Player Matchup

Mulan
Mulan
Masters
 
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
JustifiedConceit
Nemesis
Masters
Level 160
God Stats
12W - 11L
1,779 SR
Queue Stats
521W - 499L
2,748 MMR
Solo
Charybdis
Charybdis
Masters
TTTTTTFTTTTTT
Charybdis
Masters
Level 82
God Stats
6W - 4L
1,507 SR
Queue Stats
61W - 49L
2,953 MMR
Solo
Sylvanus
Sylvanus
Masters
evergreeeeen
Sylvanus
Masters
Level 159
God Stats
4W - 5L
1,704 SR
Queue Stats
131W - 102L
2,577 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
lVlini
Heimdallr
Diamond II
Level 156
God Stats
24W - 9L
1,743 SR
Queue Stats
68W - 51L
2,596 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 143
1,647 SR
2,475 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 98
1,626 SR
2,270 MMR
Set
Set
Diamond II
 
Set
Diamond II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Masters
MingleTime
Cerberus
Masters
Level 104
God Stats
3W - 7L
1,474 SR
Queue Stats
264W - 203L
2,990 MMR
Party 3
Chronos
Chronos
Diamond I
cWiizz
Chronos
Diamond I
Level 103
God Stats
2W - 1L
1,848 SR
Queue Stats
429W - 415L
2,533 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
jadedreamer
Tsukuyomi
Masters
Level 89
God Stats
13W - 7L
1,808 SR
Queue Stats
180W - 159L
2,826 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 0
6,828
683
4,373
7,686
4,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 4
6,727
673
4,364
7,231
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TTTTTTFTTTTTT
Charybdis
12
5 / 1 / 4
7,525
753
9,369
7,658
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
evergreeeeen
Sylvanus
10
1 / 1 / 7
6,104
610
3,615
6,998
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
lVlini
Heimdallr
12
2 / 0 / 3
6,652
665
4,835
5,201
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinOlorunNikeSol

VS

Bans
GebLokiThe MorriganTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 6 / 2
5,663
566
6,246
9,948
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
9
0 / 2 / 0
5,170
517
2,286
3,300
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MingleTime
Cerberus
9
1 / 1 / 2
5,964
596
4,141
8,857
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
cWiizz
Chronos
9
0 / 4 / 0
5,252
525
2,668
7,586
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
jadedreamer
Tsukuyomi
11
1 / 1 / 2
6,002
600
4,976
6,300
3,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
0
0.5
L
Set
 
Set
2
6
2
0.5
L
Merlin
 
Merlin
0
2
0
0
W
5
0
4
7
L
Cerberus
MingleTime
Cerberus
1
1
2
2
W
Charybdis
TTTTTTFTTTTTT
Charybdis
5
1
4
7
L
Chronos
cWiizz
Chronos
0
4
0
0
W
Sylvanus
evergreeeeen
Sylvanus
1
1
7
4.5
L
Tsukuyomi
jadedreamer
Tsukuyomi
1
1
2
2
W
Heimdallr
lVlini
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
20,317
34,774
Taken
35,991
16,443
Mitigated
12,410
17,172
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,373
662
0
3,067
7,686
4,904
0
150
7,536
1,951
38,022
L
Set
 
Set
6,246
3,117
0
1,631
9,948
3,201
0
551
9,397
0
30,248
L
Merlin
 
Merlin
2,286
90
0
369
3,300
642
0
149
3,151
34,488
0
W
4,364
1,061
0
2,937
7,231
2,587
0
1,806
5,295
0
37,763
L
Cerberus
MingleTime
Cerberus
4,141
401
1,452
2,886
8,857
3,361
0
954
7,903
13,049
0
W
Charybdis
TTTTTTFTTTTTT
Charybdis
9,369
3,863
0
4,285
7,658
2,568
0
1,625
5,919
0
55,128
L
Chronos
cWiizz
Chronos
2,668
809
0
1,668
7,586
1,870
0
1,843
5,743
29,217
3,966
W
Sylvanus
evergreeeeen
Sylvanus
3,615
803
2,150
2,482
6,998
4,664
0
3,047
3,897
13,332
0
L
Tsukuyomi
jadedreamer
Tsukuyomi
4,976
1,314
0
2,462
6,300
3,336
0
257
5,900
0
35,447
W
Heimdallr
lVlini
Heimdallr
4,835
2,646
0
2,251
5,201
1,720
0
2,056
3,145
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
28,051
373
Minions Killed
302
0
Camps Cleared
0
1,093,262
Distance Traveled
1,040,147
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,828
683
92
9
0
205,708
6
L
Set
5,663
566
60
6
0
202,973
0
L
Merlin
5,170
517
70
7
0
193,973
3
W
Nemesis
6,727
673
75
8
0
262,607
2
L
Cerberus
5,964
596
24
2
0
213,717
3
W
Charybdis
7,525
753
98
10
0
204,698
4
L
Chronos
5,252
525
66
7
0
194,405
3
W
Sylvanus
6,104
610
15
2
0
202,614
5
L
Tsukuyomi
6,002
600
82
8
0
235,079
4
W
Heimdallr
6,652
665
93
9
0
217,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role