Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BEping0
Awilix
Level 10
God Stats
9W - 3L
1,622 SR
Queue Stats
18W - 7L
1,655 Elo+
Solo
Neith
Neith
Hiloshudon
Neith
Level 18
God Stats
4W - 1L
1,288 SR
Queue Stats
52W - 65L
1,505 Elo+
Solo
Sylvanus
Sylvanus
SoOdokemono
Sylvanus
Level 16
God Stats
13W - 14L
1,595 SR
Queue Stats
151W - 127L
1,604 Elo+
Solo
Tyr
Tyr
flamiohotman
Tyr
Level 18
God Stats
4W - 3L
1,828 SR
Queue Stats
6W - 3L
1,832 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,619 Elo+

VS

Team Averages
Level 25
1,487 SR
1,571 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Solomedaddy
Hel
Level 27
God Stats
3W - 4L
1,575 SR
Queue Stats
91W - 84L
1,674 Elo+
Solo
Khepri
Khepri
Wardenspet
Khepri
Level 29
God Stats
3W - 5L
1,572 SR
Queue Stats
144W - 127L
1,624 Elo+
Solo
Medusa
Medusa
lapicidio
Medusa
Level 24
God Stats
0W - 2L
1,286 SR
Queue Stats
35W - 39L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 0 / 1
5,607
701
3,824
2,485
789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
BEping0
Awilix
9
2 / 1 / 3
5,131
641
3,587
5,640
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
0 / 2 / 4
4,210
526
2,932
4,276
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SoOdokemono
Sylvanus
7
1 / 2 / 1
4,209
526
2,744
5,364
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
4,976
622
1,799
4,340
2,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 1
5,270
659
4,364
6,535
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
6
0 / 1 / 0
4,175
522
2,814
4,244
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,756
595
1,635
4,059
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Wardenspet
Khepri
6
0 / 1 / 4
4,217
527
1,933
4,674
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
lapicidio
Medusa
6
0 / 2 / 2
3,967
496
2,699
5,048
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
5
5
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
1
4.5
L
Fenrir
 
Fenrir
4
2
1
2.25
L
Osiris
 
Osiris
0
1
0
0
W
Awilix
BEping0
Awilix
2
1
3
3.5
W
Neith
0
2
4
1
W
Sylvanus
SoOdokemono
Sylvanus
1
2
1
0.75
L
1
2
0
0.5
L
Khepri
Wardenspet
Khepri
0
1
4
2
W
1
0
0
1
L
Medusa
lapicidio
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
13,445
22,105
Taken
24,560
7,781
Mitigated
9,138
10,361
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,824
1,150
0
1,378
2,485
789
0
482
2,003
35,226
0
L
Fenrir
 
Fenrir
4,364
1,352
0
2,542
6,535
1,981
0
1,873
4,662
0
22,517
L
Osiris
 
Osiris
2,814
800
0
2,607
4,244
2,241
0
0
4,244
0
16,315
W
Awilix
BEping0
Awilix
3,587
1,217
0
2,414
5,640
1,504
0
1,237
4,403
0
24,722
W
Neith
2,932
892
0
1,696
4,276
1,011
32
679
3,597
0
17,820
W
Sylvanus
SoOdokemono
Sylvanus
2,744
1,286
468
1,447
5,364
2,445
0
1,170
4,194
13,006
4,988
L
1,635
231
539
1,958
4,059
1,178
0
1,371
2,688
28,107
0
L
Khepri
Wardenspet
Khepri
1,933
489
0
1,091
4,674
2,460
0
1,290
3,384
8,269
0
W
1,799
223
0
2,958
4,340
2,032
474
0
4,340
0
22,332
L
Medusa
lapicidio
Medusa
2,699
993
0
1,711
5,048
1,278
108
1,520
3,528
0
20,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
22,385
251
Minions Killed
209
0
Camps Cleared
0
783,167
Distance Traveled
715,469
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,607
701
76
10
0
150,452
3
L
Fenrir
5,270
659
54
7
0
159,428
1
L
Osiris
4,175
522
35
4
0
102,900
1
W
Awilix
5,131
641
47
6
0
166,276
0
W
Neith
4,210
526
34
4
0
138,208
0
W
Sylvanus
4,209
526
31
4
0
146,037
2
L
Hel
4,756
595
62
8
0
168,746
4
L
Khepri
4,217
527
20
3
0
147,669
4
W
Tyr
4,976
622
63
8
0
182,194
0
L
Medusa
3,967
496
38
5
0
136,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role