Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Brianch22
Ah Puch
Level 122
God Stats
10W - 13L
1,435 SR
Queue Stats
338W - 301L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
Faq278
Kukulkan
Level 98
God Stats
17W - 17L
1,519 SR
Queue Stats
67W - 72L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
GR0FF DADDY82
Gilgamesh
Level 145
God Stats
0W - 1L
1,435 SR
Queue Stats
105W - 127L
1,323 Elo+
Solo
Neith
Neith
xFran_Alonsox
Neith
Level 71
God Stats
1W - 4L
1,376 SR
Queue Stats
16W - 16L
1,358 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,445 Elo+

VS

Team Averages
Level 104
1,494 SR
1,389 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mr_ghostdead
Mulan
Level 141
God Stats
12W - 7L
1,513 SR
Queue Stats
284W - 275L
1,441 Elo+
Party 1
Artio
Artio
SoleFra19
Artio
Level 133
God Stats
15W - 15L
1,463 SR
Queue Stats
314W - 309L
1,426 Elo+
Party 1
Awilix
Awilix
ToughTee13
Awilix
Level 67
God Stats
8W - 6L
1,577 SR
Queue Stats
334W - 500L
1,301 Elo+
Party 3
Baron Samedi
Baron Samedi
snoop134
Baron Samedi
Level 57
God Stats
33W - 27L
1,416 SR
Queue Stats
262W - 379L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 2 / 3
7,588
584
5,753
12,347
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Brianch22
Ah Puch
13
1 / 3 / 2
7,570
582
7,278
13,135
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Faq278
Kukulkan
12
2 / 1 / 1
7,161
551
5,642
3,439
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
GR0FF DADDY82
Gilgamesh
10
4 / 3 / 1
6,855
527
5,959
7,597
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 4
6,632
510
4,103
6,765
1,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 1
5,805
447
3,374
6,755
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 4
7,433
572
9,774
11,802
10,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
SoleFra19
Artio
8
0 / 3 / 5
5,324
410
4,849
11,296
6,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
ToughTee13
Awilix
12
7 / 4 / 0
7,634
587
7,829
11,348
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
snoop134
Baron Samedi
11
1 / 3 / 1
6,478
498
3,387
6,574
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
13
Kills
11
11
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
2
3
3.25
W
Anhur
 
Anhur
0
3
1
0.17
L
Ah Puch
Brianch22
Ah Puch
1
3
2
0.67
L
Kukulkan
Faq278
Kukulkan
2
1
1
2.5
L
Gilgamesh
GR0FF DADDY82
Gilgamesh
4
3
1
1.5
W
3
0
4
5
W
Artio
SoleFra19
Artio
0
3
5
0.83
W
Awilix
ToughTee13
Awilix
7
4
0
1.75
W
Baron Samedi
snoop134
Baron Samedi
1
3
1
0.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
29,213
43,283
Taken
47,775
24,303
Mitigated
24,018
16,583
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,753
1,861
782
4,413
12,347
9,907
487
1,773
10,574
30,310
14,935
W
Anhur
 
Anhur
3,374
1,699
0
1,174
6,755
1,717
0
417
6,338
0
31,441
L
Ah Puch
Brianch22
Ah Puch
7,278
247
0
6,131
13,135
8,242
324
972
12,163
56,014
0
L
Kukulkan
Faq278
Kukulkan
5,642
661
0
653
3,439
1,181
52
1,338
2,101
42,139
0
L
Gilgamesh
GR0FF DADDY82
Gilgamesh
5,959
1,468
0
1,378
7,597
3,279
0
2,622
4,975
0
33,246
W
9,774
1,799
0
4,999
11,802
10,178
291
5,042
6,760
0
46,177
W
Artio
SoleFra19
Artio
4,849
642
997
3,086
11,296
6,618
0
4,508
6,788
15,007
0
W
Awilix
ToughTee13
Awilix
7,829
3,394
0
2,964
11,348
3,095
0
5,092
6,256
0
38,502
W
Baron Samedi
snoop134
Baron Samedi
3,387
164
342
1,524
6,574
2,410
0
2,945
3,629
33,406
0
L
4,103
1,945
487
2,739
6,765
1,694
466
1,531
5,234
0
29,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
32,674
374
Minions Killed
324
0
Camps Cleared
0
1,243,916
Distance Traveled
1,208,709
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,588
584
71
5
0
226,424
4
W
Anhur
5,805
447
57
4
0
191,138
0
L
Ah Puch
7,570
582
113
9
0
248,449
0
L
Kukulkan
7,161
551
83
6
0
255,930
3
L
Gilgamesh
6,855
527
51
4
0
275,165
0
W
Mulan
7,433
572
96
7
0
248,570
0
W
Artio
5,324
410
13
1
0
260,336
4
W
Awilix
7,634
587
75
6
0
274,386
0
W
Baron Samedi
6,478
498
83
6
0
234,279
1
L
Neith
6,632
510
56
4
0
237,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role