Player Matchup

Hel
Hel
DragonFafnir277
Hel
Level 73
God Stats
3W - 0L
1,848 SR
Queue Stats
26W - 42L
1,417 Elo+
Party 1
Neith
Neith
Rmmaurer247
Neith
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 1
Bastet
Bastet
SarcasticShad0w
Bastet
Level 146
God Stats
21W - 13L
1,600 SR
Queue Stats
252W - 292L
1,484 Elo+
Party 1
Team Averages
Level 105
1,649 SR
1,435 Elo+

VS

Team Averages
Level 60
1,301 SR
1,402 Elo+
Sol
Sol
HIFO KING
Sol
Level 89
God Stats
1W - 1L
1,434 SR
Queue Stats
64W - 45L
1,535 Elo+
Party 2
Loki
Loki
HIFO WOLF
Loki
Level 25
God Stats
7W - 10L
1,236 SR
Queue Stats
9W - 10L
1,291 Elo+
Party 2
Athena
Athena
TongaGamer62
Athena
Level 66
God Stats
0W - 1L
1,232 SR
Queue Stats
89W - 94L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,942
608
11,352
14,947
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 4
10,887
605
15,092
10,916
4,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 2
12,238
680
25,912
16,393
6,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,537
585
16,191
18,491
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
4
0 / 0 / 0
8,197
455
0
725
23
Athena
15
2 / 4 / 2
10,957
609
11,374
38,468
38,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
2
4
2
0.75
L
Loki
0
0
0
0
W
1
1
4
3
W
6
1
2
7
L
Athena
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,356
Damage
27,565
42,256
Taken
57,684
17,514
Mitigated
45,450
24,669
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,352
2,183
10,835
9,956
14,947
6,498
630
10,417
4,530
44,224
0
L
16,191
1,203
0
4,354
18,491
7,092
0
2,103
16,388
56,679
0
L
Loki
0
0
0
0
725
23
0
0
725
0
0
W
15,092
7,171
18
2,181
10,916
4,238
1,598
8,289
2,627
0
45,041
W
25,912
8,712
0
1,679
16,393
6,778
743
9,908
6,485
0
56,249
L
Athena
11,374
2,695
271
11,455
38,468
38,335
0
9,579
28,889
28,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
29,691
188
Minions Killed
143
11
Camps Cleared
3
1,073,439
Distance Traveled
610,209
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,942
608
61
3
5
365,789
2
L
Sol
10,537
585
89
5
1
292,565
1
L
Loki
8,197
455
0
0
0
0
0
W
Neith
10,887
605
66
4
1
308,519
0
W
Bastet
12,238
680
61
3
5
399,131
2
L
Athena
10,957
609
54
3
2
317,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role