Player Matchup

Neith
Neith
Mr_K_killjoy
Neith
Level 65
God Stats
1W - 1L
1,523 SR
Queue Stats
39W - 66L
1,301 Elo+
Party 1
Hercules
Hercules
captainasscrack6
Hercules
Level 107
God Stats
0W - 4L
1,351 SR
Queue Stats
43W - 76L
1,313 Elo+
Party 1
Merlin
Merlin
weed34260
Merlin
Level 88
God Stats
25W - 42L
1,479 SR
Queue Stats
111W - 133L
1,471 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,362 Elo+

VS

Team Averages
Level 77
1,515 SR
1,304 Elo+
Ra
Ra
CoffeeTerror590
Ra
Level 87
God Stats
5W - 3L
1,823 SR
Queue Stats
53W - 78L
1,385 Elo+
Solo
Neith
Neith
JockPolish
Neith
Level 61
God Stats
9W - 20L
1,221 SR
Queue Stats
9W - 21L
1,242 Elo+
Solo
Chaac
Chaac
KILL_REBEL
Chaac
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 15L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
10,146
597
9,274
13,644
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 3
11,675
687
14,201
18,469
11,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
weed34260
Merlin
16
3 / 5 / 3
10,990
646
11,690
11,379
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
11,788
693
8,528
10,971
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
4 / 3 / 5
11,853
697
9,384
15,710
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
6 / 5 / 4
11,840
696
17,089
19,214
17,042
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
13
13
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Neith
4
3
5
2.17
W
Chaac
6
5
4
1.6
L
1
5
6
0.8
L
6
3
3
2.5
L
Merlin
weed34260
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
35,001
43,492
Taken
45,895
18,424
Mitigated
26,500
9,325
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,528
584
2,385
5,199
10,971
3,973
529
2,267
8,528
40,780
0
W
Neith
9,384
3,742
119
4,292
15,710
5,485
1,799
3,123
12,261
0
53,974
W
Chaac
17,089
1,697
299
6,316
19,214
17,042
450
5,895
12,790
0
42,623
L
9,274
2,491
558
5,119
13,644
3,408
0
1,235
12,183
0
37,788
L
14,201
5,048
0
3,318
18,469
11,606
505
4,512
13,535
0
29,753
L
Merlin
weed34260
Merlin
11,690
307
0
330
11,379
3,410
0
2,378
8,787
51,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
35,481
192
Minions Killed
206
6
Camps Cleared
8
880,280
Distance Traveled
985,667
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,788
693
86
5
4
346,685
3
W
Neith
11,853
697
90
5
2
324,070
0
W
Chaac
11,840
696
30
2
2
314,912
0
L
Neith
10,146
597
56
3
0
296,170
2
L
Hercules
11,675
687
41
2
2
301,602
5
L
Merlin
10,990
646
95
6
4
282,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role