Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Awesome023
Odin
Level 135
God Stats
10W - 7L
1,591 SR
Queue Stats
161W - 148L
1,523 Elo+
Party 2
Fenrir
Fenrir
Clopsi
Fenrir
Level 96
God Stats
15W - 8L
1,579 SR
Queue Stats
164W - 177L
1,488 Elo+
Party 3
Poseidon
Poseidon
petrobalusha
Poseidon
Level 103
God Stats
8W - 6L
1,757 SR
Queue Stats
266W - 255L
1,483 Elo+
Solo
Anhur
Anhur
rey-pollete
Anhur
Level 128
God Stats
8W - 6L
1,563 SR
Queue Stats
503W - 476L
1,536 Elo+
Party 2
Team Averages
Level 110
1,598 SR
1,506 Elo+

VS

Team Averages
Level 86
1,505 SR
1,414 Elo+
Baron Samedi
Baron Samedi
BH Lycan
Baron Samedi
Level 83
God Stats
12W - 21L
1,434 SR
Queue Stats
376W - 528L
1,366 Elo+
Party 1
Jing Wei
Jing Wei
GebbieUrBebbie
Jing Wei
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
456W - 518L
1,446 Elo+
Party 4
Mulan
Mulan
Julaguien
Mulan
Level 123
God Stats
30W - 22L
1,666 SR
Queue Stats
818W - 823L
1,523 Elo+
Solo
Thanatos
Thanatos
TizzerMc
Thanatos
Level 51
God Stats
24W - 25L
1,513 SR
Queue Stats
119W - 182L
1,334 Elo+
Party 1
Artio
Artio
Zlobenia
Artio
Level 86
God Stats
13W - 28L
1,411 SR
Queue Stats
252W - 316L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 17
8,931
558
6,426
8,608
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 4
8,504
532
11,362
14,319
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Clopsi
Fenrir
17
12 / 0 / 3
10,053
628
10,419
11,265
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
petrobalusha
Poseidon
17
9 / 0 / 7
10,686
668
9,935
5,302
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 3 / 4
9,967
623
8,428
10,018
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BH Lycan
Baron Samedi
9
0 / 10 / 2
6,385
399
4,623
11,290
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
1 / 2 / 2
7,866
492
6,172
9,321
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Julaguien
Mulan
12
0 / 5 / 1
7,627
477
11,650
15,559
13,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
TizzerMc
Thanatos
12
3 / 7 / 0
7,536
471
4,254
11,476
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Zlobenia
Artio
9
1 / 7 / 1
6,103
381
3,116
15,342
9,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
31
Kills
5
5
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
17
10.5
W
2
2
4
2
L
Baron Samedi
BH Lycan
Baron Samedi
0
10
2
0.1
W
Fenrir
Clopsi
Fenrir
12
0
3
13.5
L
Jing Wei
1
2
2
1
L
Mulan
Julaguien
Mulan
0
5
1
0.1
L
Thanatos
TizzerMc
Thanatos
3
7
0
0.43
L
Artio
Zlobenia
Artio
1
7
1
0.21
W
Poseidon
petrobalusha
Poseidon
9
0
7
12.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
29,815
49,512
Taken
62,988
31,869
Mitigated
31,780
18,420
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,426
1,395
0
2,464
8,608
7,930
390
2,249
6,359
19,310
0
W
11,362
2,193
0
4,807
14,319
12,905
113
918
13,401
10,732
33,196
L
Baron Samedi
BH Lycan
Baron Samedi
4,623
210
399
901
11,290
3,925
0
5,581
5,601
27,569
0
W
Fenrir
Clopsi
Fenrir
10,419
3,223
0
5,515
11,265
5,615
0
1,940
9,325
26
74,711
L
Jing Wei
6,172
4,727
0
2,175
9,321
1,965
0
2,471
6,850
0
51,465
L
Mulan
Julaguien
Mulan
11,650
3,128
0
4,276
15,559
13,580
0
4,405
9,962
0
48,841
L
Thanatos
TizzerMc
Thanatos
4,254
1,342
0
6,000
11,476
2,779
0
2,445
8,943
0
33,112
L
Artio
Zlobenia
Artio
3,116
371
255
4,075
15,342
9,531
0
6,214
9,128
19,966
0
W
Poseidon
petrobalusha
Poseidon
9,935
1,113
73
2,492
5,302
2,033
863
1,191
4,111
83,672
0
W
8,428
3,006
0
3,069
10,018
3,386
497
1,441
8,577
0
74,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,141
Gold Earned
35,517
484
Minions Killed
340
0
Camps Cleared
0
1,568,274
Distance Traveled
1,407,951
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,931
558
17
1
0
314,148
3
W
Odin
8,504
532
77
5
0
279,761
1
L
Baron Samedi
6,385
399
53
3
0
217,265
2
W
Fenrir
10,053
628
107
7
0
321,624
6
L
Jing Wei
7,866
492
89
6
0
337,506
5
L
Mulan
7,627
477
101
6
0
279,409
2
L
Thanatos
7,536
471
73
5
0
271,038
3
L
Artio
6,103
381
24
2
0
302,733
5
W
Poseidon
10,686
668
147
9
0
354,225
7
W
Anhur
9,967
623
136
9
0
298,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role