Player Matchup

Ah Puch
Ah Puch
Disrrpt9909
Ah Puch
Level 63
God Stats
6W - 5L
1,392 SR
Queue Stats
132W - 126L
1,562 Elo+
Solo
Chaac
Chaac
cleo4747
Chaac
Level 122
God Stats
26W - 26L
1,543 SR
Queue Stats
623W - 621L
1,424 Elo+
Party 1
Neith
Neith
salvatoriano
Neith
Level 107
God Stats
3W - 1L
1,486 SR
Queue Stats
282W - 268L
1,484 Elo+
Party 1
Team Averages
Level 97
1,474 SR
1,490 Elo+

VS

Team Averages
Level 97
1,432 SR
1,454 Elo+
Gilgamesh
Gilgamesh
FlaWless Turf
Gilgamesh
Level 127
God Stats
1W - 3L
1,455 SR
Queue Stats
48W - 51L
1,501 Elo+
Party 2
He Bo
He Bo
JoelTheBlackDog
He Bo
Level 157
God Stats
27W - 37L
1,341 SR
Queue Stats
276W - 309L
1,470 Elo+
Solo
Pele
Pele
shorty67
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Disrrpt9909
Ah Puch
12
6 / 1 / 8
8,273
827
8,914
4,616
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
cleo4747
Chaac
11
5 / 1 / 7
7,995
800
6,952
11,385
11,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 9
7,784
778
5,559
5,601
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlaWless Turf
Gilgamesh
10
1 / 4 / 2
6,763
676
7,920
10,941
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
7,088
709
3,566
6,365
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
9
0 / 7 / 1
5,824
582
2,377
9,725
3,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Disrrpt9909
Ah Puch
6
1
8
10
L
Gilgamesh
FlaWless Turf
Gilgamesh
1
4
2
0.5
L
2
3
1
0.83
W
Chaac
cleo4747
Chaac
5
1
7
8.5
W
3
1
9
7.5
L
Pele
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
13,863
21,602
Taken
27,031
15,021
Mitigated
13,543
9,632
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Disrrpt9909
Ah Puch
8,914
612
0
1,321
4,616
1,785
586
1,377
3,239
28,232
0
L
Gilgamesh
FlaWless Turf
Gilgamesh
7,920
2,728
0
1,760
10,941
8,205
0
2,349
8,592
0
15,830
L
3,566
103
0
2,289
6,365
2,048
0
3,198
3,167
23,595
0
W
Chaac
cleo4747
Chaac
6,952
1,322
36
5,708
11,385
11,364
888
1,459
9,513
0
20,718
W
5,559
1,860
158
2,409
5,601
1,872
860
1,218
4,091
0
20,606
L
Pele
2,377
311
0
293
9,725
3,290
0
3,617
6,108
0
10,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
19,675
118
Minions Killed
87
7
Camps Cleared
3
511,904
Distance Traveled
547,999
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,273
827
50
5
2
169,963
5
L
Gilgamesh
6,763
676
19
2
0
190,870
1
L
He Bo
7,088
709
53
5
2
180,101
7
W
Chaac
7,995
800
40
4
2
174,859
1
W
Neith
7,784
778
28
3
3
167,082
3
L
Pele
5,824
582
15
2
1
177,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role