Player Matchup

Cliodhna
Cliodhna
AK-Xernos
Cliodhna
Level 69
God Stats
7W - 10L
1,503 SR
Queue Stats
219W - 340L
1,352 Elo+
Party 2
Zeus
Zeus
F4n4TiQu3-60
Zeus
Level 65
God Stats
5W - 3L
1,788 SR
Queue Stats
164W - 265L
1,318 Elo+
Party 2
Raijin
Raijin
Madseball
Raijin
Level 12
God Stats
2W - 2L
1,783 SR
Queue Stats
11W - 17L
1,298 Elo+
Solo
Team Averages
Level 49
1,691 SR
1,323 Elo+

VS

Team Averages
Level 50
1,309 SR
1,204 Elo+
Cliodhna
Cliodhna
KStriikes
Cliodhna
Level 29
God Stats
5W - 16L
1,038 SR
Queue Stats
39W - 92L
1,229 Elo+
Party 1
Sobek
Sobek
YuKoN_oPHiDiaN
Sobek
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 71L
1,033 Elo+
Party 1
Cthulhu
Cthulhu
spartans4ever300
Cthulhu
Level 99
God Stats
3W - 4L
1,390 SR
Queue Stats
247W - 336L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AK-Xernos
Cliodhna
15
10 / 1 / 8
10,539
753
13,063
10,066
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 11
9,548
682
12,454
3,702
1,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Madseball
Raijin
14
4 / 1 / 13
9,815
701
8,245
8,770
2,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KStriikes
Cliodhna
12
1 / 7 / 0
8,256
590
4,808
10,571
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 8 / 1
7,586
542
2,187
14,143
9,076
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
7,739
553
5,881
14,719
10,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
2
2
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AK-Xernos
Cliodhna
10
1
8
14
W
5
0
11
10.5
L
Cliodhna
KStriikes
Cliodhna
1
7
0
0.14
W
Raijin
Madseball
Raijin
4
1
13
10.5
L
0
8
1
0.06
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
12,876
22,538
Taken
39,433
7,808
Mitigated
23,481
7,163
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AK-Xernos
Cliodhna
13,063
407
18
3,897
10,066
3,612
943
3,951
5,997
0
45,550
W
12,454
154
141
532
3,702
1,214
583
1,685
2,017
28,583
0
L
Cliodhna
KStriikes
Cliodhna
4,808
204
0
0
10,571
3,599
0
6,880
3,691
0
22,369
W
Raijin
Madseball
Raijin
8,245
1,210
390
2,185
8,770
2,982
440
3,075
5,695
35,411
0
L
2,187
799
0
820
14,143
9,076
0
7,993
6,150
11,293
0
L
5,881
429
721
2,418
14,719
10,806
0
5,850
8,869
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
23,581
166
Minions Killed
85
10
Camps Cleared
0
796,957
Distance Traveled
682,843
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,539
753
67
5
7
290,083
1
W
Zeus
9,548
682
42
3
1
255,359
2
L
Cliodhna
8,256
590
48
3
0
232,304
0
W
Raijin
9,815
701
57
4
2
251,515
2
L
Sobek
7,586
542
17
1
0
223,761
0
L
Cthulhu
7,739
553
20
1
0
226,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role