Player Matchup

Bellona
Bellona
Gabashi
Bellona
Level 45
God Stats
3W - 2L
1,452 SR
Queue Stats
19W - 25L
1,367 Elo+
Solo
Artio
Artio
Nord92
Artio
Level 84
God Stats
10W - 8L
1,466 SR
Queue Stats
236W - 261L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
Shezy92
Zhong Kui
Level 68
God Stats
2W - 3L
1,174 SR
Queue Stats
165W - 190L
1,459 Elo+
Party 1
Hercules
Hercules
darknesscaliph7
Hercules
Level 49
God Stats
10W - 13L
1,685 SR
Queue Stats
397W - 427L
1,318 Elo+
Solo
Rama
Rama
guwien
Rama
Level 43
God Stats
4W - 6L
1,224 SR
Queue Stats
172W - 210L
1,395 Elo+
Party 1
Team Averages
Level 58
1,400 SR
1,393 Elo+

VS

Team Averages
Level 50
1,455 SR
1,264 Elo+
Artemis
Artemis
Amirahh
Artemis
Level 49
God Stats
13W - 13L
1,443 SR
Queue Stats
49W - 58L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
BarnacleInc
Gilgamesh
Level 41
God Stats
0W - 2L
1,651 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Sobek
Sobek
Kanarchiste
Sobek
Level 108
God Stats
0W - 3L
1,330 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Persephone
Persephone
Nankoa
Persephone
Level 15
God Stats
0W - 2L
1,403 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Ne Zha
Ne Zha
Swagghetti
Ne Zha
Level 35
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gabashi
Bellona
18
4 / 8 / 9
13,039
502
8,351
25,685
24,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Nord92
Artio
18
6 / 3 / 16
12,636
486
12,946
24,426
29,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Shezy92
Zhong Kui
20
10 / 7 / 4
14,315
551
25,045
28,525
20,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
19
7 / 2 / 12
13,592
523
12,973
17,353
20,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
guwien
Rama
20
4 / 3 / 11
13,492
519
10,070
17,248
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amirahh
Artemis
16
3 / 7 / 4
10,226
393
14,351
14,353
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BarnacleInc
Gilgamesh
17
5 / 7 / 9
11,411
439
15,367
24,065
21,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 5
10,674
411
11,115
25,451
30,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Nankoa
Persephone
15
2 / 5 / 6
10,931
420
10,410
16,297
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Swagghetti
Ne Zha
18
10 / 4 / 5
12,445
479
15,912
18,288
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
31
Kills
22
23
Deaths
30
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amirahh
Artemis
3
7
4
0.71
L
Gilgamesh
BarnacleInc
Gilgamesh
5
7
9
1.36
W
Bellona
Gabashi
Bellona
4
8
9
1.06
L
2
7
5
0.64
L
Persephone
Nankoa
Persephone
2
5
6
1
W
Artio
Nord92
Artio
6
3
16
4.67
W
Zhong Kui
Shezy92
Zhong Kui
10
7
4
1.71
L
Ne Zha
Swagghetti
Ne Zha
10
4
5
3.13
W
Hercules
7
2
12
6.5
W
Rama
guwien
Rama
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
67,155
113,237
Taken
98,454
101,851
Mitigated
71,860
47,232
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amirahh
Artemis
14,351
5,837
0
1,538
14,353
5,616
270
6,363
7,990
0
69,918
L
Gilgamesh
BarnacleInc
Gilgamesh
15,367
3,789
0
3,834
24,065
21,954
520
5,644
18,421
4,094
63,453
W
Bellona
Gabashi
Bellona
8,351
2,997
0
4,453
25,685
24,900
1,212
3,154
22,531
348
65,968
L
11,115
1,529
0
7,052
25,451
30,859
241
9,433
16,018
36,788
0
L
Persephone
Nankoa
Persephone
10,410
1,118
0
1,627
16,297
5,740
0
9,929
6,363
45,367
0
W
Artio
Nord92
Artio
12,946
1,164
2,706
9,982
24,426
29,853
1,187
6,880
17,546
48,723
0
W
Zhong Kui
Shezy92
Zhong Kui
25,045
3,726
0
14,243
28,525
20,198
3,655
8,107
20,418
100,168
0
L
Ne Zha
Swagghetti
Ne Zha
15,912
5,140
0
5,102
18,288
7,691
621
6,900
11,388
0
75,890
W
Hercules
12,973
1,909
0
6,706
17,353
20,584
2,017
3,907
13,446
0
76,500
W
Rama
guwien
Rama
10,070
8,044
0
9,142
17,248
6,316
4,713
3,117
14,131
0
106,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,074
Gold Earned
55,687
527
Minions Killed
438
0
Camps Cleared
0
2,274,924
Distance Traveled
2,136,205
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,226
393
100
4
0
398,738
4
L
Gilgamesh
11,411
439
101
4
0
401,987
0
W
Bellona
13,039
502
104
4
0
484,499
5
L
Sobek
10,674
411
45
2
0
453,580
4
L
Persephone
10,931
420
88
3
0
408,569
5
W
Artio
12,636
486
49
2
0
474,113
5
W
Zhong Kui
14,315
551
119
5
0
403,425
0
L
Ne Zha
12,445
479
104
4
0
473,331
3
W
Hercules
13,592
523
112
4
0
484,996
12
W
Rama
13,492
519
143
6
0
427,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role