27,890
9,086
0
14,961
12,929
0
35,960
W
Bellona
Hightler9923
Bellona
8,838
4,814
826
1,206
13,714
12,497
0
1,479
12,235
0
22,854
W
28,774
10,794
0
2,750
19,850
13,491
0
3,308
16,542
49,103
0
L
Cernunnos
Sept_de_trefle
Cernunnos
19,332
11,997
165
2,875
18,609
6,162
0
6,561
12,048
0
55,147
W
Pele
Syn_SCP
Pele
10,967
2,453
0
568
20,686
6,552
0
3,820
16,866
0
24,399
W
Fenrir
34,782
9,597
0
4,208
23,212
13,165
0
3,017
20,195
0
51,958
L
6,225
2,309
2,288
3,831
21,428
15,924
0
6,887
14,541
0
19,416
W
Anubis
harlito
Anubis
17,404
1,926
0
6,749
18,900
9,445
0
2,965
15,935
57,299
0
L
Olorun
lil_choni
Olorun
14,589
7,018
1,216
3,479
25,099
8,039
0
10,719
14,380
27,443
0
L
Cliodhna
znante
Cliodhna
32,686
1,151
0
1,943
17,695
6,209
0
7,050
10,645
0
60,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,647
Gold Earned
72,923
229
Minions Killed
233
2
Camps Cleared
10
1,154,353
Distance Traveled
1,026,597
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,350
950
42
3
0
197,867
0
W
Bellona
12,654
973
28
2
1
166,149
1
W
Sol
14,040
1,080
45
3
1
236,429
0
L
Cernunnos
13,957
1,074
76
6
0
230,483
0
W
Pele
12,579
968
33
3
1
213,307
0
W
Fenrir
18,574
1,429
32
2
7
243,503
0
L
Vamana
13,461
1,035
19
1
0
270,107
0
W
Anubis
15,076
1,160
95
7
0
167,209
0
L
Olorun
12,858
989
30
2
1
187,496
0
L
Cliodhna
16,021
1,232
62
5
1
268,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role