Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TerminalDaMorte
Ra
Level 126
God Stats
9W - 4L
1,686 SR
Queue Stats
271W - 262L
1,552 Elo+
Solo
Danzaburou
Danzaburou
canelaseca05
Danzaburou
Level 60
God Stats
4W - 11L
1,247 SR
Queue Stats
250W - 329L
1,415 Elo+
Solo
Aphrodite
Aphrodite
sanguenozoOi
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,432 Elo+

VS

Team Averages
Level 72
1,593 SR
1,463 Elo+
Horus
Horus
DirtyDeedsD2C
Horus
Level 75
God Stats
43W - 31L
1,570 SR
Queue Stats
396W - 422L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Tavrin
Nu Wa
Level 68
God Stats
13W - 11L
1,529 SR
Queue Stats
328W - 336L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trussy
Ah Muzen Cab
Level 61
God Stats
98W - 82L
1,593 SR
Queue Stats
272W - 270L
1,501 Elo+
Party 1
Bellona
Bellona
UchihaDarkRF
Bellona
Level 29
God Stats
5W - 5L
1,595 SR
Queue Stats
133W - 162L
1,442 Elo+
Party 1
Chronos
Chronos
barvel000
Chronos
Level 129
God Stats
4W - 2L
1,677 SR
Queue Stats
303W - 293L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 0
6,856
527
2,814
7,392
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
 
Scylla
12
2 / 3 / 3
6,799
523
5,330
8,316
2,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 0
6,757
520
5,877
8,549
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
canelaseca05
Danzaburou
10
0 / 4 / 0
5,879
452
2,344
9,606
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
sanguenozoOi
Aphrodite
3
0 / 2 / 0
4,414
340
508
2,995
844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
7,297
561
4,405
9,164
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Tavrin
Nu Wa
13
5 / 2 / 4
8,045
619
8,556
5,952
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Trussy
Ah Muzen Cab
12
5 / 0 / 0
7,511
578
3,995
4,601
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
UchihaDarkRF
Bellona
12
2 / 4 / 0
7,180
552
2,080
8,150
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
barvel000
Chronos
14
3 / 0 / 7
8,303
639
7,677
7,524
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
17
17
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
L
Scylla
 
Scylla
2
3
3
1.17
W
2
1
10
7
W
Nu Wa
Tavrin
Nu Wa
5
2
4
3.5
L
2
5
0
0.4
W
Ah Muzen Cab
Trussy
Ah Muzen Cab
5
0
0
5
W
Bellona
UchihaDarkRF
Bellona
2
4
0
0.5
W
Chronos
barvel000
Chronos
3
0
7
6.5
L
Danzaburou
canelaseca05
Danzaburou
0
4
0
0
L
Aphrodite
sanguenozoOi
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
26,713
36,858
Taken
35,391
11,846
Mitigated
19,978
11,936
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,814
0
0
2,626
7,392
3,410
0
3,379
4,013
35,713
0
L
Scylla
 
Scylla
5,330
882
0
2,792
8,316
2,780
396
4,048
4,268
29,925
0
W
4,405
1,377
1,248
3,271
9,164
6,237
98
3,571
5,425
0
11,305
W
Nu Wa
Tavrin
Nu Wa
8,556
2,448
0
1,220
5,952
1,855
323
3,557
2,207
55,100
0
L
5,877
296
326
2,629
8,549
2,445
150
5,351
3,198
46,637
0
W
Ah Muzen Cab
Trussy
Ah Muzen Cab
3,995
1,898
0
3,501
4,601
1,325
775
335
4,266
0
47,829
W
Bellona
UchihaDarkRF
Bellona
2,080
448
0
695
8,150
7,692
189
3,215
4,935
0
35,812
W
Chronos
barvel000
Chronos
7,677
3,392
0
3,045
7,524
2,869
1,081
3,417
4,029
57,254
9,061
L
Danzaburou
canelaseca05
Danzaburou
2,344
767
0
2,644
9,606
2,367
0
2,133
7,473
0
31,968
L
Aphrodite
sanguenozoOi
Aphrodite
508
143
256
663
2,995
844
0
792
2,203
3,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
38,336
296
Minions Killed
420
0
Camps Cleared
0
953,764
Distance Traveled
1,327,909
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,856
527
77
6
0
257,486
4
L
Scylla
6,799
523
54
4
0
179,767
5
W
Horus
7,297
561
20
2
0
283,145
6
W
Nu Wa
8,045
619
107
8
0
239,748
1
L
Ra
6,757
520
86
7
0
240,964
2
W
Ah Muzen Cab
7,511
578
94
7
0
231,986
4
W
Bellona
7,180
552
76
6
0
276,400
1
W
Chronos
8,303
639
123
9
0
296,630
3
L
Danzaburou
5,879
452
75
6
0
205,378
4
L
Aphrodite
4,414
340
4
0
0
70,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role