Player Matchup

Ne Zha
Ne Zha
DontGetLemon
Ne Zha
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 48L
1,500 Elo+
Solo
Hachiman
Hachiman
Mikasa228
Hachiman
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
11W - 19L
1,139 Elo+
Party 1
Guan Yu
Guan Yu
aoisenboni
Guan Yu
Level 8
God Stats
2W - 4L
1,233 SR
Queue Stats
17W - 24L
1,177 Elo+
Party 1
Neith
Neith
krinam
Neith
Level 21
God Stats
29W - 31L
1,415 SR
Queue Stats
35W - 44L
1,294 Elo+
Party 1
Bakasura
Bakasura
xyaska
Bakasura
Level 24
God Stats
20W - 18L
1,420 SR
Queue Stats
35W - 41L
1,284 Elo+
Party 1
Team Averages
Level 12
1,414 SR
1,279 Elo+

VS

Team Averages
Level 18
1,458 SR
1,253 Elo+
Chernobog
Chernobog
ALMAKO_
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Odin
Odin
Kaselsz
Odin
Level 4
God Stats
0W - 3L
1,185 SR
Queue Stats
1W - 5L
997 Elo+
Solo
Poseidon
Poseidon
Pedromanespi
Poseidon
Level 26
God Stats
0W - 4L
1,520 SR
Queue Stats
5W - 12L
1,029 Elo+
Party 2
Artio
Artio
gravrok1
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,391 Elo+
Solo
Thor
Thor
imnotnikhil
Thor
Level 28
God Stats
2W - 3L
1,583 SR
Queue Stats
144W - 151L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 0 / 0
5,662
708
2,905
4,746
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mikasa228
Hachiman
6
0 / 1 / 0
3,906
488
1,410
2,479
516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
aoisenboni
Guan Yu
7
0 / 1 / 0
4,308
539
655
3,341
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
krinam
Neith
8
1 / 0 / 2
4,575
572
2,365
2,091
531
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
xyaska
Bakasura
8
3 / 0 / 3
5,077
635
2,430
4,608
1,402
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALMAKO_
Chernobog
5
0 / 4 / 1
3,753
469
1,021
3,434
406
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Kaselsz
Odin
8
1 / 0 / 1
4,547
568
2,618
3,933
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Pedromanespi
Poseidon
6
0 / 3 / 0
4,024
503
2,143
4,213
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
gravrok1
Artio
6
0 / 1 / 0
4,073
509
162
3,219
1,802
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
3,710
464
319
3,135
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ALMAKO_
Chernobog
0
4
1
0.13
W
Ne Zha
5
0
0
5
L
Odin
Kaselsz
Odin
1
0
1
1.5
W
Hachiman
Mikasa228
Hachiman
0
1
0
0
L
Poseidon
Pedromanespi
Poseidon
0
3
0
0
W
Guan Yu
aoisenboni
Guan Yu
0
1
0
0
L
Artio
gravrok1
Artio
0
1
0
0
L
0
2
0
0
W
Neith
krinam
Neith
1
0
2
2
W
Bakasura
xyaska
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
6,263
17,265
Taken
17,934
4,913
Mitigated
5,521
8,413
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ALMAKO_
Chernobog
1,021
978
0
98
3,434
406
530
0
3,320
0
5,018
W
Ne Zha
2,905
1,047
0
2,930
4,746
1,356
0
327
4,417
0
32,870
L
Odin
Kaselsz
Odin
2,618
1,065
0
606
3,933
1,899
0
0
3,933
0
10,197
W
Hachiman
Mikasa228
Hachiman
1,410
1,082
0
353
2,479
516
638
0
2,281
0
11,858
L
Poseidon
Pedromanespi
Poseidon
2,143
483
0
769
4,213
713
62
0
4,185
15,556
0
W
Guan Yu
aoisenboni
Guan Yu
655
457
743
1,149
3,341
1,108
132
0
3,148
0
5,338
L
Artio
gravrok1
Artio
162
35
0
389
3,219
1,802
232
0
3,219
10,910
0
L
319
69
0
972
3,135
701
0
0
3,135
0
9,747
W
Neith
krinam
Neith
2,365
989
0
985
2,091
531
419
1,268
705
0
14,827
W
Bakasura
xyaska
Bakasura
2,430
1,762
0
2,253
4,608
1,402
102
518
4,018
0
16,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
20,107
187
Minions Killed
100
0
Camps Cleared
0
703,008
Distance Traveled
643,908
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,753
469
10
1
0
130,660
2
W
Ne Zha
5,662
708
72
9
0
148,436
1
L
Odin
4,547
568
15
2
0
159,988
2
W
Hachiman
3,906
488
22
3
0
111,890
0
L
Poseidon
4,024
503
24
3
0
124,844
0
W
Guan Yu
4,308
539
12
2
0
139,636
0
L
Artio
4,073
509
22
3
0
141,428
3
L
Thor
3,710
464
29
4
0
86,988
1
W
Neith
4,575
572
29
4
0
132,963
0
W
Bakasura
5,077
635
52
7
0
170,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role