Player Matchup

Pele
Pele
Cat-_-OnYt
Pele
Level 88
God Stats
5W - 2L
1,400 SR
Queue Stats
29W - 36L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
Jouii_Katsura
Baron Samedi
Level 108
God Stats
5W - 3L
1,596 SR
Queue Stats
129W - 143L
1,547 Elo+
Solo
Chaac
Chaac
youngreal187
Chaac
Level 136
God Stats
11W - 5L
1,483 SR
Queue Stats
384W - 475L
1,424 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,430 Elo+

VS

Team Averages
Level 33
1,501 SR
1,341 Elo+
Ganesha
Ganesha
Greymanethewolf
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,371 Elo+
Solo
Hades
Hades
YouGotSmackedUp_
Hades
Level 65
God Stats
35W - 18L
1,835 SR
Queue Stats
578W - 624L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gorephick
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,388
722
5,159
6,786
2,003
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Jouii_Katsura
Baron Samedi
14
5 / 2 / 7
9,677
744
15,143
9,418
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 8
9,072
698
13,240
14,207
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,459
574
4,042
14,781
14,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 4 / 1
8,167
628
9,755
12,192
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
gorephick
Ah Muzen Cab
11
1 / 5 / 3
7,954
612
9,360
11,079
4,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
4
4
0.5
W
Baron Samedi
Jouii_Katsura
Baron Samedi
5
2
7
4.25
L
3
4
1
0.88
L
Ah Muzen Cab
gorephick
Ah Muzen Cab
1
5
3
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
23,157
30,411
Taken
38,052
20,688
Mitigated
25,419
12,637
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,159
926
78
1,331
6,786
2,003
2,021
3,475
3,311
0
24,417
L
4,042
704
237
747
14,781
14,686
0
5,763
8,403
14,140
0
W
Baron Samedi
Jouii_Katsura
Baron Samedi
15,143
1,020
3,001
4,712
9,418
4,052
231
5,386
4,032
39,070
0
L
9,755
403
228
2,370
12,192
6,329
225
5,782
6,068
23,836
0
L
Ah Muzen Cab
gorephick
Ah Muzen Cab
9,360
4,211
0
2,895
11,079
4,404
198
4,181
6,554
0
29,605
W
13,240
2,582
0
3,515
14,207
14,633
292
5,419
8,788
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
23,580
158
Minions Killed
98
8
Camps Cleared
3
646,480
Distance Traveled
634,252
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,388
722
60
5
5
249,270
1
L
Ganesha
7,459
574
1
0
0
224,349
6
W
Baron Samedi
9,677
744
66
5
2
206,939
3
L
Hades
8,167
628
52
4
0
205,099
2
L
Ah Muzen Cab
7,954
612
45
3
3
204,804
5
W
Chaac
9,072
698
32
2
1
190,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role